Player Matchup

Janus
Janus
Gold I
A 3 Q U 1 7 A S
Janus
Gold I
Level 149
God Stats
1W - 7L
1,342 SR
Queue Stats
218W - 225L
1,715 MMR
Solo
Sobek
Sobek
Gold III
Crakk3r
Sobek
Gold III
Level 126
God Stats
2W - 2L
1,846 SR
Queue Stats
24W - 23L
1,676 MMR
Solo
Cupid
Cupid
Platinum V
Kaioken XVI
Cupid
Platinum V
Level 155
God Stats
11W - 20L
1,529 SR
Queue Stats
667W - 667L
1,695 MMR
Solo
Mercury
Mercury
Gold IV
Swole Juices
Mercury
Gold IV
Level 146
God Stats
0W - 1L
1,310 SR
Queue Stats
28W - 18L
1,680 MMR
Solo
Hercules
Hercules
Gold I
XHerculesSenpaiX
Hercules
Gold I
Level 160
God Stats
80W - 89L
1,596 SR
Queue Stats
531W - 542L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,525 SR
1,689 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,526 SR
1,689 MMR
Cu Chulainn
Cu Chulainn
Platinum III
DTFxBLUMPZ
Cu Chulainn
Platinum III
Level 146
God Stats
5W - 4L
1,284 SR
Queue Stats
250W - 249L
1,707 MMR
Solo
Ullr
Ullr
Gold I
JUANMA1505
Ullr
Gold I
Level 127
God Stats
1W - 2L
1,320 SR
Queue Stats
240W - 233L
1,689 MMR
Solo
Loki
Loki
Gold II
Sparks Diamond
Loki
Gold II
Level 137
God Stats
42W - 25L
1,738 SR
Queue Stats
266W - 265L
1,697 MMR
Solo
Ra
Ra
Gold II
ZEROThunda
Ra
Gold II
Level 66
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 9L
1,852 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
xJusticarAlaric
Cthulhu
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,046
452
4,659
12,094
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Crakk3r
Sobek
15
0 / 3 / 2
8,983
449
7,436
22,823
18,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 4 / 0
10,013
501
5,359
15,259
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Swole Juices
Mercury
14
1 / 8 / 0
8,494
425
4,824
17,468
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 0
8,325
416
4,904
18,956
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetGuan YuDanzaburouNu WaScylla

VS

Bans
FenrirCerberusTsukuyomiYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DTFxBLUMPZ
Cu Chulainn
19
5 / 2 / 4
12,353
618
13,669
14,139
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 7
11,947
597
6,632
9,710
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 0 / 11
12,699
635
11,897
12,204
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 0 / 11
13,128
656
15,522
11,937
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 11
11,268
563
9,310
15,300
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
25
25
Deaths
2
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Sobek
Crakk3r
Sobek
0
3
2
0.33
W
Cu Chulainn
DTFxBLUMPZ
Cu Chulainn
5
2
4
3.5
W
3
0
7
6.5
L
0
4
0
0
W
8
0
11
13.5
L
Mercury
Swole Juices
Mercury
1
8
0
0.13
L
1
3
0
0.33
W
7
0
11
12.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
57,030
86,600
Taken
63,290
49,581
Mitigated
42,723
32,108
Healing
25,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,659
119
0
490
12,094
3,202
0
4,062
7,796
64,996
0
L
Sobek
Crakk3r
Sobek
7,436
802
0
11,813
22,823
18,163
19
5,494
16,630
48,781
0
W
Cu Chulainn
DTFxBLUMPZ
Cu Chulainn
13,669
2,147
0
6,520
14,139
12,727
3,002
6,571
7,532
10,353
64,101
W
6,632
2,600
0
2,077
9,710
4,573
6,654
722
8,988
0
89,997
L
5,359
2,485
69
8,009
15,259
5,482
3,314
4,881
10,303
0
81,696
W
11,897
3,276
0
1,763
12,204
5,161
1,771
1,451
10,657
0
91,219
L
Mercury
Swole Juices
Mercury
4,824
1,291
0
4,646
17,468
7,176
0
3,794
13,522
0
60,820
L
4,904
1,665
0
7,081
18,956
15,558
0
8,640
10,022
369
27,482
W
15,522
1,927
4,012
7,558
11,937
5,524
1,985
3,439
8,384
105,518
0
W
9,310
927
753
2,888
15,300
14,738
0
1,566
13,625
44,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
61,395
521
Minions Killed
627
0
Camps Cleared
0
1,802,766
Distance Traveled
2,037,152
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,046
452
134
7
0
379,355
5
L
Sobek
8,983
449
88
4
0
380,255
3
W
Cu Chulainn
12,353
618
136
7
0
387,589
2
W
Ullr
11,947
597
143
7
0
371,646
9
L
Cupid
10,013
501
162
8
0
294,925
4
W
Loki
12,699
635
117
6
0
430,710
6
L
Mercury
8,494
425
92
5
0
400,009
4
L
Hercules
8,325
416
45
2
0
348,222
6
W
Ra
13,128
656
167
8
0
441,703
7
W
Cthulhu
11,268
563
64
3
0
405,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role