Player Matchup

Hercules
Hercules
ImJustAidann
Hercules
Level 26
God Stats
17W - 18L
1,563 SR
Queue Stats
102W - 108L
1,479 Elo+
Solo
Heimdallr
Heimdallr
LucDueceUno
Heimdallr
Level 13
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 4L
1,798 Elo+
Solo
Hun Batz
Hun Batz
XDonyellX
Hun Batz
Level 19
God Stats
1W - 2L
1,275 SR
Queue Stats
93W - 87L
1,633 Elo+
Solo
Ymir
Ymir
Yuliy-Jirov-san
Ymir
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
13W - 16L
1,558 Elo+
Solo
Kukulkan
Kukulkan
ahmedji2o12
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,582 Elo+

VS

Team Averages
Level 17
1,439 SR
1,583 Elo+
Hel
Hel
Animemercy6908
Hel
Level 29
God Stats
3W - 4L
1,231 SR
Queue Stats
64W - 74L
1,566 Elo+
Solo
Chang'e
Chang'e
Le Jojo9625
Chang'e
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,635 Elo+
Solo
Merlin
Merlin
ReturnofDavicus
Merlin
Level 16
God Stats
24W - 27L
1,462 SR
Queue Stats
103W - 109L
1,521 Elo+
Solo
Anhur
Anhur
SxlarBreeze
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,482 Elo+
Solo
Fenrir
Fenrir
Xx_Dorito_Mx
Fenrir
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImJustAidann
Hercules
8
2 / 3 / 0
5,024
502
1,871
6,521
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LucDueceUno
Heimdallr
1
0 / 0 / 0
3,417
342
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
XDonyellX
Hun Batz
9
0 / 3 / 0
4,954
495
2,634
8,042
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
0 / 5 / 0
4,781
478
1,496
8,926
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
ahmedji2o12
Kukulkan
6
0 / 8 / 0
4,004
400
1,408
5,637
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
5,623
562
1,962
2,423
562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Le Jojo9625
Chang'e
11
4 / 0 / 5
6,594
659
5,199
3,621
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 3
5,726
573
3,136
3,361
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
7 / 0 / 0
6,662
666
5,107
5,442
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
7 / 0 / 2
6,620
662
5,093
4,592
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
19
19
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Hercules
ImJustAidann
Hercules
2
3
0
0.67
W
Chang'e
Le Jojo9625
Chang'e
4
0
5
6.5
L
Heimdallr
LucDueceUno
Heimdallr
0
0
0
0
W
1
2
3
1.25
W
7
0
0
7
L
Hun Batz
XDonyellX
Hun Batz
0
3
0
0
W
Fenrir
7
0
2
8
L
0
5
0
0
L
Kukulkan
ahmedji2o12
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,409
Damage
20,497
29,126
Taken
19,439
10,472
Mitigated
5,741
4,682
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,962
651
1,353
1,371
2,423
562
1,276
638
1,785
15,848
0
L
Hercules
ImJustAidann
Hercules
1,871
520
99
1,566
6,521
3,224
534
3,109
3,412
0
14,466
W
Chang'e
Le Jojo9625
Chang'e
5,199
572
448
2,689
3,621
1,099
689
659
2,962
34,456
0
L
Heimdallr
LucDueceUno
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
3,136
0
0
86
3,361
924
0
194
3,017
24,791
0
W
5,107
2,914
0
3,053
5,442
1,688
1,250
1,306
4,136
0
35,385
L
Hun Batz
XDonyellX
Hun Batz
2,634
748
0
1,829
8,042
2,768
0
1,865
6,177
0
22,607
W
Fenrir
5,093
1,365
0
1,944
4,592
1,468
364
107
4,435
0
31,439
L
1,496
313
0
1,188
8,926
2,766
0
1,743
7,183
17,171
0
L
Kukulkan
ahmedji2o12
Kukulkan
1,408
583
0
0
5,637
1,714
0
3,580
2,057
5,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,180
Gold Earned
31,225
125
Minions Killed
261
0
Camps Cleared
0
743,683
Distance Traveled
910,785
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,623
562
29
3
0
188,038
0
L
Hercules
5,024
502
36
4
0
172,669
0
W
Chang'e
6,594
659
66
7
0
182,106
1
L
Heimdallr
3,417
342
0
0
0
1,830
0
W
Merlin
5,726
573
51
5
0
164,978
1
W
Anhur
6,662
666
55
6
0
163,989
1
L
Hun Batz
4,954
495
53
5
0
211,341
0
W
Fenrir
6,620
662
60
6
0
211,674
0
L
Ymir
4,781
478
32
3
0
168,274
1
L
Kukulkan
4,004
400
4
0
0
189,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role