Player Matchup

Neith
Neith
ArcangeloZ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Zeus
Zeus
Necessitties
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
YuYeavon
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,168 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,302 Elo+

VS

Team Averages
Level 14
1,647 SR
1,396 Elo+
Artemis
Artemis
Denispeni4
Artemis
Level 7
God Stats
6W - 2L
1,856 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo
Hades
Hades
DuneMonchers
Hades
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
84W - 95L
1,262 Elo+
Party 1
Khepri
Khepri
jumpshotgodly24
Khepri
Level 17
God Stats
17W - 11L
1,583 SR
Queue Stats
141W - 166L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 3 / 1
5,687
569
5,317
5,888
2,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 1
5,588
559
2,440
3,833
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
YuYeavon
Yemoja
9
1 / 2 / 0
5,954
595
3,815
6,173
4,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Denispeni4
Artemis
10
4 / 0 / 4
7,234
723
6,429
4,817
1,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 5
7,094
709
2,431
5,935
3,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 6
7,412
741
2,260
4,081
2,983
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
1
0.17
W
Artemis
Denispeni4
Artemis
4
0
4
6
W
3
0
5
5.5
L
0
3
1
0.17
L
Yemoja
YuYeavon
Yemoja
1
2
0
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,572
Damage
11,120
15,894
Taken
14,833
8,812
Mitigated
8,057
3,325
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,317
2,119
0
1,365
5,888
2,678
0
1,386
4,502
0
18,433
W
Artemis
Denispeni4
Artemis
6,429
3,219
564
2,655
4,817
1,682
997
1,903
2,914
0
25,554
W
2,431
1,078
46
2,275
5,935
3,392
273
2,216
3,719
18,435
0
L
2,440
752
0
645
3,833
1,163
0
1,660
2,173
13,895
0
L
Yemoja
YuYeavon
Yemoja
3,815
524
1,137
178
6,173
4,971
63
1,709
4,464
10,064
0
W
2,260
286
0
884
4,081
2,983
0
2,218
1,863
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,229
Gold Earned
21,740
64
Minions Killed
96
0
Camps Cleared
0
340,670
Distance Traveled
448,458
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,687
569
26
3
0
138,063
0
W
Artemis
7,234
723
45
5
0
130,765
1
W
Hades
7,094
709
35
4
0
147,380
0
L
Zeus
5,588
559
18
2
0
92,072
1
L
Yemoja
5,954
595
20
2
0
110,535
0
W
Khepri
7,412
741
16
2
0
170,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role