Player Matchup

Ra
Ra
MaddSweat
Ra
Level 109
God Stats
12W - 6L
1,573 SR
Queue Stats
130W - 103L
1,590 Elo+
Party 2
Cerberus
Cerberus
Micky lynch 32
Cerberus
Level 68
God Stats
89W - 56L
1,590 SR
Queue Stats
103W - 71L
1,601 Elo+
Party 2
Neith
Neith
Roche95
Neith
Level 26
God Stats
2W - 4L
1,289 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Team Averages
Level 68
1,484 SR
1,519 Elo+

VS

Team Averages
Level 46
1,333 SR
1,302 Elo+
Achilles
Achilles
AkiraMX13
Achilles
Level 69
God Stats
6W - 15L
1,175 SR
Queue Stats
63W - 107L
1,348 Elo+
Solo
Tiamat
Tiamat
Magpie9704
Tiamat
Level 39
God Stats
2W - 9L
1,323 SR
Queue Stats
112W - 192L
1,266 Elo+
Party 1
Loki
Loki
SleekMidnight
Loki
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
76W - 127L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
10,286
791
10,296
7,000
2,661
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
4 / 0 / 13
9,111
701
3,299
8,269
4,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Roche95
Neith
11
3 / 1 / 12
9,149
704
7,353
7,993
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkiraMX13
Achilles
11
0 / 5 / 2
7,841
603
5,075
11,465
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Magpie9704
Tiamat
9
0 / 8 / 2
7,489
576
6,915
9,870
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 0
8,980
691
5,837
8,502
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkiraMX13
Achilles
0
5
2
0.2
W
10
1
7
13.5
L
Tiamat
Magpie9704
Tiamat
0
8
2
0.13
W
Cerberus
4
0
13
10.5
W
Neith
Roche95
Neith
3
1
12
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
17,827
23,262
Taken
29,837
10,608
Mitigated
18,311
9,991
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkiraMX13
Achilles
5,075
1,227
98
1,585
11,465
8,150
0
5,031
6,434
0
23,037
W
10,296
1,178
2,956
2,329
7,000
2,661
732
1,967
4,757
42,580
0
L
Tiamat
Magpie9704
Tiamat
6,915
296
0
1,347
9,870
7,302
0
4,933
4,937
22,350
0
W
Cerberus
3,299
0
1,129
2,557
8,269
4,910
181
2,150
5,703
13,355
0
W
Neith
Roche95
Neith
7,353
4,511
0
1,020
7,993
3,037
1,917
1,849
5,858
0
26,815
L
5,837
1,089
0
1,586
8,502
2,859
0
3,682
4,820
0
37,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
24,310
138
Minions Killed
124
0
Camps Cleared
0
694,348
Distance Traveled
653,646
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,841
603
41
3
0
245,715
2
W
Ra
10,286
791
63
5
0
239,232
1
L
Tiamat
7,489
576
28
2
0
164,681
0
W
Cerberus
9,111
701
15
1
0
216,510
0
W
Neith
9,149
704
60
5
0
238,606
0
L
Loki
8,980
691
55
4
0
243,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role