Player Matchup

Sobek
Sobek
Dolophonos
Sobek
Level 18
God Stats
13W - 20L
1,260 SR
Queue Stats
155W - 211L
1,287 Elo+
Solo
He Bo
He Bo
Jwhittdoe
He Bo
Level 20
God Stats
1W - 5L
1,298 SR
Queue Stats
53W - 56L
1,467 Elo+
Solo
Hachiman
Hachiman
NoFricks2giv
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,626 Elo+
Solo
Bellona
Bellona
QBaller17
Bellona
Level 15
God Stats
4W - 5L
1,489 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaNeKa8325
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,271 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,416 Elo+

VS

Team Averages
Level 24
1,466 SR
1,427 Elo+
Nemesis
Nemesis
F4CU-TRYH4RD
Nemesis
Level 27
God Stats
33W - 21L
1,077 SR
Queue Stats
76W - 115L
1,334 Elo+
Party 2
Izanami
Izanami
MermaidMaynee
Izanami
Level 20
God Stats
54W - 21L
1,748 SR
Queue Stats
108W - 73L
1,453 Elo+
Party 1
Zeus
Zeus
MunchyQ
Zeus
Level 24
God Stats
33W - 25L
1,505 SR
Queue Stats
99W - 74L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Ultraseiya19
Kukulkan
Level 28
God Stats
32W - 32L
1,499 SR
Queue Stats
67W - 84L
1,387 Elo+
Party 2
Ymir
Ymir
redman0903
Ymir
Level 21
God Stats
20W - 11L
1,500 SR
Queue Stats
59W - 38L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 7 / 3
8,734
380
6,252
26,895
27,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Jwhittdoe
He Bo
20
9 / 5 / 0
12,906
561
15,001
18,014
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NoFricks2giv
Hachiman
14
1 / 10 / 5
9,029
393
11,314
19,607
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
QBaller17
Bellona
15
1 / 7 / 2
9,727
423
7,746
20,093
12,183
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SaNeKa8325
Tsukuyomi
16
3 / 6 / 3
9,931
432
9,587
21,717
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F4CU-TRYH4RD
Nemesis
18
3 / 2 / 11
11,742
511
9,600
13,650
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
18
13 / 1 / 5
12,119
527
23,658
17,648
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
MunchyQ
Zeus
20
10 / 6 / 3
13,004
565
23,803
15,514
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Ultraseiya19
Kukulkan
19
7 / 3 / 10
12,716
553
16,766
10,809
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 14
11,513
501
8,169
18,334
20,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
15
Kills
35
35
Deaths
15
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
7
3
0.36
W
Nemesis
F4CU-TRYH4RD
Nemesis
3
2
11
4.25
L
He Bo
Jwhittdoe
He Bo
9
5
0
1.8
W
Izanami
13
1
5
15.5
W
Zeus
MunchyQ
Zeus
10
6
3
1.92
L
Hachiman
NoFricks2giv
Hachiman
1
10
5
0.35
L
Bellona
QBaller17
Bellona
1
7
2
0.29
L
Tsukuyomi
SaNeKa8325
Tsukuyomi
3
6
3
0.75
W
Kukulkan
Ultraseiya19
Kukulkan
7
3
10
4
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
81,996
106,326
Taken
75,955
69,364
Mitigated
46,263
19,983
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,252
397
0
4,555
26,895
27,237
352
12,423
14,472
26,753
0
W
Nemesis
F4CU-TRYH4RD
Nemesis
9,600
4,542
0
211
13,650
7,238
745
968
12,610
0
80,167
L
He Bo
Jwhittdoe
He Bo
15,001
377
0
5,061
18,014
7,514
240
8,673
9,341
79,501
0
W
Izanami
23,658
17,670
0
7,697
17,648
7,153
6,553
4,161
13,334
0
82,786
W
Zeus
MunchyQ
Zeus
23,803
3,145
1,196
3,118
15,514
6,748
1,352
6,757
8,276
99,212
0
L
Hachiman
NoFricks2giv
Hachiman
11,314
3,762
0
4,905
19,607
8,742
588
7,179
12,428
0
46,846
L
Bellona
QBaller17
Bellona
7,746
2,273
0
1,520
20,093
12,183
585
9,156
10,937
0
42,579
L
Tsukuyomi
SaNeKa8325
Tsukuyomi
9,587
2,194
0
3,942
21,717
13,688
901
11,307
10,410
0
55,007
W
Kukulkan
Ultraseiya19
Kukulkan
16,766
1,599
0
0
10,809
4,654
2,866
3,139
7,367
68,789
0
W
8,169
427
0
1,611
18,334
20,470
696
5,584
12,519
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
61,094
412
Minions Killed
537
0
Camps Cleared
0
1,845,027
Distance Traveled
2,184,314
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,734
380
45
2
0
367,592
1
W
Nemesis
11,742
511
115
5
0
507,198
4
L
He Bo
12,906
561
140
6
0
382,586
7
W
Izanami
12,119
527
127
6
0
438,126
1
W
Zeus
13,004
565
152
7
0
390,743
0
L
Hachiman
9,029
393
58
3
0
355,811
1
L
Bellona
9,727
423
84
4
0
369,483
2
L
Tsukuyomi
9,931
432
85
4
0
369,555
0
W
Kukulkan
12,716
553
119
5
0
400,856
3
W
Ymir
11,513
501
24
1
0
447,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role