Player Matchup

Yemoja
Yemoja
Cyskow
Yemoja
Level 17
God Stats
4W - 0L
1,793 SR
Queue Stats
136W - 132L
1,366 Elo+
Party 1
Chiron
Chiron
Fihiv123
Chiron
Level 21
God Stats
33W - 22L
1,636 SR
Queue Stats
321W - 331L
1,372 Elo+
Party 1
Arachne
Arachne
GrimmjowWP
Arachne
Level 22
God Stats
11W - 8L
1,296 SR
Queue Stats
54W - 64L
1,352 Elo+
Party 1
Anubis
Anubis
Pandanemiya
Anubis
Level 26
God Stats
24W - 3L
1,692 SR
Queue Stats
119W - 71L
1,452 Elo+
Solo
Bellona
Bellona
ThereIsAHugeLeek
Bellona
Level 4
God Stats
1W - 2L
1,263 SR
Queue Stats
6W - 7L
1,239 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,356 Elo+

VS

Team Averages
Level 18
1,536 SR
1,335 Elo+
Cerberus
Cerberus
Drauwin
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,256 Elo+
Party 2
Set
Set
Eis-Pinguin
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,323 Elo+
Party 3
Nike
Nike
Le Chafouineur
Nike
Level 26
God Stats
5W - 6L
1,683 SR
Queue Stats
44W - 45L
1,433 Elo+
Party 2
Anubis
Anubis
MikadoGER
Anubis
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 46L
1,374 Elo+
Party 3
Izanami
Izanami
WIEWIURKA1110
Izanami
Level 22
God Stats
12W - 22L
1,495 SR
Queue Stats
32W - 48L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cyskow
Yemoja
8
0 / 1 / 4
5,437
544
2,328
3,741
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Fihiv123
Chiron
9
0 / 0 / 3
4,950
495
3,900
6,006
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
GrimmjowWP
Arachne
11
7 / 1 / 2
6,864
686
2,472
5,779
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
2 / 1 / 5
6,339
634
5,441
2,693
896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 0
6,398
640
5,083
4,760
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drauwin
Cerberus
7
0 / 2 / 0
4,403
440
2,128
5,895
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 0
4,675
468
303
7,309
1,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,561
556
2,686
6,648
3,679
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
MikadoGER
Anubis
9
3 / 3 / 0
5,192
519
2,880
4,368
1,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
0 / 3 / 0
4,702
470
3,258
5,919
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
4
4
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cyskow
Yemoja
0
1
4
2
L
Cerberus
Drauwin
Cerberus
0
2
0
0
L
0
3
0
0
W
Chiron
Fihiv123
Chiron
0
0
3
1.5
W
Arachne
GrimmjowWP
Arachne
7
1
2
8
L
1
4
0
0.25
L
Anubis
MikadoGER
Anubis
3
3
0
1
W
Anubis
2
1
5
4.5
W
6
1
0
6
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
11,255
22,979
Taken
30,139
8,375
Mitigated
10,573
12,324
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cyskow
Yemoja
2,328
238
413
656
3,741
1,249
329
1,625
2,116
9,589
0
L
Cerberus
Drauwin
Cerberus
2,128
0
0
1,254
5,895
2,235
0
1,331
4,564
11,260
0
L
303
160
0
2,190
7,309
1,823
0
1,889
5,345
0
18,655
W
Chiron
Fihiv123
Chiron
3,900
1,779
586
4,088
6,006
1,333
672
1,570
4,436
0
29,763
W
Arachne
GrimmjowWP
Arachne
2,472
1,818
0
3,801
5,779
1,775
0
626
5,153
0
31,047
L
2,686
314
0
1,401
6,648
3,679
187
116
6,207
0
18,077
L
Anubis
MikadoGER
Anubis
2,880
108
0
814
4,368
1,457
204
2,475
1,893
16,179
0
W
Anubis
5,441
214
0
1,375
2,693
896
51
1,187
1,506
30,246
0
W
5,083
919
0
1,405
4,760
3,122
0
0
4,760
738
24,292
L
Izanami
3,258
1,938
0
1,745
5,919
1,379
0
2,074
3,845
0
28,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
24,533
245
Minions Killed
182
0
Camps Cleared
0
986,948
Distance Traveled
961,770
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,437
544
13
1
0
191,859
3
L
Cerberus
4,403
440
18
2
0
197,384
0
L
Set
4,675
468
43
4
0
207,140
0
W
Chiron
4,950
495
52
5
0
178,595
3
W
Arachne
6,864
686
67
7
0
244,751
0
L
Nike
5,561
556
37
4
0
186,781
2
L
Anubis
5,192
519
28
3
0
186,911
0
W
Anubis
6,339
634
63
6
0
181,263
3
W
Bellona
6,398
640
50
5
0
190,480
2
L
Izanami
4,702
470
56
6
0
183,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role