Player Matchup

Hera
Hera
ChickenFuton
Hera
Level 29
God Stats
1W - 1L
1,911 SR
Queue Stats
47W - 33L
1,528 Elo+
Solo
Nemesis
Nemesis
Dysert91
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,305 Elo+
Solo
Izanami
Izanami
Eifti
Izanami
Level 29
God Stats
28W - 21L
1,566 SR
Queue Stats
84W - 90L
1,396 Elo+
Solo
Guan Yu
Guan Yu
MattSlays
Guan Yu
Level 11
God Stats
9W - 3L
1,745 SR
Queue Stats
28W - 24L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
iRayvn
Sun Wukong
Level 15
God Stats
1W - 5L
1,199 SR
Queue Stats
26W - 29L
1,310 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,379 Elo+

VS

Team Averages
Level 28
1,434 SR
1,339 Elo+
Kukulkan
Kukulkan
DomesticMoth
Kukulkan
Level 8
God Stats
11W - 6L
1,477 SR
Queue Stats
14W - 13L
1,314 Elo+
Party 2
Fenrir
Fenrir
RoninExuberant
Fenrir
Level 13
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 3L
1,225 Elo+
Solo
Neith
Neith
Straukerio
Neith
Level 24
God Stats
72W - 97L
1,402 SR
Queue Stats
72W - 97L
1,347 Elo+
Solo
Ares
Ares
TheJokerARG
Ares
Level 67
God Stats
3W - 3L
1,451 SR
Queue Stats
22W - 19L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
danz2020
Danzaburou
Level 26
God Stats
99W - 82L
1,548 SR
Queue Stats
385W - 448L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 0
11,047
526
11,707
12,290
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Dysert91
Nemesis
12
0 / 8 / 1
7,865
375
4,295
17,257
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Eifti
Izanami
16
1 / 3 / 3
9,450
450
9,192
14,039
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MattSlays
Guan Yu
14
1 / 10 / 1
8,664
413
10,334
17,490
17,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
iRayvn
Sun Wukong
17
5 / 2 / 0
10,092
481
10,388
18,323
14,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DomesticMoth
Kukulkan
16
1 / 3 / 0
10,227
487
5,725
9,971
4,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 5 / 3
10,843
516
7,270
13,514
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
18
10 / 2 / 6
11,803
562
13,999
12,805
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 2 / 10
12,422
592
17,754
20,151
24,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
danz2020
Danzaburou
17
4 / 1 / 12
11,365
541
13,240
13,119
5,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
13
Kills
30
30
Deaths
13
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
Kukulkan
DomesticMoth
Kukulkan
1
3
0
0.33
L
Nemesis
Dysert91
Nemesis
0
8
1
0.06
L
Izanami
Eifti
Izanami
1
3
3
0.83
L
Guan Yu
MattSlays
Guan Yu
1
10
1
0.15
W
4
5
3
1.1
W
Neith
10
2
6
6.5
W
11
2
10
8
W
Danzaburou
danz2020
Danzaburou
4
1
12
10
L
Sun Wukong
iRayvn
Sun Wukong
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
57,988
79,399
Taken
69,560
48,270
Mitigated
46,529
19,771
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,707
2,769
0
980
12,290
4,800
914
3,989
8,301
70,246
0
W
Kukulkan
DomesticMoth
Kukulkan
5,725
38
0
1,260
9,971
4,022
914
1,474
8,122
57,180
0
L
Nemesis
Dysert91
Nemesis
4,295
965
0
5,210
17,257
6,606
131
2,591
14,666
0
36,858
L
Izanami
Eifti
Izanami
9,192
5,841
0
3,330
14,039
4,879
1,296
7,010
7,029
0
62,070
L
Guan Yu
MattSlays
Guan Yu
10,334
2,556
612
2,514
17,490
17,617
498
2,757
14,733
0
41,415
W
7,270
1,598
0
130
13,514
7,230
0
1,627
11,837
0
73,731
W
Neith
13,999
8,350
0
5,819
12,805
5,731
7,563
4,983
7,797
0
61,602
W
17,754
844
0
2,000
20,151
24,256
1,047
3,623
16,453
42,943
0
W
Danzaburou
danz2020
Danzaburou
13,240
5,654
318
3,279
13,119
5,290
3,914
0
13,094
0
65,536
L
Sun Wukong
iRayvn
Sun Wukong
10,388
1,650
0
7,125
18,323
14,368
0
7,132
11,191
0
58,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
56,660
498
Minions Killed
473
0
Camps Cleared
0
1,801,678
Distance Traveled
1,924,317
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,047
526
153
7
0
321,961
5
W
Kukulkan
10,227
487
109
5
0
382,709
1
L
Nemesis
7,865
375
74
4
0
334,535
6
L
Izanami
9,450
450
103
5
0
356,764
2
L
Guan Yu
8,664
413
70
3
0
365,471
0
W
Fenrir
10,843
516
100
5
0
428,756
2
W
Neith
11,803
562
106
5
0
338,090
0
W
Ares
12,422
592
42
2
0
408,356
4
W
Danzaburou
11,365
541
116
6
0
366,406
0
L
Sun Wukong
10,092
481
98
5
0
422,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role