Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mr_Rypper_
Fenrir
Level 117
God Stats
5W - 4L
1,840 SR
Queue Stats
151W - 137L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
RockandTekila
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 22L
1,685 Elo+
Party 1
Raijin
Raijin
cuadra_unanime6
Raijin
Level 5
God Stats
36W - 25L
1,908 SR
Queue Stats
296W - 201L
1,875 Elo+
Party 1
Team Averages
Level 86
1,650 SR
1,618 Elo+

VS

Team Averages
Level 90
1,514 SR
1,611 Elo+
Janus
Janus
Azurino
Janus
Level 118
God Stats
4W - 3L
1,674 SR
Queue Stats
171W - 142L
1,616 Elo+
Party 2
Hou Yi
Hou Yi
El-NutZz
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,748 Elo+
Party 2
Camazotz
Camazotz
Hatian Sin
Camazotz
Level 106
God Stats
8W - 21L
969 SR
Queue Stats
450W - 481L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
SuperFufu34
Ratatoskr
Level 117
God Stats
7W - 4L
1,840 SR
Queue Stats
245W - 192L
1,678 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tomz945
Kumbhakarna
Level 68
God Stats
37W - 29L
1,586 SR
Queue Stats
182W - 158L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 1 / 5
9,207
614
13,229
6,854
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
12
5 / 1 / 4
7,896
526
5,144
9,986
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Mr_Rypper_
Fenrir
14
4 / 2 / 9
8,200
547
8,421
10,506
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RockandTekila
Danzaburou
15
1 / 1 / 4
8,293
553
4,294
8,566
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 5
8,855
590
7,094
6,456
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azurino
Janus
11
1 / 8 / 2
6,872
458
2,758
8,613
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
El-NutZz
Hou Yi
13
0 / 2 / 3
7,249
483
4,927
8,955
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Hatian Sin
Camazotz
11
1 / 3 / 3
6,601
440
2,335
11,445
6,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
SuperFufu34
Ratatoskr
13
3 / 3 / 2
8,001
533
6,350
10,526
3,417
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
tomz945
Kumbhakarna
10
2 / 4 / 1
7,114
474
2,883
13,028
6,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
7
7
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
5
8.5
W
Sobek
 
Sobek
5
1
4
7
L
Janus
Azurino
Janus
1
8
2
0.25
L
Hou Yi
El-NutZz
Hou Yi
0
2
3
0.75
L
Camazotz
Hatian Sin
Camazotz
1
3
3
0.83
W
Fenrir
Mr_Rypper_
Fenrir
4
2
9
4.25
W
Danzaburou
RockandTekila
Danzaburou
1
1
4
3
L
Ratatoskr
SuperFufu34
Ratatoskr
3
3
2
1.33
W
4
2
5
3.25
L
Kumbhakarna
tomz945
Kumbhakarna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
19,253
42,368
Taken
52,567
20,754
Mitigated
22,181
14,503
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,229
753
196
3,062
6,854
2,316
0
1,971
4,883
69,940
0
W
Sobek
 
Sobek
5,144
109
0
3,002
9,986
7,354
0
1,659
8,327
16,808
0
L
Janus
Azurino
Janus
2,758
130
0
690
8,613
2,645
0
6,202
2,181
38,817
0
L
Hou Yi
El-NutZz
Hou Yi
4,927
2,404
0
3,827
8,955
3,136
0
1,621
7,236
0
44,558
L
Camazotz
Hatian Sin
Camazotz
2,335
261
0
4,894
11,445
6,558
80
4,891
6,194
0
22,800
W
Fenrir
Mr_Rypper_
Fenrir
8,421
1,728
0
3,370
10,506
4,698
0
643
9,863
0
44,322
W
Danzaburou
RockandTekila
Danzaburou
4,294
2,383
0
4,040
8,566
3,897
882
579
7,987
0
61,884
L
Ratatoskr
SuperFufu34
Ratatoskr
6,350
1,766
0
435
10,526
3,417
0
3,578
6,766
0
49,923
W
7,094
656
0
833
6,456
2,489
1,017
789
5,667
53,574
0
L
Kumbhakarna
tomz945
Kumbhakarna
2,883
127
0
2,118
13,028
6,425
0
8,111
4,723
13,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
35,837
440
Minions Killed
318
0
Camps Cleared
0
1,479,513
Distance Traveled
1,450,348
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,207
614
128
9
0
288,138
4
W
Sobek
7,896
526
24
2
0
299,310
6
L
Janus
6,872
458
78
5
0
268,228
2
L
Hou Yi
7,249
483
89
6
0
270,045
5
L
Camazotz
6,601
440
39
3
0
295,461
0
W
Fenrir
8,200
547
71
5
0
327,109
3
W
Danzaburou
8,293
553
96
6
0
290,152
3
L
Ratatoskr
8,001
533
87
6
0
317,159
2
W
Raijin
8,855
590
121
8
0
274,804
1
L
Kumbhakarna
7,114
474
25
2
0
299,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role