Player Matchup

Terra
Terra
Gold IV
Cheesbugga6969
Terra
Gold IV
Level 66
God Stats
8W - 8L
1,544 SR
Queue Stats
42W - 52L
1,252 MMR
Solo
Fenrir
Fenrir
Silver I
IzanagiHD
Fenrir
Silver I
Level 104
God Stats
5W - 2L
1,896 SR
Queue Stats
27W - 36L
1,312 MMR
Party 3
The Morrigan
The Morrigan
Bronze III
NOOB_PANDA27
The Morrigan
Bronze III
Level 61
God Stats
4W - 4L
1,232 SR
Queue Stats
119W - 119L
1,258 MMR
Solo
King Arthur
King Arthur
Bronze III
Paranoidslayer9
King Arthur
Bronze III
Level 107
God Stats
2W - 6L
1,567 SR
Queue Stats
12W - 23L
1,264 MMR
Party 3
Neith
Neith
Gold V
ToKeR__x
Neith
Gold V
Level 122
God Stats
5W - 7L
1,494 SR
Queue Stats
32W - 34L
1,254 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,546 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,400 SR
1,267 MMR
Sun Wukong
Sun Wukong
Silver I
Aloysius32
Sun Wukong
Silver I
Level 149
God Stats
1W - 3L
1,305 SR
Queue Stats
200W - 224L
1,225 MMR
Party 1
Geb
Geb
Silver II
Rookieraptor
Geb
Silver II
Level 145
God Stats
6W - 10L
1,492 SR
Queue Stats
78W - 76L
1,197 MMR
Party 2
Chang'e
Chang'e
Silver I
Spaceb3rry
Chang'e
Silver I
Level 87
God Stats
1W - 4L
1,533 SR
Queue Stats
116W - 110L
1,277 MMR
Solo
Apollo
Apollo
Silver II
ThatFatComicGuy
Apollo
Silver II
Level 158
God Stats
3W - 3L
1,280 SR
Queue Stats
33W - 26L
1,363 MMR
Party 2
Mulan
Mulan
Silver I
Toke_Brah
Mulan
Silver I
Level 69
God Stats
0W - 5L
1,389 SR
Queue Stats
45W - 47L
1,272 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
13,288
475
11,272
21,288
26,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
IzanagiHD
Fenrir
20
8 / 6 / 10
14,778
528
18,072
23,069
18,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
NOOB_PANDA27
The Morrigan
19
5 / 11 / 8
13,432
480
12,845
18,298
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Paranoidslayer9
King Arthur
20
6 / 3 / 10
15,356
548
23,102
31,768
35,411
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
ToKeR__x
Neith
20
6 / 4 / 10
14,819
529
17,731
22,248
11,094
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Cu ChulainnJanusCthulhuSetScylla

VS

Bans
TsukuyomiNu WaAnhurHeraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aloysius32
Sun Wukong
19
4 / 4 / 8
13,162
470
15,461
30,068
26,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 9 / 9
11,152
398
9,133
21,812
24,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Spaceb3rry
Chang'e
18
12 / 3 / 5
13,513
483
17,057
14,574
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 5
13,311
475
18,090
26,698
13,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Toke_Brah
Mulan
20
4 / 9 / 11
13,551
484
17,434
28,940
16,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
64
28
Kills
26
27
Deaths
28
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aloysius32
Sun Wukong
4
4
8
2
W
3
3
11
2.83
W
Fenrir
IzanagiHD
Fenrir
8
6
10
2.17
W
The Morrigan
NOOB_PANDA27
The Morrigan
5
11
8
0.82
W
King Arthur
Paranoidslayer9
King Arthur
6
3
10
3.67
L
1
9
9
0.61
L
Chang'e
Spaceb3rry
Chang'e
12
3
5
4.83
L
5
3
5
2.5
W
Neith
ToKeR__x
Neith
6
4
10
2.75
L
Mulan
Toke_Brah
Mulan
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,022
Damage
77,175
116,671
Taken
122,092
99,662
Mitigated
86,110
46,586
Healing
43,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aloysius32
Sun Wukong
15,461
3,042
0
10,151
30,068
26,248
474
4,966
24,102
0
82,347
W
11,272
1,562
5,498
8,619
21,288
26,838
86
4,959
16,329
49,196
0
W
Fenrir
IzanagiHD
Fenrir
18,072
3,858
0
6,516
23,069
18,070
1,903
4,005
19,064
0
99,023
W
The Morrigan
NOOB_PANDA27
The Morrigan
12,845
871
446
1,398
18,298
8,249
580
7,518
10,780
78,365
236
W
King Arthur
Paranoidslayer9
King Arthur
23,102
2,606
0
13,496
31,768
35,411
1,191
5,270
26,498
356
94,062
L
9,133
111
0
2,568
21,812
24,415
0
4,771
16,474
43,980
0
L
Chang'e
Spaceb3rry
Chang'e
17,057
1,409
1,800
7,705
14,574
5,797
122
3,322
10,963
80,291
0
L
18,090
12,848
0
14,781
26,698
13,413
1,271
4,324
22,124
0
119,924
W
Neith
ToKeR__x
Neith
17,731
8,221
0
10,613
22,248
11,094
9,224
4,438
17,810
0
125,013
L
Mulan
Toke_Brah
Mulan
17,434
2,614
0
6,606
28,940
16,237
65
6,119
22,300
0
96,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,673
Gold Earned
64,689
650
Minions Killed
614
0
Camps Cleared
0
2,449,891
Distance Traveled
2,310,276
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,162
470
131
5
0
509,726
3
W
Terra
13,288
475
56
2
0
505,310
2
W
Fenrir
14,778
528
142
5
0
498,347
9
W
The Morrigan
13,432
480
120
4
0
449,279
1
W
King Arthur
15,356
548
145
5
0
520,583
1
L
Geb
11,152
398
38
1
0
474,525
6
L
Chang'e
13,513
483
131
5
0
372,426
1
L
Apollo
13,311
475
178
6
0
463,197
5
W
Neith
14,819
529
187
7
0
476,372
8
L
Mulan
13,551
484
136
5
0
490,402
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role