Player Matchup

Tiamat
Tiamat
BoundingMussel2
Tiamat
Level 28
God Stats
7W - 11L
1,517 SR
Queue Stats
26W - 42L
1,371 Elo+
Party 2
King Arthur
King Arthur
Godly Novaa
King Arthur
Level 106
God Stats
5W - 7L
1,513 SR
Queue Stats
34W - 57L
1,365 Elo+
Party 2
Osiris
Osiris
PwD Fanzell
Osiris
Level 60
God Stats
2W - 4L
1,386 SR
Queue Stats
31W - 43L
1,386 Elo+
Party 2
Bakasura
Bakasura
SveltestCone908
Bakasura
Level 27
God Stats
10W - 11L
1,533 SR
Queue Stats
19W - 34L
1,373 Elo+
Party 2
Zeus
Zeus
xGhostTamerx
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 54L
1,347 Elo+
Party 2
Team Averages
Level 50
1,490 SR
1,368 Elo+

VS

Team Averages
Level 68
1,611 SR
1,512 Elo+
Zeus
Zeus
Blakenator25
Zeus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,504 Elo+
Solo
Athena
Athena
FalsettoFrias
Athena
Level 5
God Stats
1W - 0L
1,809 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 1
Medusa
Medusa
ForeOfSkin
Medusa
Level 124
God Stats
2W - 0L
1,581 SR
Queue Stats
27W - 23L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Lando1999
Guan Yu
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 111L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
megaLannon3365
Cu Chulainn
Level 35
God Stats
2W - 0L
1,667 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,035
440
7,527
7,650
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Godly Novaa
King Arthur
9
0 / 3 / 0
6,118
382
3,913
12,416
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
13
3 / 2 / 3
8,056
504
6,255
13,116
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
14
2 / 3 / 0
8,067
504
2,918
10,826
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,106
444
7,212
7,947
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
8,694
543
8,970
9,342
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
7,622
476
3,616
8,589
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ForeOfSkin
Medusa
13
2 / 2 / 3
7,941
496
7,831
7,968
2,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Lando1999
Guan Yu
15
3 / 0 / 5
8,919
557
13,332
13,024
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
megaLannon3365
Cu Chulainn
12
3 / 0 / 1
7,241
453
3,068
8,783
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
14
14
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
L
2
3
1
0.83
W
1
2
5
1.75
W
Medusa
ForeOfSkin
Medusa
2
2
3
1.75
L
King Arthur
Godly Novaa
King Arthur
0
3
0
0
W
Guan Yu
Lando1999
Guan Yu
3
0
5
5.5
L
Osiris
3
2
3
2.25
L
Bakasura
2
3
0
0.67
W
Cu Chulainn
megaLannon3365
Cu Chulainn
3
0
1
3.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
36,817
51,955
Taken
47,706
24,035
Mitigated
27,881
11,872
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,970
950
0
1,860
9,342
3,063
204
2,879
5,962
57,569
0
L
7,527
1,155
0
1,432
7,650
4,836
0
3,645
3,578
34,769
0
W
3,616
1,276
0
1,609
8,589
4,282
522
2,839
5,669
16,648
0
W
Medusa
ForeOfSkin
Medusa
7,831
3,018
0
2,717
7,968
2,883
0
2,531
5,437
0
50,918
L
King Arthur
Godly Novaa
King Arthur
3,913
1,439
0
2,053
12,416
5,239
110
1,103
10,802
0
30,093
W
Guan Yu
Lando1999
Guan Yu
13,332
2,245
2,097
6,881
13,024
14,589
959
3,382
8,947
0
56,016
L
Osiris
6,255
2,036
0
5,792
13,116
7,755
432
3,387
9,608
0
43,216
L
Bakasura
2,918
1,982
407
1,138
10,826
3,143
0
2,571
8,112
0
57,182
W
Cu Chulainn
megaLannon3365
Cu Chulainn
3,068
906
0
2,130
8,783
3,064
1,892
2,177
6,430
0
30,332
L
7,212
1,750
0
1,050
7,947
3,062
0
1,304
6,589
35,436
2,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
40,417
379
Minions Killed
365
0
Camps Cleared
0
1,448,398
Distance Traveled
1,539,439
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,694
543
96
6
0
271,147
2
L
Tiamat
7,035
440
63
4
0
292,118
3
W
Athena
7,622
476
31
2
0
336,868
0
W
Medusa
7,941
496
72
5
0
301,882
5
L
King Arthur
6,118
382
57
4
0
240,799
0
W
Guan Yu
8,919
557
108
7
0
313,826
5
L
Osiris
8,056
504
73
5
0
314,516
1
L
Bakasura
8,067
504
123
8
0
331,887
0
W
Cu Chulainn
7,241
453
58
4
0
315,716
0
L
Zeus
7,106
444
63
4
0
269,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role