Player Matchup

Heimdallr
Heimdallr
Mondollo16
Heimdallr
Level 126
God Stats
2W - 4L
1,525 SR
Queue Stats
243W - 214L
1,602 Elo+
Party 1
Ganesha
Ganesha
Monkeyking528
Ganesha
Level 49
God Stats
5W - 1L
1,988 SR
Queue Stats
49W - 33L
1,672 Elo+
Party 1
Pele
Pele
R4in7o
Pele
Level 43
God Stats
0W - 1L
1,707 SR
Queue Stats
17W - 16L
1,360 Elo+
Party 1
Tiamat
Tiamat
Schwab25
Tiamat
Level 105
God Stats
12W - 10L
1,593 SR
Queue Stats
212W - 211L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Unbeltedbread230
Sun Wukong
Level 104
God Stats
2W - 2L
1,892 SR
Queue Stats
94W - 81L
1,674 Elo+
Party 1
Team Averages
Level 85
1,741 SR
1,585 Elo+

VS

Team Averages
Level 57
1,660 SR
1,741 Elo+
Chronos
Chronos
AwwTheyLoveYou
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,886 Elo+
Party 2
Nemesis
Nemesis
CheeseDolphin
Nemesis
Level 45
God Stats
20W - 17L
1,637 SR
Queue Stats
681W - 612L
1,462 Elo+
Solo
Anhur
Anhur
J4wGod
Anhur
Level 49
God Stats
2W - 0L
1,780 SR
Queue Stats
14W - 4L
1,869 Elo+
Party 2
Aphrodite
Aphrodite
Kageyama7568
Aphrodite
Level 21
God Stats
5W - 0L
1,986 SR
Queue Stats
11W - 3L
1,826 Elo+
Party 2
Tyr
Tyr
silkjackel
Tyr
Level 153
God Stats
4W - 4L
1,396 SR
Queue Stats
59W - 46L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mondollo16
Heimdallr
10
0 / 2 / 0
5,695
518
2,767
8,677
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
7
0 / 5 / 0
4,802
437
2,308
9,463
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
R4in7o
Pele
8
1 / 4 / 0
5,288
481
3,122
7,535
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Schwab25
Tiamat
9
0 / 5 / 0
5,338
485
4,347
6,056
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Unbeltedbread230
Sun Wukong
9
0 / 3 / 1
5,615
510
4,365
8,315
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,377
671
6,283
4,368
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
10
2 / 0 / 2
6,205
564
2,542
5,921
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
J4wGod
Anhur
13
9 / 0 / 1
7,761
706
9,361
7,853
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Kageyama7568
Aphrodite
10
0 / 0 / 8
6,347
577
2,322
4,182
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 1
7,204
655
8,435
10,678
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Nemesis
2
0
2
3
W
Anhur
J4wGod
Anhur
9
0
1
9.5
W
Aphrodite
Kageyama7568
Aphrodite
0
0
8
4
L
Heimdallr
Mondollo16
Heimdallr
0
2
0
0
L
Ganesha
0
5
0
0
L
Pele
R4in7o
Pele
1
4
0
0.25
L
Tiamat
Schwab25
Tiamat
0
5
0
0
L
Sun Wukong
Unbeltedbread230
Sun Wukong
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
28,943
40,046
Taken
33,002
19,510
Mitigated
15,616
9,732
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,283
2,454
0
2,771
4,368
967
2,059
326
4,042
48,483
0
W
Nemesis
2,542
1,332
0
500
5,921
1,520
0
868
4,979
0
33,671
W
Anhur
J4wGod
Anhur
9,361
5,137
0
750
7,853
2,474
2,261
3,337
4,140
0
53,178
W
Aphrodite
Kageyama7568
Aphrodite
2,322
406
2,966
3,303
4,182
1,882
300
1,219
2,909
14,963
0
L
Heimdallr
Mondollo16
Heimdallr
2,767
1,656
0
2,993
8,677
2,751
0
5,606
3,071
0
40,180
L
Ganesha
2,308
134
0
1,616
9,463
4,253
0
2,487
6,951
9,417
0
L
Pele
R4in7o
Pele
3,122
734
0
2,246
7,535
1,583
0
286
7,174
0
21,701
L
Tiamat
Schwab25
Tiamat
4,347
309
0
1,225
6,056
2,616
0
109
5,947
26,270
0
L
Sun Wukong
Unbeltedbread230
Sun Wukong
4,365
1,434
0
1,652
8,315
8,307
0
117
7,723
0
28,092
W
8,435
1,493
0
6,293
10,678
8,773
216
355
9,852
0
40,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
34,894
266
Minions Killed
378
0
Camps Cleared
0
1,008,236
Distance Traveled
1,096,067
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,377
671
104
9
0
201,659
5
W
Nemesis
6,205
564
71
6
0
249,678
1
W
Anhur
7,761
706
101
9
0
212,030
4
W
Aphrodite
6,347
577
27
2
0
211,472
2
L
Heimdallr
5,695
518
88
8
0
188,273
1
L
Ganesha
4,802
437
2
0
0
198,058
2
L
Pele
5,288
481
43
4
0
204,900
1
L
Tiamat
5,338
485
68
6
0
208,219
4
L
Sun Wukong
5,615
510
65
6
0
208,786
4
W
Tyr
7,204
655
75
7
0
221,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role