Player Matchup

Zeus
Zeus
Buga_34
Zeus
Level 7
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
HunterzinhaUWU
Baron Samedi
Level 24
God Stats
7W - 15L
1,403 SR
Queue Stats
53W - 64L
1,402 Elo+
Party 1
Anhur
Anhur
Kash196
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Saint344
Cthulhu
Level 10
God Stats
1W - 4L
1,303 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Loki
Loki
cirax123
Loki
Level 17
God Stats
0W - 1L
1,254 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Team Averages
Level 12
1,432 SR
1,420 Elo+

VS

Team Averages
Level 22
1,746 SR
1,448 Elo+
Danzaburou
Danzaburou
CENTAYOUKILL
Danzaburou
Level 23
God Stats
6W - 9L
1,740 SR
Queue Stats
260W - 298L
1,398 Elo+
Solo
Raijin
Raijin
Felisosa1305
Raijin
Level 29
God Stats
7W - 5L
1,688 SR
Queue Stats
110W - 134L
1,424 Elo+
Solo
Yemoja
Yemoja
KarumeHayato
Yemoja
Level 5
God Stats
6W - 1L
1,980 SR
Queue Stats
6W - 2L
1,661 Elo+
Solo
Chaac
Chaac
TODstroker
Chaac
Level 23
God Stats
5W - 0L
1,518 SR
Queue Stats
13W - 13L
1,361 Elo+
Solo
Izanami
Izanami
WickedBrothers19
Izanami
Level 29
God Stats
7W - 3L
1,806 SR
Queue Stats
84W - 103L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Buga_34
Zeus
9
1 / 4 / 1
5,060
460
4,959
5,174
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HunterzinhaUWU
Baron Samedi
9
2 / 6 / 2
5,660
515
6,478
8,729
2,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Kash196
Anhur
8
0 / 6 / 1
4,594
418
1,358
6,862
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
Saint344
Cthulhu
8
2 / 3 / 1
5,435
494
4,536
7,805
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
6 / 4 / 1
6,274
570
5,365
7,452
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CENTAYOUKILL
Danzaburou
10
4 / 1 / 7
6,455
587
5,019
5,319
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Raijin
12
6 / 2 / 5
7,062
642
5,099
5,694
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
9
1 / 3 / 2
5,345
486
2,006
6,489
2,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
11
7 / 1 / 3
6,237
567
7,782
8,347
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 4 / 2
6,286
571
5,337
10,425
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
11
Kills
23
23
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
Buga_34
Zeus
1
4
1
0.38
W
Danzaburou
CENTAYOUKILL
Danzaburou
4
1
7
7.5
W
Raijin
6
2
5
4.25
L
Baron Samedi
HunterzinhaUWU
Baron Samedi
2
6
2
0.5
W
Yemoja
1
3
2
0.67
L
Anhur
Kash196
Anhur
0
6
1
0.08
L
Cthulhu
Saint344
Cthulhu
2
3
1
0.83
W
Chaac
7
1
3
8.5
W
5
4
2
1.5
L
Loki
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
25,243
36,022
Taken
36,274
11,410
Mitigated
14,577
4,056
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Buga_34
Zeus
4,959
1,072
0
292
5,174
1,356
0
1,945
3,179
20,038
0
W
Danzaburou
CENTAYOUKILL
Danzaburou
5,019
1,986
0
2,621
5,319
1,675
1,338
2,747
2,572
0
19,882
W
Raijin
5,099
516
0
1,750
5,694
1,893
156
2,190
3,504
34,946
0
L
Baron Samedi
HunterzinhaUWU
Baron Samedi
6,478
885
220
1,412
8,729
2,969
28
3,176
5,227
22,014
0
W
Yemoja
2,006
228
536
689
6,489
2,300
939
3,198
3,291
15,075
0
L
Anhur
Kash196
Anhur
1,358
700
0
835
6,862
1,754
0
277
6,292
0
12,682
L
Cthulhu
Saint344
Cthulhu
4,536
678
0
480
7,805
3,373
0
667
6,832
16,779
0
W
Chaac
7,782
821
0
4,166
8,347
5,514
206
3,398
4,949
0
24,570
W
5,337
2,859
0
4,322
10,425
3,195
1,200
4,440
5,985
0
37,333
L
Loki
5,365
1,586
0
817
7,452
1,958
24
444
6,842
0
22,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
31,385
163
Minions Killed
247
0
Camps Cleared
0
1,021,714
Distance Traveled
937,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,060
460
29
3
0
197,183
0
W
Danzaburou
6,455
587
42
4
0
171,313
1
W
Raijin
7,062
642
75
7
0
204,036
3
L
Baron Samedi
5,660
515
43
4
0
188,391
0
W
Yemoja
5,345
486
29
3
0
185,761
0
L
Anhur
4,594
418
31
3
0
169,889
2
L
Cthulhu
5,435
494
32
3
0
224,884
1
W
Chaac
6,237
567
29
3
0
201,776
2
W
Izanami
6,286
571
72
7
0
174,757
0
L
Loki
6,274
570
28
3
0
241,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role