Player Matchup

Nemesis
Nemesis
DYBINA13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,444 Elo+
Solo
Anhur
Anhur
Freaath
Anhur
Level 7
God Stats
0W - 1L
1,739 SR
Queue Stats
10W - 10L
1,624 Elo+
Solo
Yemoja
Yemoja
Mojohmaniac
Yemoja
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 17L
1,535 Elo+
Solo
Nike
Nike
bigpppowell12
Nike
Level 21
God Stats
21W - 21L
1,523 SR
Queue Stats
31W - 35L
1,447 Elo+
Party 2
Poseidon
Poseidon
lilstrides
Poseidon
Level 28
God Stats
4W - 3L
1,911 SR
Queue Stats
165W - 177L
1,461 Elo+
Party 2
Team Averages
Level 13
1,635 SR
1,502 Elo+

VS

Team Averages
Level 28
1,622 SR
1,507 Elo+
Ganesha
Ganesha
Detlef77
Ganesha
Level 24
God Stats
2W - 1L
1,780 SR
Queue Stats
44W - 32L
1,504 Elo+
Party 3
Osiris
Osiris
GodofNothingLmao
Osiris
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
253W - 246L
1,601 Elo+
Solo
Aphrodite
Aphrodite
Thestralix
Aphrodite
Level 28
God Stats
54W - 50L
1,546 SR
Queue Stats
71W - 78L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Trig123
Danzaburou
Level 28
God Stats
2W - 1L
1,534 SR
Queue Stats
83W - 77L
1,513 Elo+
Party 3
Kali
Kali
Zrync
Kali
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DYBINA13
Nemesis
10
1 / 7 / 2
6,765
398
4,636
11,202
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Freaath
Anhur
12
3 / 7 / 2
7,547
444
11,203
14,523
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
11
1 / 2 / 4
7,608
448
6,098
13,202
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 0
9,282
546
6,331
10,884
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Poseidon
lilstrides
Poseidon
13
3 / 9 / 3
8,053
474
10,687
11,381
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Detlef77
Ganesha
13
1 / 4 / 9
8,515
501
8,436
14,783
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 2 / 1
11,338
667
11,229
14,553
10,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Thestralix
Aphrodite
16
2 / 1 / 4
9,504
559
1,557
7,480
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Trig123
Danzaburou
15
8 / 4 / 2
9,302
547
10,373
15,215
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
Zrync
Kali
16
9 / 0 / 5
10,320
607
10,415
15,436
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
28
30
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DYBINA13
Nemesis
1
7
2
0.29
W
Ganesha
Detlef77
Ganesha
1
4
9
1.38
L
Anhur
Freaath
Anhur
3
7
2
0.57
W
8
2
1
4.25
L
Yemoja
1
2
4
1.5
W
Aphrodite
Thestralix
Aphrodite
2
1
4
4
W
Danzaburou
Trig123
Danzaburou
8
4
2
2.25
W
Kali
Zrync
Kali
9
0
5
11.5
L
2
5
0
0.4
L
Poseidon
lilstrides
Poseidon
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
42,010
61,192
Taken
67,467
24,645
Mitigated
39,099
12,518
Healing
32,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DYBINA13
Nemesis
4,636
3,103
0
3,133
11,202
3,302
0
865
10,285
0
25,031
W
Ganesha
Detlef77
Ganesha
8,436
813
0
2,449
14,783
14,203
232
5,957
8,664
22,588
0
L
Anhur
Freaath
Anhur
11,203
5,965
0
4,657
14,523
3,199
518
4,041
10,482
0
34,867
W
11,229
4,578
0
9,927
14,553
10,007
1,864
695
13,804
35
73,443
L
Yemoja
6,098
1,583
849
1,598
13,202
7,015
308
3,694
9,498
22,489
0
W
Aphrodite
Thestralix
Aphrodite
1,557
615
1,171
4,995
7,480
2,708
1,411
1,101
6,293
58,515
0
W
Danzaburou
Trig123
Danzaburou
10,373
6,481
0
6,273
15,215
5,263
901
4,419
10,652
0
52,514
W
Kali
Zrync
Kali
10,415
6,244
0
7,661
15,436
6,918
309
4,031
11,269
0
50,309
L
6,331
1,769
0
880
10,884
8,144
146
0
10,884
0
65,453
L
Poseidon
lilstrides
Poseidon
10,687
1,774
0
1,401
11,381
2,985
0
1,251
10,050
48,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
48,979
318
Minions Killed
438
0
Camps Cleared
0
1,396,677
Distance Traveled
1,539,736
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,765
398
44
3
0
282,355
4
W
Ganesha
8,515
501
2
0
0
274,499
2
L
Anhur
7,547
444
59
3
0
258,371
0
W
Osiris
11,338
667
138
8
0
271,027
1
L
Yemoja
7,608
448
25
1
0
313,511
5
W
Aphrodite
9,504
559
117
7
0
321,201
10
W
Danzaburou
9,302
547
85
5
0
272,469
1
W
Kali
10,320
607
96
6
0
400,540
4
L
Nike
9,282
546
119
7
0
267,791
4
L
Poseidon
8,053
474
71
4
0
274,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role