Player Matchup

Pele
Pele
Aliciajrez98
Pele
Level 27
God Stats
4W - 3L
1,384 SR
Queue Stats
255W - 152L
1,744 Elo+
Solo
Eset
Eset
Bunnichae
Eset
Level 10
God Stats
2W - 1L
1,861 SR
Queue Stats
42W - 14L
1,781 Elo+
Party 2
Neith
Neith
Nobebird
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,819 Elo+
Solo
Bellona
Bellona
SammyBY
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,664 Elo+
Solo
Ymir
Ymir
SuperEpicBro
Ymir
Level 10
God Stats
9W - 3L
1,715 SR
Queue Stats
54W - 22L
1,781 Elo+
Party 2
Team Averages
Level 11
1,592 SR
1,758 Elo+

VS

Team Averages
Level 24
1,558 SR
1,622 Elo+
Anubis
Anubis
BaronVonGroszek
Anubis
Level 16
God Stats
8W - 4L
1,861 SR
Queue Stats
27W - 20L
1,626 Elo+
Party 1
Ymir
Ymir
Black_Sky_030
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 25L
1,701 Elo+
Party 3
Medusa
Medusa
MussoliniTheMan
Medusa
Level 6
God Stats
1W - 4L
1,393 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SLOW7
Tsukuyomi
Level 45
God Stats
14W - 10L
1,559 SR
Queue Stats
27W - 21L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
Statick160
Heimdallr
Level 28
God Stats
2W - 3L
1,479 SR
Queue Stats
102W - 76L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 13
12,600
663
17,560
16,187
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
16
5 / 4 / 10
10,719
564
10,039
10,016
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nobebird
Neith
19
11 / 0 / 12
12,635
665
18,794
6,434
2,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
SammyBY
Bellona
15
7 / 7 / 15
10,480
552
9,687
17,604
10,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 2 / 19
10,673
562
10,152
17,463
16,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 4
8,738
460
6,098
16,947
9,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 5
8,732
460
6,947
19,326
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 9 / 3
9,645
508
9,444
15,813
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
SLOW7
Tsukuyomi
14
4 / 7 / 7
9,021
475
11,135
16,887
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Statick160
Heimdallr
13
1 / 7 / 4
7,948
418
4,111
12,967
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
40
Kills
15
15
Deaths
40
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
L
3
11
4
0.45
L
2
6
5
0.75
W
Eset
5
4
10
2.5
L
5
9
3
0.72
W
Neith
Nobebird
Neith
11
0
12
17
L
Tsukuyomi
SLOW7
Tsukuyomi
4
7
7
1.07
W
Bellona
SammyBY
Bellona
7
7
15
2.07
L
Heimdallr
Statick160
Heimdallr
1
7
4
0.43
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,232
Damage
37,735
67,704
Taken
81,940
43,158
Mitigated
43,432
19,744
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,560
5,891
0
9,130
16,187
9,040
1,173
2,767
13,420
0
93,865
L
6,098
553
0
4,037
16,947
9,068
0
1,316
15,595
46,583
0
L
6,947
921
0
635
19,326
15,998
0
5,234
13,958
31,598
0
W
Eset
10,039
628
664
2,056
10,016
4,303
448
1,309
8,707
54,468
0
L
9,444
5,063
0
3,000
15,813
5,928
1,142
5,974
9,503
0
43,757
W
Neith
Nobebird
Neith
18,794
7,842
0
1,724
6,434
2,966
8,248
1,069
5,365
0
105,030
L
Tsukuyomi
SLOW7
Tsukuyomi
11,135
2,656
0
4,414
16,887
6,891
0
2,637
14,104
0
40,908
W
Bellona
SammyBY
Bellona
9,687
1,959
486
3,952
17,604
10,088
1,219
5,267
12,337
0
44,224
L
Heimdallr
Statick160
Heimdallr
4,111
2,227
0
2,465
12,967
5,547
0
4,369
8,589
0
39,621
W
10,152
2,904
0
1,732
17,463
16,761
296
2,633
14,830
37,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
44,084
533
Minions Killed
361
0
Camps Cleared
0
1,870,748
Distance Traveled
1,594,884
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,600
663
139
7
0
394,820
3
L
Anubis
8,738
460
85
4
0
255,560
0
L
Ymir
8,732
460
52
3
0
367,697
4
W
Eset
10,719
564
113
6
0
419,620
6
L
Medusa
9,645
508
80
4
0
282,820
0
W
Neith
12,635
665
161
8
0
314,441
1
L
Tsukuyomi
9,021
475
71
4
0
365,009
0
W
Bellona
10,480
552
72
4
0
382,611
0
L
Heimdallr
7,948
418
73
4
0
323,798
5
W
Ymir
10,673
562
48
3
0
359,256
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role