Player Matchup

Thoth
Thoth
Ianahb
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Masquerade7
Tsukuyomi
Level 160
God Stats
29W - 28L
1,634 SR
Queue Stats
540W - 560L
1,568 Elo+
Solo
Ares
Ares
Miraack
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
NessaSindanarie
Nu Wa
Level 113
God Stats
2W - 2L
1,832 SR
Queue Stats
18W - 20L
1,606 Elo+
Solo
Tiamat
Tiamat
Pawląso2002
Tiamat
Level 69
God Stats
14W - 10L
1,512 SR
Queue Stats
56W - 41L
1,558 Elo+
Solo
Team Averages
Level 94
1,596 SR
1,504 Elo+

VS

Team Averages
Level 96
1,629 SR
1,456 Elo+
Cabrakan
Cabrakan
EspioGamer
Cabrakan
Level 78
God Stats
1W - 3L
1,713 SR
Queue Stats
44W - 23L
1,443 Elo+
Party 3
Guan Yu
Guan Yu
JamaicanKxng745
Guan Yu
Level 29
God Stats
51W - 46L
1,632 SR
Queue Stats
290W - 323L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
Nohorn
Ah Puch
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,411 Elo+
Solo
Izanami
Izanami
NomeOriginal
Izanami
Level 104
God Stats
3W - 3L
1,762 SR
Queue Stats
67W - 41L
1,465 Elo+
Party 3
Thor
Thor
Unlimiteddanman
Thor
Level 159
God Stats
22W - 19L
1,540 SR
Queue Stats
259W - 268L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ianahb
Thoth
18
8 / 8 / 7
13,243
1,019
9,064
21,749
7,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Masquerade7
Tsukuyomi
19
9 / 14 / 8
13,824
1,063
20,032
25,694
10,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Miraack
Ares
20
1 / 9 / 15
12,656
974
7,108
32,295
40,794
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

19
3 / 8 / 12
12,765
982
24,561
17,122
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
3 / 5 / 15
12,695
977
19,407
18,646
12,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EspioGamer
Cabrakan
20
4 / 4 / 28
14,011
1,078
16,388
20,216
23,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 4 / 14
11,587
891
2,204
16,215
18,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Nohorn
Ah Puch
20
11 / 6 / 17
14,802
1,139
31,836
13,469
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
NomeOriginal
Izanami
20
14 / 6 / 17
16,136
1,241
33,168
19,388
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
15 / 4 / 17
16,331
1,256
24,893
15,876
7,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
137
24
Kills
44
44
Deaths
24
57
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EspioGamer
Cabrakan
4
4
28
4.5
L
Thoth
Ianahb
Thoth
8
8
7
1.44
W
0
4
14
1.75
L
Tsukuyomi
Masquerade7
Tsukuyomi
9
14
8
0.93
L
Ares
Miraack
Ares
1
9
15
0.94
L
3
8
12
1.13
W
Ah Puch
Nohorn
Ah Puch
11
6
17
3.25
W
Izanami
NomeOriginal
Izanami
14
6
17
3.75
L
Tiamat
3
5
15
2.1
W
15
4
17
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,172
Damage
108,489
115,506
Taken
85,164
77,170
Mitigated
61,270
7,174
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EspioGamer
Cabrakan
16,388
1,613
0
774
20,216
23,477
0
14,590
5,223
27,224
0
L
Thoth
Ianahb
Thoth
9,064
324
1,053
1,472
21,749
7,409
0
6,831
14,868
18,663
0
W
2,204
454
1,088
1,198
16,215
18,562
0
11,717
4,014
0
12,506
L
Tsukuyomi
Masquerade7
Tsukuyomi
20,032
5,487
0
1,546
25,694
10,255
0
10,555
14,790
0
37,665
L
Ares
Miraack
Ares
7,108
605
343
1,210
32,295
40,794
0
16,414
15,396
20,424
0
L
24,561
5,817
0
0
17,122
6,191
0
5,037
11,995
71,326
0
W
Ah Puch
Nohorn
Ah Puch
31,836
1,843
0
2,306
13,469
4,492
0
8,725
4,410
75,550
0
W
Izanami
NomeOriginal
Izanami
33,168
25,142
0
6,089
19,388
6,819
0
13,160
5,904
0
95,108
L
Tiamat
19,407
1,301
0
1,550
18,646
12,521
0
8,515
9,958
41,363
0
W
24,893
5,597
0
0
15,876
7,920
0
10,072
5,344
0
46,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,183
Gold Earned
72,867
243
Minions Killed
308
4
Camps Cleared
14
1,146,462
Distance Traveled
1,201,201
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,011
1,078
20
2
1
268,642
0
L
Thoth
13,243
1,019
24
2
0
228,650
0
W
Guan Yu
11,587
891
20
2
0
262,545
0
L
Tsukuyomi
13,824
1,063
49
4
0
228,959
3
L
Ares
12,656
974
23
2
0
204,598
1
L
Nu Wa
12,765
982
87
7
0
218,685
3
W
Ah Puch
14,802
1,139
81
6
3
220,105
0
W
Izanami
16,136
1,241
149
11
5
203,680
0
L
Tiamat
12,695
977
60
5
4
265,570
0
W
Thor
16,331
1,256
38
3
5
246,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role