Player Matchup

Kuzenbo
Kuzenbo
Airzol
Kuzenbo
Level 144
God Stats
3W - 4L
1,254 SR
Queue Stats
1,065W - 634L
1,779 Elo+
Party 1
Artemis
Artemis
Cantfindnamelol
Artemis
Level 146
God Stats
4W - 1L
1,781 SR
Queue Stats
219W - 163L
1,694 Elo+
Party 1
Ah Puch
Ah Puch
FzR JAFT77 x
Ah Puch
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
285W - 234L
1,586 Elo+
Party 1
Chang'e
Chang'e
HungAoKuang
Chang'e
Level 28
God Stats
8W - 0L
2,026 SR
Queue Stats
190W - 38L
1,884 Elo+
Party 1
Fenrir
Fenrir
WhiteHammer330
Fenrir
Level 108
God Stats
35W - 18L
1,665 SR
Queue Stats
153W - 151L
1,636 Elo+
Party 1
Team Averages
Level 113
1,645 SR
1,716 Elo+

VS

Team Averages
Level 118
1,444 SR
1,492 Elo+
Fenrir
Fenrir
Alday123
Fenrir
Level 140
God Stats
1W - 3L
1,469 SR
Queue Stats
47W - 56L
1,512 Elo+
Party 2
The Morrigan
The Morrigan
CHomPPaCCuDDa
The Morrigan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,595 Elo+
Party 2
Ares
Ares
HIPERJ3RRY
Ares
Level 6
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 2
Mulan
Mulan
RetoastedT0ast
Mulan
Level 142
God Stats
7W - 11L
1,539 SR
Queue Stats
541W - 492L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Sweeetro
Xbalanque
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Airzol
Kuzenbo
12
6 / 0 / 11
8,283
592
4,709
6,572
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 3 / 6
8,150
582
9,235
10,740
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
FzR JAFT77 x
Ah Puch
13
3 / 1 / 3
7,484
535
4,864
4,545
1,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
HungAoKuang
Chang'e
13
2 / 1 / 4
7,619
544
7,738
6,600
5,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 4
8,541
610
7,971
9,130
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alday123
Fenrir
11
4 / 3 / 2
7,016
501
4,556
8,707
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
CHomPPaCCuDDa
The Morrigan
12
2 / 4 / 3
7,518
537
3,444
8,132
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 8 / 0
4,755
340
1,370
9,594
3,341
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
7,317
523
3,918
13,701
9,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Sweeetro
Xbalanque
11
0 / 6 / 2
6,657
476
6,355
11,266
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
7
7
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Airzol
Kuzenbo
6
0
11
11.5
L
Fenrir
Alday123
Fenrir
4
3
2
1.67
L
The Morrigan
CHomPPaCCuDDa
The Morrigan
2
4
3
0.88
W
7
3
6
3.33
W
Ah Puch
FzR JAFT77 x
Ah Puch
3
1
3
4.5
L
0
8
0
0
W
Chang'e
HungAoKuang
Chang'e
2
1
4
4
L
1
4
0
0.25
L
Xbalanque
Sweeetro
Xbalanque
0
6
2
0.17
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
19,643
37,587
Taken
51,400
20,982
Mitigated
20,722
13,881
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Airzol
Kuzenbo
4,709
2,437
0
1,592
6,572
6,156
40
880
5,652
21,954
0
L
Fenrir
Alday123
Fenrir
4,556
1,010
0
2,203
8,707
2,939
0
2,946
5,761
0
36,343
L
The Morrigan
CHomPPaCCuDDa
The Morrigan
3,444
498
0
738
8,132
2,634
0
2,848
5,268
43,289
1,378
W
9,235
5,125
0
6,363
10,740
3,790
362
864
9,802
0
45,723
W
Ah Puch
FzR JAFT77 x
Ah Puch
4,864
175
0
1,623
4,545
1,168
1,036
196
4,275
44,797
0
L
1,370
404
0
368
9,594
3,341
0
1,799
7,795
10,020
0
W
Chang'e
HungAoKuang
Chang'e
7,738
948
424
3,186
6,600
5,954
488
147
6,453
43,001
0
L
3,918
253
0
4,041
13,701
9,116
152
7,430
6,271
0
42,655
L
Xbalanque
Sweeetro
Xbalanque
6,355
2,729
0
2,932
11,266
2,692
0
2,272
8,994
0
43,155
W
7,971
2,221
0
693
9,130
3,914
394
1,489
7,483
0
57,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
33,263
384
Minions Killed
373
0
Camps Cleared
0
1,339,644
Distance Traveled
1,192,952
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,283
592
27
2
0
278,736
8
L
Fenrir
7,016
501
62
4
0
287,896
1
L
The Morrigan
7,518
537
103
7
0
229,815
3
W
Artemis
8,150
582
85
6
0
231,317
0
W
Ah Puch
7,484
535
92
7
0
266,220
7
L
Ares
4,755
340
8
1
0
213,301
1
W
Chang'e
7,619
544
86
6
0
261,368
6
L
Mulan
7,317
523
117
8
0
235,252
0
L
Xbalanque
6,657
476
83
6
0
226,688
1
W
Fenrir
8,541
610
94
7
0
302,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role