Player Matchup

Khepri
Khepri
ChAmPioNFaRmeR
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Hun Batz
Hun Batz
Voshul
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,411 Elo+
Party 2
Ymir
Ymir
mootice
Ymir
Level 24
God Stats
3W - 4L
1,498 SR
Queue Stats
69W - 57L
1,416 Elo+
Party 3
Bacchus
Bacchus
patachula5
Bacchus
Level 27
God Stats
1W - 3L
1,493 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 2
Anhur
Anhur
weezno
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,680 Elo+
Party 3
Team Averages
Level 18
1,498 SR
1,409 Elo+

VS

Team Averages
Level 17
1,392 SR
1,393 Elo+
Susano
Susano
Congulix
Susano
Level 26
God Stats
30W - 38L
1,434 SR
Queue Stats
69W - 92L
1,374 Elo+
Solo
Bacchus
Bacchus
KostoSusiPoika
Bacchus
Level 6
God Stats
4W - 2L
1,169 SR
Queue Stats
7W - 2L
1,404 Elo+
Party 1
Hercules
Hercules
RetroRotisko
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,404 Elo+
Party 1
Anhur
Anhur
SakiTheTsundere
Anhur
Level 5
God Stats
1W - 1L
1,240 SR
Queue Stats
27W - 21L
1,404 Elo+
Party 1
Anubis
Anubis
shaneBoy010
Anubis
Level 20
God Stats
16W - 7L
1,617 SR
Queue Stats
31W - 27L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
10,162
406
7,358
23,585
23,191
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Voshul
Hun Batz
11
0 / 5 / 7
8,819
353
2,039
11,788
2,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
mootice
Ymir
17
6 / 6 / 13
11,849
474
20,660
22,543
21,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
patachula5
Bacchus
12
3 / 4 / 6
9,624
385
4,647
9,784
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
weezno
Anhur
20
16 / 8 / 5
14,235
569
27,206
23,578
7,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Congulix
Susano
17
3 / 6 / 6
11,409
456
9,599
17,819
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 17
11,225
449
8,476
20,666
27,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
RetroRotisko
Hercules
15
6 / 7 / 7
10,706
428
11,923
24,090
27,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 7 / 12
10,345
414
7,522
20,116
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
15 / 4 / 6
13,546
542
32,013
19,737
11,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
28
Kills
29
29
Deaths
29
38
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Susano
Congulix
Susano
3
6
6
1
W
3
5
17
2.3
W
Hercules
RetroRotisko
Hercules
6
7
7
1.36
W
2
7
12
1.14
L
Hun Batz
Voshul
Hun Batz
0
5
7
0.7
L
Ymir
mootice
Ymir
6
6
13
2.08
L
Bacchus
patachula5
Bacchus
3
4
6
1.5
W
Anubis
15
4
6
4.5
L
Anhur
weezno
Anhur
16
8
5
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,910
Damage
69,533
91,278
Taken
102,428
64,224
Mitigated
81,191
14,697
Healing
27,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,358
1,430
0
1,906
23,585
23,191
357
10,642
12,772
38,979
0
W
Susano
Congulix
Susano
9,599
1,829
0
2,819
17,819
7,510
2,638
5,656
12,163
0
65,741
W
8,476
1,785
0
1,265
20,666
27,787
671
5,538
15,128
34,699
0
W
Hercules
RetroRotisko
Hercules
11,923
3,863
0
6,250
24,090
27,134
411
7,781
16,309
412
37,488
W
7,522
3,573
892
7,452
20,116
7,649
1,434
5,986
14,130
0
53,599
L
Hun Batz
Voshul
Hun Batz
2,039
493
0
2,472
11,788
2,885
0
4,898
6,865
0
24,669
L
Ymir
mootice
Ymir
20,660
3,467
0
3,590
22,543
21,769
573
8,087
14,068
58,152
0
L
Bacchus
patachula5
Bacchus
4,647
582
0
832
9,784
8,654
217
4,713
4,979
11,194
0
W
Anubis
32,013
1,347
0
9,006
19,737
11,111
4,118
7,704
12,033
99,071
0
L
Anhur
weezno
Anhur
27,206
12,485
0
5,897
23,578
7,725
3,009
12,543
10,985
0
82,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
57,231
289
Minions Killed
404
0
Camps Cleared
0
1,691,856
Distance Traveled
2,026,642
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,162
406
51
2
0
383,423
5
W
Susano
11,409
456
112
4
0
430,453
0
W
Bacchus
11,225
449
44
2
0
460,131
5
W
Hercules
10,706
428
50
2
0
436,914
0
W
Anhur
10,345
414
62
2
0
339,126
4
L
Hun Batz
8,819
353
57
2
0
239,697
2
L
Ymir
11,849
474
64
3
0
397,616
3
L
Bacchus
9,624
385
11
0
0
278,089
0
W
Anubis
13,546
542
136
5
0
360,018
3
L
Anhur
14,235
569
106
4
0
393,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role