Player Matchup

Ravana
Ravana
GPRF21
Ravana
Level 28
God Stats
7W - 7L
2,011 SR
Queue Stats
144W - 163L
1,524 Elo+
Party 1
King Arthur
King Arthur
Pandita-Max
King Arthur
Level 29
God Stats
22W - 44L
1,596 SR
Queue Stats
570W - 557L
1,558 Elo+
Party 1
Izanami
Izanami
Rsz-Maxi7
Izanami
Level 18
God Stats
27W - 32L
1,663 SR
Queue Stats
378W - 415L
1,486 Elo+
Party 1
Ymir
Ymir
ZeX_ROGU
Ymir
Level 31
God Stats
3W - 3L
1,955 SR
Queue Stats
77W - 58L
1,642 Elo+
Party 1
Sol
Sol
pr_indiosolari98
Sol
Level 31
God Stats
56W - 68L
1,485 SR
Queue Stats
89W - 110L
1,473 Elo+
Party 1
Team Averages
Level 27
1,742 SR
1,536 Elo+

VS

Team Averages
Level 21
1,684 SR
1,735 Elo+
King Arthur
King Arthur
ArturoPendragon1
King Arthur
Level 6
God Stats
32W - 11L
2,016 SR
Queue Stats
59W - 23L
1,852 Elo+
Solo
Ra
Ra
BilauDuro
Ra
Level 17
God Stats
9W - 2L
1,954 SR
Queue Stats
18W - 4L
1,881 Elo+
Solo
Ares
Ares
JogadorLVL1
Ares
Level 22
God Stats
1W - 1L
1,277 SR
Queue Stats
82W - 52L
1,555 Elo+
Solo
Izanami
Izanami
WeestyBR
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 42L
1,800 Elo+
Solo
Ao Kuang
Ao Kuang
druidaoftime
Ao Kuang
Level 29
God Stats
6W - 0L
1,673 SR
Queue Stats
55W - 56L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GPRF21
Ravana
10
2 / 10 / 0
6,892
383
4,811
13,625
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Pandita-Max
King Arthur
12
1 / 8 / 0
7,302
406
3,743
21,259
11,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rsz-Maxi7
Izanami
12
0 / 10 / 1
7,122
396
4,159
15,937
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 5 / 1
7,185
399
7,564
18,985
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 1
7,435
413
7,175
14,335
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArturoPendragon1
King Arthur
18
8 / 1 / 8
12,151
675
19,512
18,833
17,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 1 / 5
13,178
732
19,451
13,098
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 12
9,849
547
8,573
14,790
15,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
WeestyBR
Izanami
19
10 / 0 / 3
12,304
684
19,701
15,623
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
druidaoftime
Ao Kuang
15
7 / 0 / 2
10,703
595
3,793
15,078
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
3
Kills
41
41
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArturoPendragon1
King Arthur
8
1
8
12
W
13
1
5
15.5
L
Ravana
GPRF21
Ravana
2
10
0
0.2
W
3
1
12
9
L
King Arthur
Pandita-Max
King Arthur
1
8
0
0.13
L
Izanami
Rsz-Maxi7
Izanami
0
10
1
0.05
W
Izanami
WeestyBR
Izanami
10
0
3
11.5
L
Ymir
0
5
1
0.1
W
Ao Kuang
druidaoftime
Ao Kuang
7
0
2
8
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
71,030
84,141
Taken
77,422
34,804
Mitigated
52,367
17,847
Healing
39,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArturoPendragon1
King Arthur
19,512
2,267
0
7,848
18,833
17,521
576
2,175
16,644
0
78,889
W
19,451
2,838
2,786
7,455
13,098
6,979
3,499
4,940
7,882
105,481
0
L
Ravana
GPRF21
Ravana
4,811
1,280
159
1,260
13,625
4,898
468
5,935
7,568
0
24,560
W
8,573
981
887
2,754
14,790
15,522
608
4,042
10,712
19,946
0
L
King Arthur
Pandita-Max
King Arthur
3,743
597
0
4,346
21,259
11,380
0
4,972
15,736
0
33,049
L
Izanami
Rsz-Maxi7
Izanami
4,159
2,627
636
3,022
15,937
3,937
0
6,908
8,875
0
48,852
W
Izanami
WeestyBR
Izanami
19,701
13,516
0
8,944
15,623
6,625
9,709
4,722
10,855
0
137,007
L
Ymir
7,564
1,285
393
4,033
18,985
9,990
0
6,110
12,826
33,625
0
W
Ao Kuang
druidaoftime
Ao Kuang
3,793
1,017
0
8,907
15,078
5,720
809
681
14,377
57,903
0
L
7,175
1,625
0
3,998
14,335
4,599
552
7,302
6,659
42,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
58,185
351
Minions Killed
638
0
Camps Cleared
0
1,414,600
Distance Traveled
1,742,215
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,151
675
138
8
0
366,401
2
W
Ra
13,178
732
192
11
0
375,674
5
L
Ravana
6,892
383
43
2
0
310,691
0
W
Ares
9,849
547
16
1
0
317,078
4
L
King Arthur
7,302
406
72
4
0
325,819
4
L
Izanami
7,122
396
99
6
0
261,766
1
W
Izanami
12,304
684
210
12
0
314,956
4
L
Ymir
7,185
399
43
2
0
302,861
5
W
Ao Kuang
10,703
595
82
5
0
368,106
3
L
Sol
7,435
413
94
5
0
213,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role