Player Matchup

Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AtPHaX
Jing Wei
Level 28
God Stats
6W - 2L
1,886 SR
Queue Stats
10W - 7L
1,582 Elo+
Party 1
Ymir
Ymir
ILYESS92320
Ymir
Level 6
God Stats
4W - 4L
1,801 SR
Queue Stats
9W - 6L
1,605 Elo+
Party 1
Pele
Pele
Pawelczakk
Pele
Level 25
God Stats
22W - 10L
1,726 SR
Queue Stats
228W - 203L
1,557 Elo+
Solo
Chronos
Chronos
Zarkaoui771
Chronos
Level 29
God Stats
33W - 35L
1,465 SR
Queue Stats
128W - 149L
1,445 Elo+
Solo
Team Averages
Level 22
1,676 SR
1,538 Elo+

VS

Team Averages
Level 14
1,581 SR
1,486 Elo+
Hachiman
Hachiman
GartnerD94
Hachiman
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 50L
1,601 Elo+
Solo
Neith
Neith
Mimoncrew23
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Athena
Athena
Rogosu
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,676 Elo+
Solo
Ne Zha
Ne Zha
Xx_RiKii_xX
Ne Zha
Level 28
God Stats
10W - 6L
1,906 SR
Queue Stats
179W - 146L
1,562 Elo+
Solo
Set
Set
andersong-98
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 2 / 0
7,132
648
6,434
8,453
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
AtPHaX
Jing Wei
9
1 / 0 / 4
5,294
481
1,750
2,875
699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 2
5,426
493
1,357
3,421
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
6,212
565
3,842
5,857
1,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Zarkaoui771
Chronos
11
3 / 4 / 0
6,224
566
3,874
7,335
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GartnerD94
Hachiman
9
0 / 3 / 1
5,304
482
3,680
5,582
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,450
495
2,832
4,083
668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Rogosu
Athena
6
0 / 4 / 1
4,437
403
250
6,834
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
6 / 1 / 0
7,505
682
3,942
7,341
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,420
402
1,057
3,691
982
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
7
7
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
0
3
W
Jing Wei
AtPHaX
Jing Wei
1
0
4
3
L
Hachiman
GartnerD94
Hachiman
0
3
1
0.17
W
1
0
2
2
L
1
3
2
0.67
W
3
1
2
4
L
Athena
Rogosu
Athena
0
4
1
0.13
L
Ne Zha
6
1
0
6
W
Chronos
Zarkaoui771
Chronos
3
4
0
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
11,761
27,941
Taken
27,531
9,017
Mitigated
8,128
11,345
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,434
2,763
0
4,733
8,453
2,721
432
0
8,453
0
47,707
W
Jing Wei
AtPHaX
Jing Wei
1,750
1,303
282
332
2,875
699
759
0
2,875
0
17,679
L
Hachiman
GartnerD94
Hachiman
3,680
889
0
2,024
5,582
1,488
341
976
4,606
0
24,289
W
1,357
170
0
524
3,421
1,605
0
0
3,421
7,883
0
L
2,832
1,425
0
278
4,083
668
0
0
4,083
0
14,554
W
3,842
1,139
0
3,157
5,857
1,824
0
0
5,857
0
35,221
L
Athena
Rogosu
Athena
250
106
0
252
6,834
2,838
146
3,451
3,383
3,229
0
L
Ne Zha
3,942
1,418
0
2,907
7,341
2,152
0
331
7,010
0
41,036
W
Chronos
Zarkaoui771
Chronos
3,874
1,447
0
2,317
7,335
2,168
808
250
7,085
29,009
0
L
1,057
383
0
721
3,691
982
126
473
3,218
0
11,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
27,116
269
Minions Killed
208
0
Camps Cleared
0
1,005,264
Distance Traveled
988,368
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,132
648
82
7
0
197,421
2
W
Jing Wei
5,294
481
35
3
0
219,747
1
L
Hachiman
5,304
482
54
5
0
181,278
0
W
Ymir
5,426
493
25
2
0
237,526
0
L
Neith
5,450
495
24
2
0
154,475
0
W
Pele
6,212
565
67
6
0
198,277
2
L
Athena
4,437
403
13
1
0
231,762
0
L
Ne Zha
7,505
682
101
9
0
223,736
0
W
Chronos
6,224
566
60
5
0
152,293
0
L
Set
4,420
402
16
1
0
197,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role