Player Matchup

Fenrir
Fenrir
Gold IV
HeavyClimax
Fenrir
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold II
MauricioR9
Khepri
Gold II
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
361W - 362L
1,683 MMR
Solo
Heimdallr
Heimdallr
Gold I
Nøáh
Heimdallr
Gold I
Level 148
God Stats
1W - 4L
1,530 SR
Queue Stats
113W - 106L
1,671 MMR
Solo
Nu Wa
Nu Wa
Gold V
giants777
Nu Wa
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
xkamalitox
Hercules
Gold IV
Level 118
God Stats
6W - 4L
1,770 SR
Queue Stats
19W - 16L
1,689 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,605 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,693 SR
1,691 MMR
Guan Yu
Guan Yu
Gold II
Dumps4Life
Guan Yu
Gold II
Level 41
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 18L
1,724 MMR
Party 2
Janus
Janus
Platinum V
Mendosokai
Janus
Platinum V
Level 98
God Stats
3W - 2L
1,867 SR
Queue Stats
93W - 94L
1,660 MMR
Party 2
Chiron
Chiron
Platinum IV
NatureMade
Chiron
Platinum IV
Level 137
God Stats
14W - 10L
1,748 SR
Queue Stats
68W - 65L
1,861 MMR
Party 3
Sobek
Sobek
Gold III
Tapque
Sobek
Gold III
Level 104
God Stats
6W - 6L
1,803 SR
Queue Stats
85W - 87L
1,555 MMR
Party 3
Arachne
Arachne
Platinum IV
ÒpÇôDì
Arachne
Platinum IV
Level 157
God Stats
5W - 5L
1,759 SR
Queue Stats
895W - 900L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 8 / 3
8,491
447
5,813
15,499
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
MauricioR9
Khepri
14
1 / 5 / 4
9,124
480
7,876
15,011
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Nøáh
Heimdallr
17
3 / 3 / 0
10,496
552
7,606
13,143
4,798
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
giants777
Nu Wa
15
4 / 8 / 1
9,349
492
14,049
10,786
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xkamalitox
Hercules
17
0 / 2 / 1
9,867
519
4,233
15,165
10,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
DanzaburouScyllaTsukuyomiSetYemoja

VS

Bans
ApolloAnhurThothChernobogPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dumps4Life
Guan Yu
20
8 / 1 / 7
12,609
664
16,569
18,256
17,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
16
2 / 4 / 8
10,474
551
7,566
10,456
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NatureMade
Chiron
19
5 / 0 / 4
12,328
649
9,848
14,973
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Tapque
Sobek
14
1 / 3 / 11
9,477
499
3,652
12,681
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ÒpÇôDì
Arachne
17
10 / 2 / 8
11,220
591
15,050
21,962
10,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
26
26
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dumps4Life
Guan Yu
8
1
7
11.5
L
Fenrir
1
8
3
0.31
L
Khepri
MauricioR9
Khepri
1
5
4
0.6
W
Janus
2
4
8
1.5
W
Chiron
NatureMade
Chiron
5
0
4
7
L
Heimdallr
Nøáh
Heimdallr
3
3
0
1
W
Sobek
Tapque
Sobek
1
3
11
2.17
L
Nu Wa
giants777
Nu Wa
4
8
1
0.56
L
Hercules
xkamalitox
Hercules
0
2
1
0.25
W
Arachne
ÒpÇôDì
Arachne
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,577
Damage
52,685
69,604
Taken
78,328
37,685
Mitigated
47,605
14,296
Healing
39,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dumps4Life
Guan Yu
16,569
3,864
2,744
9,209
18,256
17,701
352
3,478
14,612
0
96,528
L
Fenrir
5,813
1,961
0
4,591
15,499
6,874
0
1,612
13,779
0
45,257
L
Khepri
MauricioR9
Khepri
7,876
526
0
811
15,011
12,292
0
5,034
9,733
30,752
0
W
Janus
7,566
718
0
2,602
10,456
3,649
59
5,589
4,683
77,795
0
W
Chiron
NatureMade
Chiron
9,848
5,459
807
10,630
14,973
7,033
2,466
3,830
11,047
0
104,302
L
Heimdallr
Nøáh
Heimdallr
7,606
4,409
0
2,721
13,143
4,798
0
861
12,254
0
85,942
W
Sobek
Tapque
Sobek
3,652
197
0
2,257
12,681
8,662
0
6,886
5,567
17,957
0
L
Nu Wa
giants777
Nu Wa
14,049
2,049
0
141
10,786
2,772
0
1,693
9,065
69,176
0
L
Hercules
xkamalitox
Hercules
4,233
856
0
6,032
15,165
10,949
441
1,516
13,555
0
77,771
W
Arachne
ÒpÇôDì
Arachne
15,050
8,906
0
11,509
21,962
10,560
335
5,630
16,132
0
67,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
56,108
580
Minions Killed
610
0
Camps Cleared
0
1,833,294
Distance Traveled
2,067,550
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,609
664
172
9
0
448,561
7
L
Fenrir
8,491
447
96
5
0
379,563
3
L
Khepri
9,124
480
47
2
0
384,148
1
W
Janus
10,474
551
152
8
0
379,804
8
W
Chiron
12,328
649
168
9
0
386,603
5
L
Heimdallr
10,496
552
153
8
0
366,114
4
W
Sobek
9,477
499
23
1
0
423,493
7
L
Nu Wa
9,349
492
134
7
0
299,076
9
L
Hercules
9,867
519
150
8
0
404,393
8
W
Arachne
11,220
591
95
5
0
429,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role