Player Matchup

Ares
Ares
NaKaS9ViKuSi
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 77L
1,137 Elo+
Solo
Kali
Kali
abod7om
Kali
Level 33
God Stats
6W - 5L
1,612 SR
Queue Stats
163W - 168L
1,451 Elo+
Party 2
Bellona
Bellona
abu_teej
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,398 Elo+
Solo
Ra
Ra
general122
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
khalid55
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 99L
1,438 Elo+
Party 2
Team Averages
Level 17
1,522 SR
1,383 Elo+

VS

Team Averages
Level 19
1,574 SR
1,461 Elo+
Mulan
Mulan
GGusha
Mulan
Level 16
God Stats
6W - 3L
1,520 SR
Queue Stats
91W - 73L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
Xiduz
Kuzenbo
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 442L
1,506 Elo+
Solo
Danzaburou
Danzaburou
dogimen21
Danzaburou
Level 4
God Stats
1W - 0L
1,775 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Susano
Susano
fgftry123
Susano
Level 25
God Stats
15W - 18L
1,586 SR
Queue Stats
192W - 220L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
lagaver274
Xbalanque
Level 27
God Stats
7W - 7L
1,490 SR
Queue Stats
39W - 50L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 3
6,561
410
5,356
14,010
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
abod7om
Kali
14
8 / 2 / 1
9,308
582
12,621
14,121
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
abu_teej
Bellona
10
0 / 6 / 1
6,287
393
2,064
10,706
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 4
6,883
430
3,995
8,542
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
khalid55
Sun Wukong
11
1 / 6 / 2
6,580
411
4,941
9,070
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GGusha
Mulan
17
10 / 1 / 1
10,078
630
14,219
11,158
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Xiduz
Kuzenbo
12
3 / 0 / 9
7,927
495
5,153
9,785
11,492
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
dogimen21
Danzaburou
13
2 / 7 / 1
7,932
496
4,630
10,249
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
fgftry123
Susano
11
3 / 2 / 2
7,389
462
4,889
7,938
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
lagaver274
Xbalanque
15
8 / 1 / 2
9,378
586
8,670
11,351
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
26
27
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
GGusha
Mulan
10
1
1
10.5
L
0
9
3
0.17
W
Kuzenbo
Xiduz
Kuzenbo
3
0
9
7.5
L
Kali
abod7om
Kali
8
2
1
4.25
L
Bellona
abu_teej
Bellona
0
6
1
0.08
W
Danzaburou
dogimen21
Danzaburou
2
7
1
0.36
W
Susano
fgftry123
Susano
3
2
2
2
L
2
4
4
1
L
Sun Wukong
khalid55
Sun Wukong
1
6
2
0.33
W
Xbalanque
lagaver274
Xbalanque
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,977
Damage
37,561
56,449
Taken
50,481
26,970
Mitigated
30,237
13,310
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GGusha
Mulan
14,219
1,790
0
5,696
11,158
8,144
2,708
877
9,808
0
64,758
L
5,356
635
0
324
14,010
6,694
34
2,827
11,183
16,658
0
W
Kuzenbo
Xiduz
Kuzenbo
5,153
2,853
0
500
9,785
11,492
75
2,547
7,238
17,556
0
L
Kali
abod7om
Kali
12,621
7,522
99
6,816
14,121
6,670
323
1,510
12,511
0
46,908
L
Bellona
abu_teej
Bellona
2,064
982
0
2,516
10,706
6,018
0
816
9,815
0
27,406
W
Danzaburou
dogimen21
Danzaburou
4,630
2,254
0
2,055
10,249
3,617
1,432
2,785
7,113
0
32,500
W
Susano
fgftry123
Susano
4,889
930
0
2,184
7,938
2,652
660
1,019
6,720
0
27,918
L
3,995
446
140
1,736
8,542
2,536
0
0
8,492
21,287
0
L
Sun Wukong
khalid55
Sun Wukong
4,941
1,412
138
1,541
9,070
5,052
460
0
8,820
0
22,648
W
Xbalanque
lagaver274
Xbalanque
8,670
5,547
0
5,174
11,351
4,332
2,035
1,575
9,776
0
61,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,619
Gold Earned
42,704
228
Minions Killed
359
0
Camps Cleared
0
1,397,596
Distance Traveled
1,344,309
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,078
630
127
8
0
288,494
0
L
Ares
6,561
410
28
2
0
255,108
2
W
Kuzenbo
7,927
495
24
2
0
288,941
4
L
Kali
9,308
582
79
5
0
341,362
1
L
Bellona
6,287
393
45
3
0
269,434
0
W
Danzaburou
7,932
496
59
4
0
189,330
2
W
Susano
7,389
462
48
3
0
304,841
6
L
Ra
6,883
430
42
3
0
241,264
0
L
Sun Wukong
6,580
411
34
2
0
290,428
1
W
Xbalanque
9,378
586
101
6
0
272,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role