Player Matchup

Sun Wukong
Sun Wukong
Jiggities
Sun Wukong
Level 8
God Stats
12W - 4L
1,769 SR
Queue Stats
76W - 79L
1,404 Elo+
Solo
Hachiman
Hachiman
LiIRiz
Hachiman
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
416W - 464L
1,437 Elo+
Party 2
Hel
Hel
siriusplay5ttv
Hel
Level 145
God Stats
6W - 4L
1,279 SR
Queue Stats
623W - 700L
1,473 Elo+
Party 2
Team Averages
Level 60
1,516 SR
1,438 Elo+

VS

Team Averages
Level 35
1,656 SR
1,487 Elo+
Mulan
Mulan
Pug Master 777
Mulan
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 119L
1,532 Elo+
Solo
Chernobog
Chernobog
The_Alchemist404
Chernobog
Level 69
God Stats
4W - 3L
1,711 SR
Queue Stats
175W - 140L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
bigtoad_56
Kukulkan
Level 12
God Stats
13W - 12L
1,757 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jiggities
Sun Wukong
16
5 / 4 / 12
13,137
657
11,606
23,712
18,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LiIRiz
Hachiman
17
3 / 3 / 13
12,953
648
11,387
12,444
5,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 7 / 6
15,289
764
32,352
25,586
11,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
13,050
653
14,149
22,514
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
15
6 / 10 / 5
14,276
714
16,844
25,495
9,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
bigtoad_56
Kukulkan
16
3 / 7 / 7
13,730
687
8,375
15,841
7,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
22
Kills
14
14
Deaths
22
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jiggities
Sun Wukong
5
4
12
2.75
W
Hachiman
LiIRiz
Hachiman
3
3
13
3.17
L
5
5
6
1.6
L
Chernobog
6
10
5
0.85
L
Kukulkan
bigtoad_56
Kukulkan
3
7
7
0.93
W
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,345
Damage
39,368
61,742
Taken
63,850
35,051
Mitigated
37,995
28,703
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jiggities
Sun Wukong
11,606
2,938
504
2,913
23,712
18,026
1,106
3,196
20,291
0
41,401
W
Hachiman
LiIRiz
Hachiman
11,387
7,049
0
1,381
12,444
5,300
1,384
2,648
9,696
0
43,831
L
14,149
525
1,235
6,650
22,514
20,341
375
11,652
10,862
460
42,675
L
Chernobog
16,844
12,405
633
5,437
25,495
9,702
360
11,068
14,427
0
65,770
L
Kukulkan
bigtoad_56
Kukulkan
8,375
727
0
1,136
15,841
7,952
538
9,692
6,149
50,375
0
W
32,352
2,065
8,529
15,376
25,586
11,725
998
2,913
22,298
92,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
41,056
214
Minions Killed
199
0
Camps Cleared
0
1,057,313
Distance Traveled
919,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,137
657
37
2
0
370,952
0
W
Hachiman
12,953
648
75
4
0
325,110
0
L
Mulan
13,050
653
53
3
0
366,058
0
L
Chernobog
14,276
714
70
4
0
284,713
0
L
Kukulkan
13,730
687
76
4
0
268,995
0
W
Hel
15,289
764
102
5
0
361,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role