Player Matchup

Sol
Sol
ChampionKind
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,426 Elo+
Solo
Yemoja
Yemoja
JimmYospry
Yemoja
Level 27
God Stats
1W - 0L
1,637 SR
Queue Stats
9W - 11L
1,708 Elo+
Solo
Ratatoskr
Ratatoskr
MAJOR-GAM1NG
Ratatoskr
Level 17
God Stats
6W - 9L
1,448 SR
Queue Stats
259W - 234L
1,525 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,553 Elo+

VS

Team Averages
Level 59
1,433 SR
1,628 Elo+
Heimdallr
Heimdallr
Birdsco
Heimdallr
Level 113
God Stats
1W - 1L
1,461 SR
Queue Stats
43W - 25L
1,884 Elo+
Party 1
The Morrigan
The Morrigan
alienchief37
The Morrigan
Level 40
God Stats
0W - 3L
1,339 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 1
Bellona
Bellona
toastmaker1
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 5
15,500
574
21,028
27,171
9,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JimmYospry
Yemoja
19
0 / 2 / 11
16,122
597
10,990
15,696
15,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
MAJOR-GAM1NG
Ratatoskr
20
9 / 1 / 3
16,936
627
12,228
17,176
15,441
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Birdsco
Heimdallr
20
4 / 3 / 3
15,319
567
30,426
19,692
9,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
alienchief37
The Morrigan
17
1 / 5 / 5
14,127
523
10,063
16,253
5,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
toastmaker1
Bellona
17
2 / 4 / 4
14,235
527
6,414
17,238
12,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Birdsco
Heimdallr
4
3
3
1.83
W
3
4
5
1.38
W
Yemoja
JimmYospry
Yemoja
0
2
11
2.75
W
Ratatoskr
MAJOR-GAM1NG
Ratatoskr
9
1
3
10.5
L
The Morrigan
alienchief37
The Morrigan
1
5
5
0.7
L
Bellona
toastmaker1
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
46,903
60,043
Taken
53,183
40,027
Mitigated
27,766
27,695
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Birdsco
Heimdallr
30,426
15,384
0
2,536
19,692
9,324
874
11,608
8,084
0
119,525
W
21,028
1,511
1,228
12,585
27,171
9,432
1,011
4,450
22,283
137,141
0
W
Yemoja
JimmYospry
Yemoja
10,990
1,761
5,963
3,315
15,696
15,154
517
2,345
12,957
63,874
0
W
Ratatoskr
MAJOR-GAM1NG
Ratatoskr
12,228
1,369
1,092
3,512
17,176
15,441
1,975
2,352
14,526
0
91,781
L
The Morrigan
alienchief37
The Morrigan
10,063
657
2,052
2,716
16,253
5,919
0
11,646
4,607
64,498
0
L
Bellona
toastmaker1
Bellona
6,414
2,658
1,335
2,760
17,238
12,523
0
9,242
7,996
0
35,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
43,681
330
Minions Killed
289
0
Camps Cleared
0
1,413,021
Distance Traveled
1,370,352
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,319
567
145
5
0
452,651
4
W
Sol
15,500
574
164
6
0
468,604
3
W
Yemoja
16,122
597
69
3
0
412,032
12
W
Ratatoskr
16,936
627
97
4
0
532,385
6
L
The Morrigan
14,127
523
87
3
0
445,534
1
L
Bellona
14,235
527
57
2
0
472,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role