Player Matchup

Neith
Neith
Lion harco
Neith
Level 8
God Stats
20W - 20L
1,388 SR
Queue Stats
34W - 39L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Pullemus
Sylvanus
Level 25
God Stats
3W - 4L
1,398 SR
Queue Stats
140W - 155L
1,509 Elo+
Solo
Cernunnos
Cernunnos
ReX_MiSsIoN
Cernunnos
Level 27
God Stats
45W - 32L
1,546 SR
Queue Stats
148W - 133L
1,470 Elo+
Solo
Tiamat
Tiamat
TheTeaSpiller73
Tiamat
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 18L
1,461 Elo+
Solo
Nike
Nike
Whodatwolf
Nike
Level 22
God Stats
45W - 36L
1,774 SR
Queue Stats
384W - 397L
1,463 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,475 Elo+

VS

Team Averages
Level 11
1,406 SR
1,321 Elo+
Scylla
Scylla
Iziiniice
Scylla
Level 15
God Stats
5W - 3L
1,801 SR
Queue Stats
8W - 9L
1,494 Elo+
Solo
Zeus
Zeus
PhantomAce17
Zeus
Level 6
God Stats
9W - 8L
1,413 SR
Queue Stats
11W - 17L
1,154 Elo+
Party 1
Tiamat
Tiamat
SOTL crspy
Tiamat
Level 24
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 2L
1,346 Elo+
Solo
Medusa
Medusa
mtuszin
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Ymir
Ymir
speedbump1131
Ymir
Level 8
God Stats
0W - 2L
1,140 SR
Queue Stats
7W - 8L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 3 / 18
11,964
997
15,815
10,817
5,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Pullemus
Sylvanus
19
2 / 1 / 23
12,791
1,066
9,907
13,703
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
ReX_MiSsIoN
Cernunnos
18
7 / 1 / 12
11,689
974
14,978
5,580
2,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 3 / 13
12,576
1,048
16,608
12,773
11,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 0 / 16
14,160
1,180
25,106
15,434
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iziiniice
Scylla
17
6 / 4 / 1
12,428
1,036
20,998
17,363
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 12 / 4
10,404
867
13,738
19,912
6,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
SOTL crspy
Tiamat
15
1 / 3 / 1
9,818
818
2,915
4,958
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
mtuszin
Medusa
16
0 / 12 / 5
9,968
831
3,903
16,823
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 7 / 5
10,794
900
10,432
29,647
27,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
38
Kills
8
8
Deaths
38
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Iziiniice
Scylla
6
4
1
1.63
W
Neith
4
3
18
4.33
L
1
12
4
0.25
W
Sylvanus
Pullemus
Sylvanus
2
1
23
13.5
W
Cernunnos
ReX_MiSsIoN
Cernunnos
7
1
12
13
L
Tiamat
SOTL crspy
Tiamat
1
3
1
0.5
W
10
3
13
5.5
W
15
0
16
23
L
Medusa
mtuszin
Medusa
0
12
5
0.21
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,414
Damage
51,986
58,307
Taken
88,703
51,752
Mitigated
49,265
14,656
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Iziiniice
Scylla
20,998
1,394
344
2,393
17,363
6,461
0
4,784
12,233
45,819
0
W
Neith
15,815
8,774
0
1,334
10,817
5,624
0
7,528
3,289
0
38,385
L
13,738
3,678
303
2,928
19,912
6,766
0
6,883
12,929
30,325
0
W
Sylvanus
Pullemus
Sylvanus
9,907
4,438
4,038
5,646
13,703
19,459
0
11,505
2,048
15,728
0
W
Cernunnos
ReX_MiSsIoN
Cernunnos
14,978
5,617
0
0
5,580
2,217
0
4,530
1,026
0
41,850
L
Tiamat
SOTL crspy
Tiamat
2,915
234
192
678
4,958
2,803
0
469
4,439
7,394
0
W
16,608
3,594
131
2,682
12,773
11,802
0
11,191
1,493
30,483
0
W
25,106
7,344
0
825
15,434
12,650
0
12,866
2,368
64
34,905
L
Medusa
mtuszin
Medusa
3,903
1,193
0
405
16,823
5,901
0
5,132
11,466
0
5,832
L
10,432
1,510
0
0
29,647
27,334
0
9,311
20,075
38,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,180
Gold Earned
53,412
195
Minions Killed
199
3
Camps Cleared
2
1,050,616
Distance Traveled
782,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,428
1,036
53
4
1
225,366
0
W
Neith
11,964
997
53
4
3
160,529
1
L
Zeus
10,404
867
43
4
1
125,445
1
W
Sylvanus
12,791
1,066
13
1
0
192,225
0
W
Cernunnos
11,689
974
71
6
0
207,615
0
L
Tiamat
9,818
818
9
1
0
90,484
0
W
Tiamat
12,576
1,048
34
3
0
214,367
0
W
Nike
14,160
1,180
24
2
0
275,880
0
L
Medusa
9,968
831
5
0
0
140,542
0
L
Ymir
10,794
900
89
7
0
200,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role