Player Matchup

Bellona
Bellona
CallumBrockk
Bellona
Level 128
God Stats
16W - 2L
1,955 SR
Queue Stats
266W - 118L
1,806 Elo+
Party 3
Anhur
Anhur
Frostbitw
Anhur
Level 36
God Stats
14W - 3L
1,860 SR
Queue Stats
256W - 81L
1,899 Elo+
Party 3
Awilix
Awilix
ReganBrock
Awilix
Level 131
God Stats
20W - 10L
1,790 SR
Queue Stats
225W - 100L
1,805 Elo+
Party 3
Ymir
Ymir
Svén
Ymir
Level 126
God Stats
16W - 5L
1,807 SR
Queue Stats
288W - 115L
1,822 Elo+
Party 3
Kukulkan
Kukulkan
Vkusnyashka
Kukulkan
Level 73
God Stats
14W - 7L
1,641 SR
Queue Stats
80W - 72L
1,461 Elo+
Solo
Team Averages
Level 99
1,811 SR
1,759 Elo+

VS

Team Averages
Level 70
1,449 SR
1,446 Elo+
Izanami
Izanami
FettXRay
Izanami
Level 26
God Stats
3W - 4L
1,636 SR
Queue Stats
322W - 365L
1,339 Elo+
Party 1
Ra
Ra
MouraGod4
Ra
Level 70
God Stats
2W - 2L
1,468 SR
Queue Stats
307W - 369L
1,443 Elo+
Party 2
Khepri
Khepri
RamirezHUN
Khepri
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 293L
1,550 Elo+
Solo
Serqet
Serqet
flashroel
Serqet
Level 120
God Stats
3W - 7L
1,510 SR
Queue Stats
188W - 206L
1,507 Elo+
Party 1
Osiris
Osiris
toxic_get_muted
Osiris
Level 15
God Stats
1W - 4L
1,130 SR
Queue Stats
15W - 19L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallumBrockk
Bellona
15
4 / 0 / 7
8,710
670
9,431
9,007
8,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Frostbitw
Anhur
15
5 / 0 / 1
9,029
695
5,952
7,656
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
ReganBrock
Awilix
15
8 / 1 / 4
8,809
678
10,397
8,601
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Svén
Ymir
12
3 / 1 / 9
7,774
598
3,414
9,946
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Vkusnyashka
Kukulkan
12
1 / 2 / 3
7,255
558
3,664
6,575
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FettXRay
Izanami
10
1 / 5 / 0
6,402
492
3,574
9,728
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 0
7,729
595
4,544
8,386
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
RamirezHUN
Khepri
7
0 / 2 / 1
5,307
408
3,107
5,685
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
flashroel
Serqet
9
0 / 4 / 3
5,944
457
5,588
8,518
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 6 / 0
6,053
466
3,463
12,335
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
CallumBrockk
Bellona
4
0
7
7.5
L
Izanami
FettXRay
Izanami
1
5
0
0.2
W
Anhur
Frostbitw
Anhur
5
0
1
5.5
L
3
4
0
0.75
L
Khepri
RamirezHUN
Khepri
0
2
1
0.25
W
Awilix
ReganBrock
Awilix
8
1
4
10
W
Ymir
Svén
Ymir
3
1
9
7.5
W
Kukulkan
Vkusnyashka
Kukulkan
1
2
3
1.25
L
Serqet
flashroel
Serqet
0
4
3
0.38
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
20,276
41,785
Taken
44,652
23,506
Mitigated
17,675
12,135
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CallumBrockk
Bellona
9,431
2,767
0
4,050
9,007
8,542
450
557
8,288
0
56,831
L
Izanami
FettXRay
Izanami
3,574
2,473
0
1,687
9,728
1,956
234
639
9,089
0
48,577
W
Anhur
Frostbitw
Anhur
5,952
3,415
0
4,109
7,656
3,647
1,920
468
7,188
0
69,774
L
4,544
358
155
2,669
8,386
2,966
0
3,092
5,294
47,337
0
L
Khepri
RamirezHUN
Khepri
3,107
514
0
656
5,685
2,549
0
1,173
4,512
8,281
0
W
Awilix
ReganBrock
Awilix
10,397
5,216
0
226
8,601
3,844
0
1,188
7,131
0
60,642
W
Ymir
Svén
Ymir
3,414
1,125
0
2,186
9,946
5,183
319
2,566
7,094
16,090
0
W
Kukulkan
Vkusnyashka
Kukulkan
3,664
286
465
1,099
6,575
2,290
1,512
2,512
3,698
41,668
0
L
Serqet
flashroel
Serqet
5,588
935
0
2,712
8,518
2,980
0
1,605
6,913
0
27,900
L
3,463
1,114
0
1,735
12,335
7,224
0
569
11,766
0
32,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
31,435
463
Minions Killed
333
0
Camps Cleared
0
1,341,018
Distance Traveled
1,230,369
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,710
670
130
10
0
266,415
5
L
Izanami
6,402
492
95
7
0
251,416
5
W
Anhur
9,029
695
135
10
0
240,299
5
L
Ra
7,729
595
117
9
0
252,204
5
L
Khepri
5,307
408
10
1
0
206,000
3
W
Awilix
8,809
678
88
7
0
332,585
2
W
Ymir
7,774
598
21
2
0
267,285
3
W
Kukulkan
7,255
558
89
7
0
234,434
3
L
Serqet
5,944
457
45
3
0
292,963
1
L
Osiris
6,053
466
66
5
0
227,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role