Player Matchup

Arachne
Arachne
BarsikLRU
Arachne
Level 25
God Stats
7W - 6L
1,575 SR
Queue Stats
128W - 131L
1,426 Elo+
Party 1
Apollo
Apollo
EnvyToy
Apollo
Level 17
God Stats
4W - 6L
1,308 SR
Queue Stats
277W - 281L
1,426 Elo+
Solo
Bellona
Bellona
Memku
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Phoeni1x
Fafnir
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
113W - 118L
1,425 Elo+
Party 1
Olorun
Olorun
cuthisheadoff
Olorun
Level 16
God Stats
4W - 6L
1,189 SR
Queue Stats
54W - 54L
1,390 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,434 Elo+

VS

Team Averages
Level 15
1,579 SR
1,432 Elo+
Fenrir
Fenrir
ConnorDavis
Fenrir
Level 8
God Stats
3W - 3L
1,719 SR
Queue Stats
61W - 44L
1,424 Elo+
Party 3
Neith
Neith
Salamin88
Neith
Level 8
God Stats
3W - 2L
1,265 SR
Queue Stats
15W - 17L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
YittyBoi
Jormungandr
Level 21
God Stats
2W - 4L
1,464 SR
Queue Stats
42W - 42L
1,405 Elo+
Solo
Chaac
Chaac
jeisson103
Chaac
Level 23
God Stats
3W - 1L
1,712 SR
Queue Stats
17W - 20L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
tubby323
Kukulkan
Level 16
God Stats
2W - 2L
1,735 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarsikLRU
Arachne
16
3 / 7 / 4
9,848
492
13,030
19,102
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
EnvyToy
Apollo
11
2 / 11 / 1
7,767
388
4,840
16,701
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Memku
Bellona
14
3 / 6 / 1
9,281
464
8,987
15,348
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Phoeni1x
Fafnir
13
0 / 2 / 1
8,072
404
1,574
11,137
8,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 9 / 1
9,390
470
7,800
17,438
5,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 3 / 4
12,462
623
18,568
16,203
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Salamin88
Neith
19
13 / 1 / 2
12,405
620
19,786
10,258
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
YittyBoi
Jormungandr
17
7 / 1 / 8
11,408
570
9,616
15,688
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
15
1 / 4 / 5
9,668
483
5,797
14,913
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
tubby323
Kukulkan
16
1 / 2 / 4
9,897
495
8,461
9,511
3,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
35
35
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
BarsikLRU
Arachne
3
7
4
0.71
W
Fenrir
13
3
4
5
L
Apollo
EnvyToy
Apollo
2
11
1
0.23
L
Bellona
Memku
Bellona
3
6
1
0.58
L
Fafnir
Phoeni1x
Fafnir
0
2
1
0.25
W
Neith
Salamin88
Neith
13
1
2
14
W
Jormungandr
YittyBoi
Jormungandr
7
1
8
11
L
2
9
1
0.28
W
Chaac
1
4
5
0.88
W
Kukulkan
tubby323
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
62,228
79,726
Taken
66,573
41,541
Mitigated
41,485
14,817
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BarsikLRU
Arachne
13,030
8,169
0
4,529
19,102
10,015
0
5,093
14,009
0
72,713
W
Fenrir
18,568
4,097
0
4,785
16,203
8,142
991
2,767
13,286
0
88,215
L
Apollo
EnvyToy
Apollo
4,840
2,260
0
2,380
16,701
4,202
378
2,082
14,619
0
30,846
L
Bellona
Memku
Bellona
8,987
3,440
0
1,636
15,348
13,241
792
3,221
12,127
319
37,815
L
Fafnir
Phoeni1x
Fafnir
1,574
448
186
2,346
11,137
8,705
0
2,633
8,504
27,965
0
W
Neith
Salamin88
Neith
19,786
8,076
87
4,459
10,258
6,178
4,331
2,956
7,302
0
91,006
W
Jormungandr
YittyBoi
Jormungandr
9,616
3,436
0
2,690
15,688
16,238
0
2,182
13,353
57,987
0
L
7,800
2,872
0
3,740
17,438
5,378
0
5,048
12,390
56,813
0
W
Chaac
5,797
899
0
6,169
14,913
7,164
0
1,131
13,579
0
53,881
W
Kukulkan
tubby323
Kukulkan
8,461
610
79
2,481
9,511
3,763
955
2,099
7,387
62,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
55,840
366
Minions Killed
601
0
Camps Cleared
0
1,737,856
Distance Traveled
1,961,469
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,848
492
97
5
0
383,655
4
W
Fenrir
12,462
623
139
7
0
440,234
1
L
Apollo
7,767
388
55
3
0
290,659
4
L
Bellona
9,281
464
78
4
0
363,537
4
L
Fafnir
8,072
404
34
2
0
387,568
1
W
Neith
12,405
620
169
8
0
349,379
2
W
Jormungandr
11,408
570
66
3
0
424,892
6
L
Olorun
9,390
470
102
5
0
312,437
6
W
Chaac
9,668
483
94
5
0
410,899
4
W
Kukulkan
9,897
495
133
7
0
336,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role