Player Matchup

Sobek
Sobek
Coria_diegaso
Sobek
Level 33
God Stats
2W - 6L
1,342 SR
Queue Stats
73W - 88L
1,403 Elo+
Solo
Bellona
Bellona
Horacio-kane
Bellona
Level 26
God Stats
17W - 11L
1,647 SR
Queue Stats
46W - 67L
1,453 Elo+
Party 3
Hera
Hera
Omega zero x5
Hera
Level 87
God Stats
20W - 24L
1,388 SR
Queue Stats
127W - 155L
1,385 Elo+
Party 2
Loki
Loki
VaultHhunterBro
Loki
Level 35
God Stats
51W - 45L
1,589 SR
Queue Stats
567W - 622L
1,395 Elo+
Party 2
Izanami
Izanami
Xxassasinox
Izanami
Level 106
God Stats
13W - 14L
1,517 SR
Queue Stats
343W - 409L
1,508 Elo+
Party 3
Team Averages
Level 57
1,497 SR
1,429 Elo+

VS

Team Averages
Level 44
1,514 SR
1,407 Elo+
Cthulhu
Cthulhu
II Glock 9 II
Cthulhu
Level 39
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Lord_Akumu_
King Arthur
Level 45
God Stats
14W - 36L
1,421 SR
Queue Stats
50W - 87L
1,304 Elo+
Party 1
Tiamat
Tiamat
ThoroughCrib
Tiamat
Level 81
God Stats
39W - 25L
1,622 SR
Queue Stats
468W - 424L
1,518 Elo+
Party 4
Cupid
Cupid
Warrior_Purp
Cupid
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,175 Elo+
Party 1
Ao Kuang
Ao Kuang
zarcrafm11789
Ao Kuang
Level 29
God Stats
13W - 16L
1,551 SR
Queue Stats
73W - 61L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 14
10,904
474
7,424
18,030
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Horacio-kane
Bellona
19
1 / 3 / 0
12,254
533
10,349
12,330
15,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 3 / 11
14,089
613
18,624
10,846
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 7 / 10
13,075
568
14,815
19,209
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Xxassasinox
Izanami
20
12 / 3 / 3
14,641
637
21,868
21,899
9,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 4 / 1
8,406
365
6,861
18,661
16,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Lord_Akumu_
King Arthur
19
2 / 0 / 1
11,640
506
7,492
18,056
13,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
18
10 / 11 / 3
12,642
550
16,532
20,218
17,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 0
9,006
392
3,255
15,671
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
zarcrafm11789
Ao Kuang
17
5 / 11 / 5
10,969
477
15,303
24,792
10,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
31
Kills
19
20
Deaths
32
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Bellona
Horacio-kane
Bellona
1
3
0
0.33
L
Cthulhu
1
4
1
0.38
L
King Arthur
Lord_Akumu_
King Arthur
2
0
1
2.5
W
12
3
11
5.83
L
Tiamat
10
11
3
1.05
W
6
7
10
1.57
L
1
6
0
0.17
W
Izanami
Xxassasinox
Izanami
12
3
3
4.5
L
Ao Kuang
zarcrafm11789
Ao Kuang
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,080
Damage
49,443
82,314
Taken
97,398
55,228
Mitigated
65,357
28,475
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,424
791
0
4,396
18,030
18,782
192
8,754
9,144
30,741
0
W
Bellona
Horacio-kane
Bellona
10,349
3,377
0
3,202
12,330
15,118
427
1,450
10,880
0
80,387
L
Cthulhu
6,861
156
0
0
18,661
16,739
154
3,911
14,608
40,134
0
L
King Arthur
Lord_Akumu_
King Arthur
7,492
506
0
7,477
18,056
13,996
160
0
18,056
0
65,672
W
18,624
4,035
279
3,910
10,846
4,267
1,290
8,464
2,039
76,265
0
L
Tiamat
16,532
2,254
0
3,439
20,218
17,423
245
9,651
10,205
70,671
0
W
14,815
6,548
0
5,400
19,209
7,766
0
8,203
10,760
0
82,740
L
3,255
1,589
1,831
4,461
15,671
6,885
1,725
3,484
12,063
0
49,871
W
Izanami
Xxassasinox
Izanami
21,868
16,745
0
11,288
21,899
9,295
2,675
10,954
10,795
0
145,513
L
Ao Kuang
zarcrafm11789
Ao Kuang
15,303
4,649
0
7,119
24,792
10,314
1,605
8,078
16,418
66,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,963
Gold Earned
52,663
714
Minions Killed
537
0
Camps Cleared
0
2,206,931
Distance Traveled
1,955,305
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,904
474
33
1
0
446,772
1
W
Bellona
12,254
533
168
7
0
422,951
0
L
Cthulhu
8,406
365
41
2
0
386,397
0
L
King Arthur
11,640
506
156
7
0
468,368
0
W
Hera
14,089
613
176
8
0
441,441
0
L
Tiamat
12,642
550
137
6
0
365,209
4
W
Loki
13,075
568
112
5
0
489,630
0
L
Cupid
9,006
392
99
4
0
343,730
0
W
Izanami
14,641
637
225
10
0
406,137
0
L
Ao Kuang
10,969
477
104
5
0
391,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role