Player Matchup

Thor
Thor
DaigleX97
Thor
Level 158
God Stats
10W - 6L
1,486 SR
Queue Stats
412W - 387L
1,742 Elo+
Party 1
Terra
Terra
JAMMlES
Terra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,646 Elo+
Solo
Agni
Agni
Sheoic
Agni
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 258L
1,679 Elo+
Solo
Nike
Nike
VikingWeaboo
Nike
Level 146
God Stats
7W - 3L
1,687 SR
Queue Stats
137W - 103L
1,712 Elo+
Party 1
Izanami
Izanami
thelolimaster69
Izanami
Level 131
God Stats
2W - 1L
1,584 SR
Queue Stats
157W - 155L
1,658 Elo+
Party 1
Team Averages
Level 142
1,551 SR
1,687 Elo+

VS

Team Averages
Level 121
1,630 SR
1,617 Elo+
Guan Yu
Guan Yu
Blurpeh
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FreshButtocks
Horus
Level 129
God Stats
33W - 21L
1,614 SR
Queue Stats
371W - 317L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
Gaugs
Baron Samedi
Level 145
God Stats
3W - 2L
1,894 SR
Queue Stats
155W - 121L
1,627 Elo+
Solo
Ullr
Ullr
SamantaPaandh
Ullr
Level 57
God Stats
3W - 5L
1,515 SR
Queue Stats
19W - 16L
1,685 Elo+
Solo
Chronos
Chronos
uTGreninja
Chronos
Level 129
God Stats
3W - 6L
1,628 SR
Queue Stats
377W - 334L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 1 / 2
5,022
628
2,761
4,888
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
JAMMlES
Terra
6
0 / 0 / 3
4,378
547
2,525
4,917
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Sheoic
Agni
8
1 / 1 / 1
4,528
566
1,860
3,407
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 1
5,678
710
3,460
3,557
1,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 0
4,546
568
4,964
4,812
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blurpeh
Guan Yu
6
0 / 2 / 1
3,992
499
2,726
5,539
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 1
4,675
584
1,916
5,997
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
Gaugs
Baron Samedi
9
1 / 2 / 0
4,758
595
1,812
3,755
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 0
4,142
518
1,907
4,219
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chronos
uTGreninja
Chronos
8
2 / 1 / 2
4,650
581
4,052
5,808
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blurpeh
Guan Yu
0
2
1
0.25
W
Thor
2
1
2
3
L
1
1
1
1.5
L
Baron Samedi
Gaugs
Baron Samedi
1
2
0
0.5
W
Terra
JAMMlES
Terra
0
0
3
1.5
L
1
2
0
0.5
W
Agni
Sheoic
Agni
1
1
1
1.5
W
3
1
1
3.5
W
2
2
0
1
L
Chronos
uTGreninja
Chronos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
12,413
21,581
Taken
25,318
7,175
Mitigated
7,441
8,239
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blurpeh
Guan Yu
2,726
987
228
2,469
5,539
1,715
0
1,001
4,448
0
18,111
W
Thor
2,761
723
0
2,012
4,888
1,392
0
449
4,425
0
22,323
L
1,916
772
173
3,040
5,997
1,963
0
887
5,070
0
13,428
L
Baron Samedi
Gaugs
Baron Samedi
1,812
218
87
1,118
3,755
1,459
0
1,781
1,870
24,634
0
W
Terra
JAMMlES
Terra
2,525
494
112
1,372
4,917
2,098
0
1,093
3,812
9,215
0
L
1,907
928
0
1,460
4,219
1,027
0
0
4,219
0
11,832
W
Agni
Sheoic
Agni
1,860
246
0
1,225
3,407
915
21
1,500
1,757
22,424
0
W
3,460
414
0
1,672
3,557
1,395
0
0
3,557
0
28,045
W
4,964
3,753
0
1,846
4,812
1,375
0
2,646
2,166
0
25,821
L
Chronos
uTGreninja
Chronos
4,052
1,356
0
2,827
5,808
1,277
0
482
5,326
19,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
22,217
235
Minions Killed
191
0
Camps Cleared
0
739,742
Distance Traveled
691,617
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,992
499
40
5
0
161,454
1
W
Thor
5,022
628
50
6
0
153,360
0
L
Horus
4,675
584
23
3
0
153,314
3
L
Baron Samedi
4,758
595
56
7
0
133,419
2
W
Terra
4,378
547
8
1
0
159,147
3
L
Ullr
4,142
518
25
3
0
98,897
1
W
Agni
4,528
566
58
7
0
151,125
3
W
Nike
5,678
710
63
8
0
150,124
2
W
Izanami
4,546
568
56
7
0
125,986
2
L
Chronos
4,650
581
47
6
0
144,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role