Player Matchup

Ymir
Ymir
Acnologia0
Ymir
Level 81
God Stats
15W - 7L
1,650 SR
Queue Stats
108W - 87L
1,645 Elo+
Party 2
Fenrir
Fenrir
NMLH
Fenrir
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 72L
1,619 Elo+
Party 2
Discordia
Discordia
panfx
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,588 Elo+

VS

Team Averages
Level 73
1,542 SR
1,322 Elo+
Chaac
Chaac
ZeldaLt
Chaac
Level 95
God Stats
1W - 1L
1,659 SR
Queue Stats
14W - 26L
1,307 Elo+
Party 1
Discordia
Discordia
debeselis
Discordia
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,269 Elo+
Party 1
Medusa
Medusa
kriszizzz
Medusa
Level 47
God Stats
4W - 7L
1,466 SR
Queue Stats
33W - 45L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 14
9,649
804
8,534
10,893
7,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
NMLH
Fenrir
14
16 / 4 / 10
11,514
960
11,799
12,424
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
panfx
Discordia
14
4 / 3 / 16
9,604
800
10,854
5,896
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ZeldaLt
Chaac
11
4 / 8 / 6
8,688
724
9,603
15,458
8,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
debeselis
Discordia
10
2 / 9 / 5
8,254
688
2,170
9,522
2,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kriszizzz
Medusa
12
6 / 9 / 5
9,165
764
7,725
12,212
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
12
12
Deaths
26
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
W
Fenrir
NMLH
Fenrir
16
4
10
5.25
L
Chaac
ZeldaLt
Chaac
4
8
6
0.88
L
Discordia
debeselis
Discordia
2
9
5
0.5
L
Medusa
kriszizzz
Medusa
6
9
5
0.94
W
Discordia
panfx
Discordia
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
19,498
29,213
Taken
37,192
23,354
Mitigated
16,113
6,326
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
1,765
356
1,376
10,893
7,692
0
620
10,273
26,507
0
W
Fenrir
NMLH
Fenrir
11,799
2,368
0
3,611
12,424
13,594
165
1,278
11,146
0
22,556
L
Chaac
ZeldaLt
Chaac
9,603
3,528
0
3,430
15,458
8,931
240
8,268
6,539
0
25,247
L
Discordia
debeselis
Discordia
2,170
335
0
1,365
9,522
2,938
42
5,158
4,021
21,690
0
L
Medusa
kriszizzz
Medusa
7,725
3,192
0
917
12,212
4,244
166
5,096
6,638
0
21,828
W
Discordia
panfx
Discordia
10,854
804
0
983
5,896
2,068
645
276
5,620
42,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
26,107
123
Minions Killed
94
0
Camps Cleared
0
689,242
Distance Traveled
598,547
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,649
804
34
3
0
220,846
4
W
Fenrir
11,514
960
10
1
0
241,155
1
L
Chaac
8,688
724
29
2
0
204,342
0
L
Discordia
8,254
688
35
3
0
191,887
4
L
Medusa
9,165
764
30
3
0
202,318
4
W
Discordia
9,604
800
79
7
0
227,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role