Player Matchup

Cupid
Cupid
El_Qulo
Cupid
Level 16
God Stats
0W - 1L
1,825 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Tiamat
Tiamat
EpicZerkker10
Tiamat
Level 4
God Stats
2W - 5L
1,280 SR
Queue Stats
2W - 7L
959 Elo+
Solo
Yemoja
Yemoja
SX naruto08
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
dakotalanglois
Fenrir
Level 14
God Stats
3W - 2L
1,834 SR
Queue Stats
56W - 65L
1,250 Elo+
Solo
Cu Chulainn
Cu Chulainn
monkeyriensch
Cu Chulainn
Level 25
God Stats
1W - 5L
1,214 SR
Queue Stats
117W - 144L
1,458 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,333 Elo+

VS

Team Averages
Level 20
1,494 SR
1,407 Elo+
Baron Samedi
Baron Samedi
BigIrishGoon198
Baron Samedi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
FosterCargo1696
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Stonks-Master
Erlang Shen
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,129 Elo+
Party 1
Tiamat
Tiamat
felipemartini240
Tiamat
Level 87
God Stats
11W - 11L
1,472 SR
Queue Stats
172W - 201L
1,407 Elo+
Party 1
Artemis
Artemis
sPaceBallzzz69
Artemis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
El_Qulo
Cupid
10
3 / 9 / 2
7,183
449
7,050
12,862
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 9 / 4
5,863
366
2,747
8,399
3,142
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
7
2 / 10 / 2
6,385
399
2,832
11,787
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 5 / 0
7,770
486
5,721
11,124
4,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
monkeyriensch
Cu Chulainn
14
5 / 5 / 0
8,985
562
8,351
14,386
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigIrishGoon198
Baron Samedi
3
0 / 1 / 2
5,099
319
350
522
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 9 / 3
6,959
435
1,521
9,742
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Stonks-Master
Erlang Shen
14
6 / 4 / 6
9,354
585
7,896
12,570
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 1 / 9
9,499
594
12,337
6,271
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
21 / 3 / 2
10,965
685
17,048
12,936
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
17
Kills
37
38
Deaths
18
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigIrishGoon198
Baron Samedi
0
1
2
1
L
Cupid
El_Qulo
Cupid
3
9
2
0.44
L
1
9
4
0.33
W
0
9
3
0.17
L
Yemoja
2
10
2
0.3
W
Erlang Shen
Stonks-Master
Erlang Shen
6
4
6
2.25
L
6
5
0
1.2
W
10
1
9
14.5
L
Cu Chulainn
monkeyriensch
Cu Chulainn
5
5
0
1
W
21
3
2
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
39,152
58,558
Taken
42,041
24,440
Mitigated
18,770
7,988
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigIrishGoon198
Baron Samedi
350
92
0
0
522
144
0
334
188
843
0
L
Cupid
El_Qulo
Cupid
7,050
3,905
28
2,090
12,862
3,763
150
3,456
9,198
0
23,171
L
2,747
597
0
584
8,399
3,142
0
1,874
6,401
11,275
0
W
1,521
467
0
93
9,742
3,206
232
361
9,381
0
18,291
L
Yemoja
2,832
1,371
113
228
11,787
5,221
59
2,363
9,278
11,981
0
W
Erlang Shen
Stonks-Master
Erlang Shen
7,896
5,490
0
2,654
12,570
5,770
0
278
12,292
0
42,934
L
5,721
1,850
0
1,518
11,124
4,786
392
2,145
8,778
0
29,007
W
12,337
2,075
0
3,160
6,271
5,111
25
1,299
4,972
48,964
0
L
Cu Chulainn
monkeyriensch
Cu Chulainn
8,351
3,682
0
3,427
14,386
7,528
2,582
2,028
12,216
0
53,248
W
17,048
11,353
0
8,145
12,936
4,539
5,021
3,307
9,629
0
50,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
41,876
220
Minions Killed
286
0
Camps Cleared
0
1,111,369
Distance Traveled
1,191,908
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,099
319
0
0
0
30,262
0
L
Cupid
7,183
449
30
2
0
252,472
0
L
Tiamat
5,863
366
17
1
0
163,517
1
W
Thor
6,959
435
41
3
0
277,348
0
L
Yemoja
6,385
399
19
1
0
157,373
2
W
Erlang Shen
9,354
585
90
6
0
317,621
1
L
Fenrir
7,770
486
47
3
0
287,171
2
W
Tiamat
9,499
594
84
5
0
307,567
0
L
Cu Chulainn
8,985
562
107
7
0
250,836
1
W
Artemis
10,965
685
71
4
0
259,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role