Player Matchup

Medusa
Medusa
F34R_PRIVATEPILE
Medusa
Level 60
God Stats
15W - 11L
1,512 SR
Queue Stats
146W - 176L
1,456 Elo+
Party 1
Thanatos
Thanatos
Whits_Eind
Thanatos
Level 64
God Stats
0W - 3L
1,421 SR
Queue Stats
35W - 45L
1,455 Elo+
Party 1
Chang'e
Chang'e
Xander_Knight777
Chang'e
Level 44
God Stats
3W - 2L
1,178 SR
Queue Stats
58W - 84L
1,456 Elo+
Party 1
Team Averages
Level 56
1,370 SR
1,456 Elo+

VS

Team Averages
Level 37
1,438 SR
1,345 Elo+
Neith
Neith
Arvela360
Neith
Level 41
God Stats
11W - 14L
1,341 SR
Queue Stats
40W - 50L
1,377 Elo+
Solo
Geb
Geb
Fuantei-
Geb
Level 45
God Stats
1W - 2L
1,326 SR
Queue Stats
38W - 40L
1,279 Elo+
Party 2
Ganesha
Ganesha
xvxELMOxvx
Ganesha
Level 25
God Stats
3W - 1L
1,648 SR
Queue Stats
22W - 22L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 3
12,980
721
19,951
17,197
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Whits_Eind
Thanatos
13
3 / 8 / 3
10,941
608
5,755
17,810
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 4 / 6
11,656
648
6,057
17,313
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arvela360
Neith
17
12 / 6 / 7
14,127
785
18,566
16,648
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 11
12,970
721
7,775
14,140
12,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
xvxELMOxvx
Ganesha
15
0 / 2 / 16
11,074
615
15,922
11,870
6,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
19
19
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Arvela360
Neith
12
6
7
2.58
L
7
7
3
1.21
W
7
2
11
6.25
L
Thanatos
Whits_Eind
Thanatos
3
8
3
0.56
L
0
4
6
0.75
W
Ganesha
xvxELMOxvx
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
42,263
52,320
Taken
42,658
29,621
Mitigated
27,049
22,376
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arvela360
Neith
18,566
13,529
306
5,962
16,648
7,597
2,581
1,166
15,482
0
68,116
L
19,951
10,503
573
3,529
17,197
5,396
886
8,830
8,367
0
83,561
W
7,775
646
1,201
4,073
14,140
12,642
368
1,947
12,193
30,199
0
L
Thanatos
Whits_Eind
Thanatos
5,755
1,598
665
6,497
17,810
9,463
119
6,732
11,078
0
39,219
L
6,057
1,052
3,736
7,376
17,313
14,762
176
8,563
8,750
26,242
0
W
Ganesha
xvxELMOxvx
Ganesha
15,922
1,174
0
2,217
11,870
6,810
613
2,978
8,892
44,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
38,171
187
Minions Killed
179
0
Camps Cleared
0
759,958
Distance Traveled
925,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,127
785
114
6
0
271,055
0
L
Medusa
12,980
721
91
5
0
258,709
2
W
Geb
12,970
721
57
3
0
385,967
1
L
Thanatos
10,941
608
61
3
0
258,569
1
L
Chang'e
11,656
648
35
2
0
242,680
0
W
Ganesha
11,074
615
8
0
0
268,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role