Player Matchup

Baron Samedi
Baron Samedi
CryZeYT
Baron Samedi
Level 126
God Stats
4W - 1L
1,710 SR
Queue Stats
97W - 76L
1,704 Elo+
Party 1
Chernobog
Chernobog
HeroThalion
Chernobog
Level 122
God Stats
6W - 4L
1,644 SR
Queue Stats
134W - 92L
1,639 Elo+
Party 1
Fenrir
Fenrir
Murzahg
Fenrir
Level 132
God Stats
1W - 2L
1,498 SR
Queue Stats
83W - 68L
1,586 Elo+
Party 1
Team Averages
Level 127
1,617 SR
1,643 Elo+

VS

Team Averages
Level 89
1,405 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
Alteno
Kumbhakarna
Level 42
God Stats
0W - 4L
1,116 SR
Queue Stats
52W - 69L
1,319 Elo+
Solo
Hachiman
Hachiman
DarkDragonStar
Hachiman
Level 156
God Stats
25W - 29L
1,517 SR
Queue Stats
404W - 352L
1,625 Elo+
Party 2
Merlin
Merlin
dmitrikiselev
Merlin
Level 68
God Stats
7W - 10L
1,583 SR
Queue Stats
10W - 14L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CryZeYT
Baron Samedi
14
5 / 2 / 6
10,184
679
14,551
12,867
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
HeroThalion
Chernobog
15
6 / 0 / 11
11,006
734
17,859
16,489
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Murzahg
Fenrir
14
6 / 3 / 6
11,055
737
9,697
15,077
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alteno
Kumbhakarna
11
1 / 5 / 4
9,612
641
4,069
19,633
21,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
4 / 6 / 1
9,287
619
16,132
16,526
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 5
8,788
586
11,607
14,653
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
5
5
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alteno
Kumbhakarna
1
5
4
0.6
W
Baron Samedi
CryZeYT
Baron Samedi
5
2
6
4
L
Hachiman
4
6
1
0.75
W
Chernobog
HeroThalion
Chernobog
6
0
11
11.5
W
Fenrir
Murzahg
Fenrir
6
3
6
3
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,107
Damage
31,808
44,433
Taken
50,812
45,103
Mitigated
34,272
23,330
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alteno
Kumbhakarna
4,069
928
0
4,139
19,633
21,213
0
4,865
13,688
12,035
0
W
Baron Samedi
CryZeYT
Baron Samedi
14,551
991
4,609
6,140
12,867
14,364
457
5,223
7,644
34,681
0
L
Hachiman
16,132
6,646
1,070
4,944
16,526
6,724
0
4,085
11,841
0
40,169
W
Chernobog
HeroThalion
Chernobog
17,859
9,950
0
8,607
16,489
13,482
1,167
5,840
10,649
0
51,666
W
Fenrir
Murzahg
Fenrir
9,697
3,122
0
3,974
15,077
17,257
714
4,710
10,367
0
28,869
L
11,607
589
747
4,215
14,653
6,335
0
4,650
9,503
48,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
27,687
141
Minions Killed
134
0
Camps Cleared
0
786,898
Distance Traveled
706,453
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,612
641
11
1
0
238,034
2
W
Baron Samedi
10,184
679
37
2
0
235,593
2
L
Hachiman
9,287
619
54
4
0
229,812
3
W
Chernobog
11,006
734
69
5
0
275,850
5
W
Fenrir
11,055
737
35
2
0
275,455
0
L
Merlin
8,788
586
69
5
0
238,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role