Player Matchup

Scylla
Scylla
Gold III
Azucena6
Scylla
Gold III
Level 102
God Stats
5W - 2L
1,699 SR
Queue Stats
16W - 12L
1,751 MMR
Solo
Thanatos
Thanatos
Platinum V
HOPE丶恨欲狂
Thanatos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
PertreOnSmite
Izanami
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,775 MMR
Party 1
Sobek
Sobek
Gold IV
ZodOnSmite
Sobek
Gold IV
Level 158
God Stats
9W - 7L
1,996 SR
Queue Stats
22W - 21L
1,774 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
Няки
Aphrodite
Platinum V
Level 160
God Stats
25W - 13L
1,775 SR
Queue Stats
247W - 238L
1,758 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,694 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,588 SR
1,716 MMR
Nemesis
Nemesis
Gold I
Gragonmouth
Nemesis
Gold I
Level 88
God Stats
2W - 3L
1,769 SR
Queue Stats
47W - 39L
1,738 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Zigpuk
Sylvanus
Platinum V
Level 151
God Stats
16W - 15L
1,503 SR
Queue Stats
277W - 279L
1,744 MMR
Solo
Anhur
Anhur
Gold III
kindermnm
Anhur
Gold III
Level 147
God Stats
1W - 1L
1,482 SR
Queue Stats
32W - 26L
1,796 MMR
Solo
Tyr
Tyr
Platinum V
smiteking99
Tyr
Platinum V
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
57W - 51L
1,804 MMR
Solo
Kukulkan
Kukulkan
Gold I
xHyper28
Kukulkan
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azucena6
Scylla
13
2 / 2 / 1
7,441
572
4,042
6,153
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 3
7,756
597
2,992
8,825
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
15
4 / 0 / 3
8,568
659
10,965
8,035
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
11
2 / 2 / 9
7,264
559
6,985
14,456
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Няки
Aphrodite
13
1 / 2 / 3
7,954
612
9,220
9,803
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
The MorriganApolloChang'eSet

VS

Bans
DanzaburouFenrirOsirisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gragonmouth
Nemesis
12
2 / 1 / 5
6,775
521
6,444
8,027
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Zigpuk
Sylvanus
10
3 / 3 / 2
6,802
523
4,512
10,279
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
kindermnm
Anhur
11
1 / 4 / 1
6,638
511
4,450
11,478
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 3
7,356
566
5,457
11,160
9,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
xHyper28
Kukulkan
11
1 / 4 / 2
6,562
505
5,758
5,567
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
8
8
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azucena6
Scylla
2
2
1
1.25
L
Nemesis
Gragonmouth
Nemesis
2
1
5
4.5
W
5
2
3
3.25
W
Izanami
4
0
3
5.5
L
Sylvanus
Zigpuk
Sylvanus
3
3
2
1.33
W
Sobek
2
2
9
3.25
L
Anhur
kindermnm
Anhur
1
4
1
0.38
L
1
2
3
1.25
L
Kukulkan
xHyper28
Kukulkan
1
4
2
0.5
W
Aphrodite
Няки
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
26,621
47,272
Taken
46,511
27,433
Mitigated
21,634
27,236
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azucena6
Scylla
4,042
503
0
1,215
6,153
1,822
141
1,479
4,520
43,216
0
L
Nemesis
Gragonmouth
Nemesis
6,444
2,112
0
826
8,027
3,091
0
3,907
4,120
0
38,017
W
2,992
675
0
6,908
8,825
3,176
96
1,514
7,197
0
46,568
W
Izanami
10,965
7,151
0
6,161
8,035
2,437
3,047
585
7,450
0
72,504
L
Sylvanus
Zigpuk
Sylvanus
4,512
812
2,029
4,719
10,279
4,727
0
4,731
5,548
12,189
0
W
Sobek
6,985
726
0
4,143
14,456
11,763
58
4,767
9,565
18,716
0
L
Anhur
kindermnm
Anhur
4,450
1,894
0
3,286
11,478
3,088
0
2,450
9,028
0
38,057
L
5,457
677
0
4,917
11,160
9,053
714
6,659
4,501
0
45,742
L
Kukulkan
xHyper28
Kukulkan
5,758
430
0
396
5,567
1,675
0
2,500
3,067
37,746
0
W
Aphrodite
Няки
Aphrodite
9,220
1,429
2,755
6,054
9,803
8,235
862
1,477
8,270
52,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
34,133
461
Minions Killed
344
0
Camps Cleared
0
1,313,781
Distance Traveled
1,338,866
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,441
572
98
8
0
248,785
4
L
Nemesis
6,775
521
66
5
0
305,854
5
W
Thanatos
7,756
597
79
6
0
284,706
2
W
Izanami
8,568
659
141
11
0
256,502
3
L
Sylvanus
6,802
523
17
1
0
264,366
8
W
Sobek
7,264
559
20
2
0
292,351
3
L
Anhur
6,638
511
72
6
0
233,651
2
L
Tyr
7,356
566
103
8
0
285,826
3
L
Kukulkan
6,562
505
86
7
0
249,169
3
W
Aphrodite
7,954
612
123
9
0
231,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role