Player Matchup

Tyr
Tyr
DazeoftheWeak
Tyr
Level 12
God Stats
2W - 2L
1,814 SR
Queue Stats
4W - 3L
1,761 Elo+
Solo
Sun Wukong
Sun Wukong
Juanesneik
Sun Wukong
Level 10
God Stats
5W - 4L
1,544 SR
Queue Stats
65W - 55L
1,505 Elo+
Solo
Artemis
Artemis
S0lst1ce
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 2
Ares
Ares
Xenth1685
Ares
Level 48
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 2L
1,660 Elo+
Party 2
Chang'e
Chang'e
humosanto
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,670 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,676 Elo+

VS

Team Averages
Level 31
1,477 SR
1,600 Elo+
Ra
Ra
Franhry
Ra
Level 13
God Stats
6W - 1L
1,721 SR
Queue Stats
17W - 11L
1,516 Elo+
Party 1
Rama
Rama
Kiryanキリャン
Rama
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 10L
1,836 Elo+
Solo
Ymir
Ymir
MortalCometus666
Ymir
Level 103
God Stats
4W - 2L
1,395 SR
Queue Stats
22W - 16L
1,503 Elo+
Party 1
Thor
Thor
iJota
Thor
Level 22
God Stats
3W - 2L
1,271 SR
Queue Stats
44W - 45L
1,594 Elo+
Solo
Set
Set
unmillondos
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,352
435
439
5,485
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Juanesneik
Sun Wukong
8
1 / 3 / 0
4,663
466
3,859
6,526
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
S0lst1ce
Artemis
6
0 / 5 / 2
4,559
456
3,434
6,932
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ares
7
2 / 3 / 1
5,109
511
3,653
8,929
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
humosanto
Chang'e
9
1 / 4 / 0
4,614
461
1,686
5,948
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
7,061
706
3,354
3,669
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 0 / 1
6,368
637
5,541
7,457
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 4
5,797
580
3,671
6,107
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
iJota
Thor
13
5 / 0 / 0
7,624
762
5,059
7,372
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 2 / 4
5,836
584
3,466
7,415
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
3
4.5
L
Sun Wukong
Juanesneik
Sun Wukong
1
3
0
0.33
W
6
0
1
6.5
W
1
2
4
1.5
L
Artemis
S0lst1ce
Artemis
0
5
2
0.2
L
Ares
2
3
1
0.83
L
Chang'e
humosanto
Chang'e
1
4
0
0.25
W
Thor
iJota
Thor
5
0
0
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
21,091
33,820
Taken
32,020
15,672
Mitigated
13,008
6,480
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
439
31
0
2,276
5,485
1,989
0
732
4,709
0
13,647
W
3,354
212
345
1,421
3,669
1,290
1,393
1,262
2,357
35,654
0
L
Sun Wukong
Juanesneik
Sun Wukong
3,859
618
0
1,734
6,526
3,571
0
105
6,421
0
18,083
W
5,541
4,550
0
3,936
7,457
2,145
1,213
1,870
5,587
0
29,560
W
3,671
268
138
1,072
6,107
3,799
228
1,700
4,407
10,016
0
L
Artemis
S0lst1ce
Artemis
3,434
2,053
0
1,263
6,932
1,878
0
2,048
4,884
0
13,519
L
Ares
3,653
492
0
515
8,929
6,551
0
2,235
6,646
7,938
0
L
Chang'e
humosanto
Chang'e
1,686
310
227
465
5,948
1,683
0
1,657
4,135
18,612
0
W
Thor
iJota
Thor
5,059
1,173
0
2,377
7,372
3,124
0
0
6,997
0
47,077
W
3,466
1,983
282
3,162
7,415
2,650
1,087
507
6,883
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
32,686
146
Minions Killed
275
0
Camps Cleared
0
824,039
Distance Traveled
935,666
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,352
435
35
4
0
160,674
1
W
Ra
7,061
706
67
7
0
200,467
1
L
Sun Wukong
4,663
466
35
4
0
191,590
0
W
Rama
6,368
637
50
5
0
147,353
0
W
Ymir
5,797
580
16
2
0
189,443
1
L
Artemis
4,559
456
34
3
0
145,001
1
L
Ares
5,109
511
10
1
0
171,970
0
L
Chang'e
4,614
461
32
3
0
154,804
1
W
Thor
7,624
762
103
10
0
187,807
0
W
Set
5,836
584
39
4
0
210,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role