Player Matchup

Raijin
Raijin
Arel_Squid51
Raijin
Level 25
God Stats
2W - 2L
1,743 SR
Queue Stats
46W - 58L
1,479 Elo+
Solo
Nemesis
Nemesis
Itz_not_k4uanzin
Nemesis
Level 27
God Stats
2W - 4L
1,401 SR
Queue Stats
54W - 48L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
Miguel15832
Cu Chulainn
Level 6
God Stats
17W - 13L
1,500 SR
Queue Stats
161W - 149L
1,500 Elo+
Solo
Rama
Rama
juanlegendary534
Rama
Level 17
God Stats
1W - 7L
1,160 SR
Queue Stats
60W - 74L
1,251 Elo+
Solo
Thor
Thor
tnt-kaito7250
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,364 Elo+

VS

Team Averages
Level 25
1,424 SR
1,304 Elo+
Khepri
Khepri
KaneWolfBane
Khepri
Level 23
God Stats
9W - 9L
1,483 SR
Queue Stats
129W - 137L
1,399 Elo+
Solo
Hades
Hades
KillTheCore
Hades
Level 66
God Stats
4W - 1L
1,142 SR
Queue Stats
266W - 242L
1,318 Elo+
Party 1
Ah Puch
Ah Puch
Pluguglies6790
Ah Puch
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 13L
1,325 Elo+
Solo
Bellona
Bellona
Sasa_Bervi
Bellona
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 143L
1,199 Elo+
Party 1
Set
Set
Strafe4166
Set
Level 19
God Stats
1W - 1L
1,283 SR
Queue Stats
93W - 100L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
3 / 4 / 3
8,075
404
5,274
8,702
3,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 2
10,568
528
11,675
17,367
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Miguel15832
Cu Chulainn
13
5 / 6 / 1
8,909
445
11,029
15,322
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 8 / 0
9,941
497
11,911
17,981
6,777
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 10 / 4
7,114
356
2,332
12,526
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 2 / 10
9,476
474
5,890
12,377
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
20 / 1 / 5
12,093
605
17,703
11,230
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 6 / 6
9,045
452
7,177
9,077
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Sasa_Bervi
Bellona
15
4 / 3 / 8
9,318
466
5,588
13,192
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 4 / 7
9,649
482
9,528
13,188
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
16
Kills
31
31
Deaths
16
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
4
3
1.13
L
5
3
2
2
W
Khepri
0
2
10
2.5
W
20
1
5
22.5
L
Cu Chulainn
Miguel15832
Cu Chulainn
5
6
1
0.92
W
1
6
6
0.67
W
Bellona
Sasa_Bervi
Bellona
4
3
8
2.67
W
6
4
7
2.38
L
3
8
0
0.38
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
45,886
71,898
Taken
59,064
34,419
Mitigated
39,910
18,628
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,274
868
451
3,148
8,702
3,487
108
3,781
4,871
26,486
0
L
11,675
6,827
0
7,907
17,367
7,795
0
6,946
10,396
0
82,327
W
Khepri
5,890
304
0
3,114
12,377
12,306
122
181
12,196
49,535
0
W
17,703
609
687
1,986
11,230
6,207
1,268
2,220
8,899
53,101
0
L
Cu Chulainn
Miguel15832
Cu Chulainn
11,029
2,246
0
1,842
15,322
12,438
757
4,077
10,995
3,158
40,648
W
7,177
1,109
0
242
9,077
2,566
1,379
671
8,356
42,093
0
W
Bellona
Sasa_Bervi
Bellona
5,588
2,154
0
810
13,192
9,958
660
1,602
11,215
0
20,704
W
9,528
4,393
0
1,363
13,188
8,873
635
2,631
10,425
0
53,205
L
11,911
10,154
0
5,040
17,981
6,777
1,917
9,421
8,560
0
62,750
L
2,332
0
0
240
12,526
3,922
249
6,545
5,881
0
12,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
49,581
390
Minions Killed
346
0
Camps Cleared
0
1,714,985
Distance Traveled
1,885,587
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,075
404
48
2
0
229,050
3
L
Nemesis
10,568
528
137
7
0
430,653
2
W
Khepri
9,476
474
71
4
0
395,859
0
W
Hades
12,093
605
82
4
0
403,252
0
L
Cu Chulainn
8,909
445
71
4
0
339,223
0
W
Ah Puch
9,045
452
76
4
0
328,549
0
W
Bellona
9,318
466
35
2
0
416,388
2
W
Set
9,649
482
82
4
0
341,539
0
L
Rama
9,941
497
107
5
0
299,639
1
L
Thor
7,114
356
27
1
0
416,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role