Player Matchup

Xbalanque
Xbalanque
Nico0666
Xbalanque
Level 29
God Stats
10W - 9L
1,740 SR
Queue Stats
43W - 60L
1,431 Elo+
Solo
Danzaburou
Danzaburou
PeNaCovaxx
Danzaburou
Level 16
God Stats
9W - 5L
1,500 SR
Queue Stats
28W - 33L
1,399 Elo+
Party 3
Hercules
Hercules
Rallanb
Hercules
Level 21
God Stats
2W - 1L
1,767 SR
Queue Stats
83W - 69L
1,462 Elo+
Party 3
Chaac
Chaac
XANDEKU
Chaac
Level 36
God Stats
5W - 12L
1,370 SR
Queue Stats
262W - 342L
1,420 Elo+
Party 1
Ymir
Ymir
X_Sifz
Ymir
Level 18
God Stats
6W - 9L
1,284 SR
Queue Stats
85W - 118L
1,397 Elo+
Party 1
Team Averages
Level 24
1,532 SR
1,422 Elo+

VS

Team Averages
Level 10
1,393 SR
1,246 Elo+
Kukulkan
Kukulkan
LUKTONY7
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 2
Anhur
Anhur
PELEPAPAXOTA
Anhur
Level 5
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
WarZaca
Cthulhu
Level 27
God Stats
26W - 25L
1,529 SR
Queue Stats
509W - 532L
1,450 Elo+
Party 4
Yemoja
Yemoja
bissscoito
Yemoja
Level 7
God Stats
6W - 7L
1,469 SR
Queue Stats
349W - 389L
1,284 Elo+
Party 4
Fenrir
Fenrir
lraaq
Fenrir
Level 5
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nico0666
Xbalanque
20
6 / 2 / 10
12,951
563
18,764
14,442
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PeNaCovaxx
Danzaburou
16
3 / 5 / 10
10,830
471
9,821
11,985
4,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rallanb
Hercules
16
5 / 2 / 16
11,487
499
14,350
24,498
24,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
XANDEKU
Chaac
19
15 / 2 / 10
12,777
556
22,757
23,351
19,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
X_Sifz
Ymir
15
4 / 4 / 8
10,635
462
7,425
13,667
8,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LUKTONY7
Kukulkan
15
6 / 6 / 2
10,277
447
20,354
12,745
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 10 / 3
8,785
382
5,000
16,846
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WarZaca
Cthulhu
14
3 / 6 / 4
9,380
408
14,069
19,977
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
bissscoito
Yemoja
14
0 / 2 / 6
9,788
426
8,724
17,951
15,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
lraaq
Fenrir
14
3 / 11 / 5
9,533
414
9,715
21,535
10,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
33
Kills
15
15
Deaths
35
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LUKTONY7
Kukulkan
6
6
2
1.17
W
Xbalanque
Nico0666
Xbalanque
6
2
10
5.5
L
3
10
3
0.45
W
Danzaburou
PeNaCovaxx
Danzaburou
3
5
10
1.6
W
Hercules
Rallanb
Hercules
5
2
16
6.5
L
Cthulhu
WarZaca
Cthulhu
3
6
4
0.83
W
Chaac
XANDEKU
Chaac
15
2
10
10
W
Ymir
X_Sifz
Ymir
4
4
8
2
L
Yemoja
bissscoito
Yemoja
0
2
6
1.5
L
Fenrir
lraaq
Fenrir
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,117
Damage
57,862
87,943
Taken
89,054
63,647
Mitigated
51,226
32,672
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LUKTONY7
Kukulkan
20,354
2,069
0
0
12,745
6,234
586
371
12,374
57,097
0
W
Xbalanque
Nico0666
Xbalanque
18,764
9,971
1,737
7,325
14,442
6,407
5,599
8,069
6,223
0
100,812
L
5,000
2,463
0
1,743
16,846
5,805
480
2,335
14,511
0
23,045
W
Danzaburou
PeNaCovaxx
Danzaburou
9,821
4,686
0
1,682
11,985
4,892
1,595
5,405
6,530
0
54,601
W
Hercules
Rallanb
Hercules
14,350
4,325
0
9,767
24,498
24,166
393
9,885
14,499
0
40,414
L
Cthulhu
WarZaca
Cthulhu
14,069
710
1,323
2,101
19,977
13,687
0
1,314
18,663
40,487
0
W
Chaac
XANDEKU
Chaac
22,757
4,436
0
11,948
23,351
19,206
1,625
11,422
11,708
0
66,865
W
Ymir
X_Sifz
Ymir
7,425
733
0
213
13,667
8,976
947
7,531
5,836
34,856
0
L
Yemoja
bissscoito
Yemoja
8,724
1,115
2,192
3,510
17,951
15,311
87
811
17,140
30,405
0
L
Fenrir
lraaq
Fenrir
9,715
2,747
0
2,095
21,535
10,189
56
2,594
18,941
0
37,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,680
Gold Earned
47,763
405
Minions Killed
287
0
Camps Cleared
0
2,115,668
Distance Traveled
1,883,548
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,277
447
85
4
0
393,666
2
W
Xbalanque
12,951
563
168
7
0
396,175
1
L
Anhur
8,785
382
36
2
0
304,156
2
W
Danzaburou
10,830
471
72
3
0
355,378
0
W
Hercules
11,487
499
33
1
0
492,002
8
L
Cthulhu
9,380
408
56
2
0
380,657
1
W
Chaac
12,777
556
76
3
0
466,137
0
W
Ymir
10,635
462
56
2
0
405,976
0
L
Yemoja
9,788
426
40
2
0
393,555
0
L
Fenrir
9,533
414
70
3
0
411,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role