Player Matchup

Neith
Neith
Bronze I
Djmushroom8352
Neith
Bronze I
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
66W - 82L
772 MMR
Solo
Poseidon
Poseidon
Silver IV
KHALDROGO_mrf
Poseidon
Silver IV
Level 80
God Stats
23W - 17L
1,647 SR
Queue Stats
229W - 254L
756 MMR
Solo
King Arthur
King Arthur
Silver III
LFM_Brandon
King Arthur
Silver III
Level 89
God Stats
45W - 47L
1,408 SR
Queue Stats
349W - 374L
872 MMR
Party 3
Anubis
Anubis
Silver IV
LFM_Josue
Anubis
Silver IV
Level 87
God Stats
99W - 67L
1,536 SR
Queue Stats
555W - 590L
692 MMR
Party 3
Cthulhu
Cthulhu
Silver V
RodsRAB
Cthulhu
Silver V
Level 79
God Stats
2W - 2L
1,516 SR
Queue Stats
22W - 34L
785 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,522 SR
775 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,468 SR
771 MMR
Bellona
Bellona
Bronze III
ARTHUR TIGER
Bellona
Bronze III
Level 39
God Stats
4W - 10L
1,256 SR
Queue Stats
22W - 43L
732 MMR
Party 1
Nu Wa
Nu Wa
Silver II
BandsToYams
Nu Wa
Silver II
Level 100
God Stats
3W - 3L
1,580 SR
Queue Stats
225W - 224L
990 MMR
Party 2
Skadi
Skadi
Bronze II
Santa Claws lmL
Skadi
Bronze II
Level 63
God Stats
21W - 17L
1,506 SR
Queue Stats
228W - 248L
725 MMR
Party 1
Set
Set
Silver III
kingdadyredneck
Set
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 279L
806 MMR
Solo
Ganesha
Ganesha
Silver V
yesterdaymen841
Ganesha
Silver V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 129L
604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 3
11,431
476
18,817
23,597
7,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Poseidon
KHALDROGO_mrf
Poseidon
20
8 / 4 / 2
12,861
536
11,725
16,923
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
LFM_Brandon
King Arthur
19
4 / 5 / 7
12,567
524
16,165
30,388
26,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
LFM_Josue
Anubis
2
0 / 1 / 0
6,390
266
0
2,756
559
Cthulhu
RodsRAB
Cthulhu
17
1 / 8 / 3
10,813
451
8,592
21,820
19,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiNemesisDanzaburouScyllaCu Chulainn

VS

Bans
SobekApolloArachneCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARTHUR TIGER
Bellona
18
1 / 2 / 8
11,538
481
6,546
14,435
17,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 7
13,621
568
29,164
14,739
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 4 / 5
13,653
569
17,350
19,568
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 7 / 8
13,016
542
13,639
24,899
21,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 4 / 12
11,395
475
4,677
22,752
26,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
20
Kills
28
28
Deaths
21
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARTHUR TIGER
Bellona
1
2
8
2.5
W
9
4
7
3.13
L
7
10
3
0.85
L
Poseidon
KHALDROGO_mrf
Poseidon
8
4
2
2.25
L
King Arthur
LFM_Brandon
King Arthur
4
5
7
1.5
L
Anubis
LFM_Josue
Anubis
0
1
0
0
L
Cthulhu
RodsRAB
Cthulhu
1
8
3
0.31
W
12
4
5
3.63
W
6
7
8
1.43
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,299
Damage
71,376
95,484
Taken
96,393
60,407
Mitigated
80,874
22,072
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARTHUR TIGER
Bellona
6,546
1,708
219
6,270
14,435
17,510
1,812
2,332
11,905
105
57,111
W
29,164
7,963
0
2,599
14,739
7,152
2,313
3,803
10,843
99,420
0
L
18,817
9,862
0
4,983
23,597
7,849
2,112
8,395
15,202
0
80,951
L
Poseidon
KHALDROGO_mrf
Poseidon
11,725
1,568
255
6,202
16,923
6,317
1,620
5,131
11,792
98,128
0
L
King Arthur
LFM_Brandon
King Arthur
16,165
328
358
8,740
30,388
26,164
0
9,198
21,190
0
73,515
L
Anubis
LFM_Josue
Anubis
0
0
0
0
2,756
559
0
2,025
731
0
0
L
Cthulhu
RodsRAB
Cthulhu
8,592
862
784
750
21,820
19,518
513
10,065
11,755
50,773
0
W
17,350
10,245
0
8,583
19,568
8,673
4,338
5,693
13,875
0
89,817
W
13,639
5,859
0
7,730
24,899
21,358
210
5,363
19,536
0
71,832
W
4,677
457
0
3,561
22,752
26,181
435
4,391
18,361
31,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,062
Gold Earned
63,223
463
Minions Killed
488
0
Camps Cleared
0
1,574,455
Distance Traveled
2,137,200
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,538
481
113
5
0
481,455
0
W
Nu Wa
13,621
568
129
5
0
412,333
1
L
Neith
11,431
476
109
5
0
349,061
5
L
Poseidon
12,861
536
148
6
0
411,825
8
L
King Arthur
12,567
524
125
5
0
434,850
6
L
Anubis
6,390
266
0
0
0
0
0
L
Cthulhu
10,813
451
81
3
0
378,719
3
W
Skadi
13,653
569
129
5
0
395,954
0
W
Set
13,016
542
99
4
0
436,819
0
W
Ganesha
11,395
475
18
1
0
410,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role