Player Matchup

Hel
Hel
JinglesMacbeth
Hel
Level 107
God Stats
1W - 0L
1,480 SR
Queue Stats
100W - 88L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
Minette
Amaterasu
Level 105
God Stats
4W - 6L
1,326 SR
Queue Stats
63W - 53L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Pabuu
Cthulhu
Level 46
God Stats
9W - 2L
1,732 SR
Queue Stats
23W - 19L
1,611 Elo+
Party 2
Pele
Pele
samuel
Pele
Level 127
God Stats
4W - 2L
1,658 SR
Queue Stats
46W - 36L
1,750 Elo+
Party 2
Team Averages
Level 96
1,549 SR
1,618 Elo+

VS

Team Averages
Level 113
1,496 SR
1,450 Elo+
Mercury
Mercury
Beeftank356
Mercury
Level 65
God Stats
9W - 8L
1,678 SR
Queue Stats
51W - 71L
1,417 Elo+
Solo
Kukulkan
Kukulkan
ElNeRo00
Kukulkan
Level 139
God Stats
5W - 4L
1,325 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Athena
Athena
LanternRunner
Athena
Level 128
God Stats
0W - 2L
1,384 SR
Queue Stats
31W - 37L
1,513 Elo+
Party 1
Apollo
Apollo
Quettraxk
Apollo
Level 119
God Stats
2W - 1L
1,597 SR
Queue Stats
22W - 27L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
14,836
706
8,595
11,756
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Minette
Amaterasu
19
4 / 3 / 11
14,445
688
9,302
22,860
23,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Pabuu
Cthulhu
20
4 / 1 / 17
14,747
702
18,142
29,245
31,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
samuel
Pele
20
12 / 2 / 6
16,429
782
19,726
15,391
7,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beeftank356
Mercury
18
1 / 6 / 1
12,193
581
11,489
16,234
6,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ElNeRo00
Kukulkan
20
1 / 6 / 2
13,674
651
18,997
12,471
4,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 5
13,089
623
7,698
19,373
20,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
Quettraxk
Apollo
20
5 / 6 / 2
14,468
689
14,865
17,763
7,943
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
24
Kills
9
9
Deaths
24
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beeftank356
Mercury
1
6
1
0.25
L
Kukulkan
ElNeRo00
Kukulkan
1
6
2
0.33
W
4
3
11
3.17
L
2
6
5
0.75
W
Amaterasu
Minette
Amaterasu
4
3
11
3.17
W
Cthulhu
Pabuu
Cthulhu
4
1
17
12.5
L
Apollo
Quettraxk
Apollo
5
6
2
1
W
Pele
samuel
Pele
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,765
Damage
53,049
79,252
Taken
65,841
71,517
Mitigated
38,961
40,134
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beeftank356
Mercury
11,489
4,405
0
464
16,234
6,033
0
7,012
8,997
0
47,659
L
Kukulkan
ElNeRo00
Kukulkan
18,997
856
0
358
12,471
4,708
0
6,357
5,814
88,284
0
W
8,595
1,310
12,356
4,785
11,756
8,210
1,536
3,597
8,083
51,044
0
L
7,698
2,125
0
751
19,373
20,277
172
7,829
11,294
22,553
0
W
Amaterasu
Minette
Amaterasu
9,302
3,027
0
5,507
22,860
23,533
1,580
7,952
14,219
0
45,296
W
Cthulhu
Pabuu
Cthulhu
18,142
1,014
2,367
11,680
29,245
31,861
1,054
10,041
18,787
46,860
0
L
Apollo
Quettraxk
Apollo
14,865
10,080
0
4,792
17,763
7,943
0
5,204
12,534
0
71,357
W
Pele
samuel
Pele
19,726
3,763
948
2,491
15,391
7,913
2,980
4,995
10,316
0
91,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,457
Gold Earned
53,424
322
Minions Killed
341
18
Camps Cleared
10
1,805,104
Distance Traveled
1,341,675
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,193
581
67
3
4
383,885
2
L
Kukulkan
13,674
651
129
6
3
343,759
4
W
Hel
14,836
706
92
4
1
444,692
3
L
Athena
13,089
623
29
1
0
278,729
0
W
Amaterasu
14,445
688
52
2
7
479,047
6
W
Cthulhu
14,747
702
53
3
1
416,719
3
L
Apollo
14,468
689
116
6
3
335,302
2
W
Pele
16,429
782
125
6
9
464,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role