Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bane Busta
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,413 Elo+
Solo
He Bo
He Bo
Kíllua
He Bo
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,632 Elo+
Solo
Osiris
Osiris
Marekulus
Osiris
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
391W - 393L
1,504 Elo+
Solo
Skadi
Skadi
NAVA CARA DE PN
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,719 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,554 Elo+

VS

Team Averages
Level 106
1,607 SR
1,521 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Patriots9281
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,512 Elo+
Party 1
Hades
Hades
SuperFast Alec
Hades
Level 124
God Stats
6W - 2L
1,875 SR
Queue Stats
112W - 118L
1,610 Elo+
Solo
Agni
Agni
blacKatx_x
Agni
Level 138
God Stats
5W - 2L
1,660 SR
Queue Stats
109W - 128L
1,512 Elo+
Solo
Hou Yi
Hou Yi
mr_SkereXD-_-
Hou Yi
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 9 / 4
7,337
564
4,562
12,189
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Bane Busta
Fafnir
15
2 / 9 / 4
9,151
704
6,108
16,240
8,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Kíllua
He Bo
16
3 / 9 / 5
9,935
764
9,337
12,414
4,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Marekulus
Osiris
16
4 / 9 / 4
10,270
790
10,290
20,645
18,340
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 7 / 6
9,534
733
13,298
14,259
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 31
10,607
816
6,869
19,181
25,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Patriots9281
Ah Puch
20
13 / 1 / 26
11,886
914
20,709
8,587
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 2 / 28
10,954
843
17,391
17,334
12,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 24
11,091
853
12,846
11,910
6,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 3 / 17
11,385
876
12,143
10,052
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
169
11
Kills
43
43
Deaths
11
23
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
9
4
0.22
W
Sobek
 
Sobek
3
3
31
6.17
L
Fafnir
Bane Busta
Fafnir
2
9
4
0.44
L
He Bo
Kíllua
He Bo
3
9
5
0.61
L
Osiris
Marekulus
Osiris
4
9
4
0.67
L
2
7
6
0.71
W
Ah Puch
Patriots9281
Ah Puch
13
1
26
26
W
7
2
28
10.5
W
8
2
24
10
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
69,958
75,747
Taken
67,064
41,410
Mitigated
53,305
13,555
Healing
28,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,562
650
545
883
12,189
4,376
0
9,067
3,122
0
9,165
W
Sobek
 
Sobek
6,869
216
1,713
4,196
19,181
25,613
374
5,983
13,198
11,861
0
L
Fafnir
Bane Busta
Fafnir
6,108
543
1,221
2,036
16,240
8,906
0
12,162
4,078
17,644
0
L
He Bo
Kíllua
He Bo
9,337
189
596
1,644
12,414
4,348
0
9,786
2,628
17,822
0
L
Osiris
Marekulus
Osiris
10,290
2,793
525
3,283
20,645
18,340
0
15,591
5,054
999
16,176
L
13,298
5,184
643
2,179
14,259
5,440
0
11,209
3,050
0
32,765
W
Ah Puch
Patriots9281
Ah Puch
20,709
2,569
3,075
2,642
8,587
3,999
1,340
2,356
6,231
43,597
0
W
17,391
2,025
2,565
6,997
17,334
12,543
1,738
2,618
14,716
33,785
0
W
12,846
771
1,840
3,366
11,910
6,098
782
2,206
9,704
25,483
0
W
12,143
4,136
0
1,872
10,052
5,052
918
2,945
7,107
0
25,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
55,923
138
Minions Killed
140
0
Camps Cleared
0
900,435
Distance Traveled
1,155,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,337
564
14
1
0
193,925
0
W
Sobek
10,607
816
3
0
0
257,108
0
L
Fafnir
9,151
704
19
1
0
169,481
0
L
He Bo
9,935
764
19
1
0
184,591
1
L
Osiris
10,270
790
20
2
0
175,857
0
L
Skadi
9,534
733
66
5
0
176,581
2
W
Ah Puch
11,886
914
39
3
0
233,103
1
W
Hades
10,954
843
45
3
0
231,847
0
W
Agni
11,091
853
25
2
0
227,193
1
W
Hou Yi
11,385
876
28
2
0
206,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role