Player Matchup

Kukulkan
Kukulkan
Dragonzaru
Kukulkan
Level 10
God Stats
42W - 35L
1,550 SR
Queue Stats
76W - 88L
1,461 Elo+
Party 1
Ymir
Ymir
Dragonzru
Ymir
Level 14
God Stats
1W - 3L
1,737 SR
Queue Stats
49W - 57L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
MrLobo666
Jing Wei
Level 133
God Stats
4W - 3L
1,484 SR
Queue Stats
34W - 38L
1,466 Elo+
Party 1
Chaac
Chaac
Nickellan
Chaac
Level 24
God Stats
8W - 12L
1,078 SR
Queue Stats
188W - 163L
1,529 Elo+
Solo
Hun Batz
Hun Batz
Ronnycg
Hun Batz
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 73L
1,505 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,483 Elo+

VS

Team Averages
Level 35
1,556 SR
1,353 Elo+
Artio
Artio
AnthoLplubo-IA
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,105 Elo+
Party 3
Thor
Thor
Krely1708
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Myrage104
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 3
Bakasura
Bakasura
Seregar110
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
wasaap3
Cthulhu
Level 12
God Stats
4W - 5L
1,782 SR
Queue Stats
102W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragonzaru
Kukulkan
18
3 / 1 / 25
10,658
1,066
15,215
7,433
2,933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
19
5 / 1 / 25
11,149
1,115
9,872
8,612
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MrLobo666
Jing Wei
18
10 / 1 / 23
11,569
1,157
24,413
9,602
3,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Nickellan
Chaac
18
10 / 0 / 27
12,029
1,203
15,177
9,196
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Ronnycg
Hun Batz
18
19 / 3 / 15
12,834
1,283
22,587
10,406
4,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,593
959
11,753
21,013
9,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
2 / 6 / 3
9,467
947
5,340
12,495
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Myrage104
Kukulkan
14
2 / 15 / 1
9,209
921
7,489
17,947
12,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Seregar110
Bakasura
14
0 / 10 / 1
8,658
866
4,397
19,174
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
wasaap3
Cthulhu
16
1 / 8 / 4
9,952
995
12,476
23,224
22,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
18
47
Kills
6
6
Deaths
47
115
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Kukulkan
Dragonzaru
Kukulkan
3
1
25
15.5
W
Ymir
5
1
25
17.5
L
Thor
2
6
3
0.58
W
Jing Wei
MrLobo666
Jing Wei
10
1
23
21.5
L
Kukulkan
Myrage104
Kukulkan
2
15
1
0.17
W
Chaac
Nickellan
Chaac
10
0
27
23.5
W
Hun Batz
Ronnycg
Hun Batz
19
3
15
8.83
L
Bakasura
Seregar110
Bakasura
0
10
1
0.05
L
Cthulhu
wasaap3
Cthulhu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,264
Damage
41,455
45,249
Taken
93,853
27,661
Mitigated
57,964
8,584
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,753
2,148
177
1,781
21,013
9,725
0
5,852
15,086
27,711
0
W
Kukulkan
Dragonzaru
Kukulkan
15,215
2,938
907
942
7,433
2,933
0
5,473
1,870
28,372
0
W
Ymir
9,872
1,483
868
818
8,612
6,772
0
6,515
1,942
20,635
0
L
Thor
5,340
1,073
0
199
12,495
4,980
0
2,226
10,194
0
10,684
W
Jing Wei
MrLobo666
Jing Wei
24,413
18,829
0
1,908
9,602
3,691
0
6,529
2,878
0
41,033
L
Kukulkan
Myrage104
Kukulkan
7,489
1,438
0
0
17,947
12,754
0
4,242
13,555
22,634
0
W
Chaac
Nickellan
Chaac
15,177
2,640
0
3,141
9,196
10,204
0
5,619
3,271
330
31,092
W
Hun Batz
Ronnycg
Hun Batz
22,587
9,457
0
0
10,406
4,061
0
6,965
3,291
0
36,940
L
Bakasura
Seregar110
Bakasura
4,397
3,049
0
1,447
19,174
8,327
0
4,964
13,960
0
6,505
L
Cthulhu
wasaap3
Cthulhu
12,476
1,641
709
535
23,224
22,178
0
8,133
14,938
31,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,239
Gold Earned
46,879
171
Minions Killed
130
9
Camps Cleared
4
902,846
Distance Traveled
818,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,593
959
48
5
0
157,509
0
W
Kukulkan
10,658
1,066
36
4
0
164,759
0
W
Ymir
11,149
1,115
25
3
1
164,376
0
L
Thor
9,467
947
13
1
1
178,354
0
W
Jing Wei
11,569
1,157
43
4
2
169,661
0
L
Kukulkan
9,209
921
21
2
0
114,802
0
W
Chaac
12,029
1,203
43
4
0
221,268
0
W
Hun Batz
12,834
1,283
24
2
6
182,782
0
L
Bakasura
8,658
866
17
2
3
184,396
0
L
Cthulhu
9,952
995
31
3
0
183,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role