Player Matchup

Danzaburou
Danzaburou
A4Cool
Danzaburou
Level 62
God Stats
7W - 9L
1,523 SR
Queue Stats
254W - 305L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
DominuDeorum
Ao Kuang
Level 67
God Stats
3W - 7L
1,570 SR
Queue Stats
62W - 67L
1,455 Elo+
Party 3
Athena
Athena
FazeJosh5903
Athena
Level 83
God Stats
6W - 9L
1,505 SR
Queue Stats
523W - 636L
1,431 Elo+
Party 1
Hel
Hel
Izziany
Hel
Level 86
God Stats
6W - 19L
1,450 SR
Queue Stats
573W - 648L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
RichardTexCR
Sun Wukong
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 86L
1,323 Elo+
Party 3
Team Averages
Level 69
1,510 SR
1,418 Elo+

VS

Team Averages
Level 83
1,384 SR
1,381 Elo+
Izanami
Izanami
CindersOfDeath
Izanami
Level 66
God Stats
1W - 8L
1,031 SR
Queue Stats
156W - 168L
1,341 Elo+
Party 2
Fafnir
Fafnir
EnternalFlamesIV
Fafnir
Level 60
God Stats
13W - 21L
1,275 SR
Queue Stats
150W - 164L
1,343 Elo+
Party 2
Anubis
Anubis
SeamanLoLoko
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
b9o3s9o
Bellona
Level 70
God Stats
3W - 1L
1,590 SR
Queue Stats
3W - 4L
1,306 Elo+
Solo
Skadi
Skadi
sercinas
Skadi
Level 59
God Stats
8W - 15L
1,526 SR
Queue Stats
150W - 256L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A4Cool
Danzaburou
14
3 / 14 / 5
9,652
420
16,767
21,942
6,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DominuDeorum
Ao Kuang
14
1 / 10 / 3
8,947
389
7,977
24,942
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
15
2 / 7 / 10
10,527
458
12,408
26,633
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
14
4 / 11 / 6
9,731
423
11,419
19,490
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
RichardTexCR
Sun Wukong
17
4 / 4 / 0
10,926
475
7,419
22,902
21,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 15
13,920
605
28,262
21,178
10,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 4 / 23
13,757
598
13,963
21,996
28,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
16 / 4 / 11
14,496
630
28,018
25,451
15,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
b9o3s9o
Bellona
18
5 / 2 / 7
12,356
537
12,548
18,000
14,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
sercinas
Skadi
16
6 / 4 / 8
11,504
500
9,825
12,726
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
14
Kills
46
46
Deaths
16
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A4Cool
Danzaburou
3
14
5
0.39
W
13
2
15
10.25
L
Ao Kuang
DominuDeorum
Ao Kuang
1
10
3
0.25
W
6
4
23
4.38
L
Athena
2
7
10
1
L
Hel
4
11
6
0.64
L
Sun Wukong
RichardTexCR
Sun Wukong
4
4
0
1
W
Anubis
16
4
11
5.38
W
Bellona
b9o3s9o
Bellona
5
2
7
4.25
W
Skadi
sercinas
Skadi
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,990
Damage
92,616
115,909
Taken
99,351
66,032
Mitigated
75,038
27,280
Healing
41,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A4Cool
Danzaburou
16,767
6,371
0
2,810
21,942
6,471
184
9,313
12,629
0
56,329
W
28,262
25,290
364
8,959
21,178
10,002
5,992
4,518
16,660
0
122,515
L
Ao Kuang
DominuDeorum
Ao Kuang
7,977
2,327
0
6,049
24,942
6,868
0
10,051
14,891
46,719
0
W
13,963
4,660
863
8,766
21,996
28,710
1,303
7,936
14,060
33,003
0
L
Athena
12,408
3,046
0
5,855
26,633
23,554
202
9,263
17,370
40,213
0
L
Hel
11,419
1,177
4,074
4,354
19,490
7,142
448
8,224
11,266
54,560
0
L
Sun Wukong
RichardTexCR
Sun Wukong
7,419
2,163
0
4,138
22,902
21,997
464
5,130
17,772
485
49,138
W
Anubis
28,018
2,461
471
15,008
25,451
15,382
1,887
11,846
13,605
104,015
0
W
Bellona
b9o3s9o
Bellona
12,548
8,032
0
5,813
18,000
14,268
2,887
3,997
14,003
0
66,496
W
Skadi
sercinas
Skadi
9,825
5,677
816
939
12,726
6,676
1,125
3,647
9,079
0
57,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
66,033
367
Minions Killed
569
0
Camps Cleared
0
1,833,797
Distance Traveled
1,954,578
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,652
420
68
3
0
316,375
4
W
Izanami
13,920
605
171
7
0
400,640
5
L
Ao Kuang
8,947
389
72
3
0
366,189
1
W
Fafnir
13,757
598
44
2
0
433,944
2
L
Athena
10,527
458
61
3
0
413,635
6
L
Hel
9,731
423
87
4
0
326,357
5
L
Sun Wukong
10,926
475
79
3
0
411,241
4
W
Anubis
14,496
630
149
6
0
322,052
4
W
Bellona
12,356
537
134
6
0
428,328
0
W
Skadi
11,504
500
71
3
0
369,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role