Player Matchup

Ra
Ra
Ailobomal
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Anhur
Anhur
SAMSA666
Anhur
Level 5
God Stats
2W - 3L
1,701 SR
Queue Stats
16W - 26L
1,023 Elo+
Solo
Camazotz
Camazotz
Theseamandemon
Camazotz
Level 8
God Stats
4W - 5L
1,614 SR
Queue Stats
49W - 47L
1,305 Elo+
Solo
Cthulhu
Cthulhu
ZugZug69
Cthulhu
Level 4
God Stats
6W - 10L
1,237 SR
Queue Stats
6W - 11L
1,291 Elo+
Solo
Nike
Nike
lXlGrimlXl
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
535W - 586L
1,518 Elo+
Solo
Team Averages
Level 9
1,510 SR
1,303 Elo+

VS

Team Averages
Level 25
1,572 SR
1,395 Elo+
Cthulhu
Cthulhu
AlkoholiczAnon
Cthulhu
Level 29
God Stats
2W - 0L
1,800 SR
Queue Stats
24W - 33L
1,523 Elo+
Solo
Bacchus
Bacchus
FamilyGuyLvr
Bacchus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,194 Elo+
Solo
Ah Puch
Ah Puch
Slugwatch
Ah Puch
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
161W - 201L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
iZairox
Ao Kuang
Level 22
God Stats
1W - 0L
1,716 SR
Queue Stats
64W - 45L
1,551 Elo+
Solo
Neith
Neith
sleeperawakened
Neith
Level 19
God Stats
3W - 2L
1,342 SR
Queue Stats
18W - 21L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,518
793
6,442
7,945
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SAMSA666
Anhur
15
0 / 11 / 1
9,462
789
4,534
18,766
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
16
4 / 13 / 1
10,916
910
15,204
31,343
11,884
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZugZug69
Cthulhu
16
1 / 8 / 1
10,253
854
12,623
31,411
21,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 3
10,020
835
7,394
16,735
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 24
11,346
946
17,875
16,304
19,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
FamilyGuyLvr
Bacchus
18
2 / 1 / 23
11,204
934
9,515
11,421
13,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Slugwatch
Ah Puch
20
10 / 0 / 22
13,629
1,136
30,069
9,441
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
iZairox
Ao Kuang
20
17 / 1 / 16
14,115
1,176
31,626
15,503
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 1 / 15
12,224
1,019
10,661
6,651
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
139
5
Kills
39
39
Deaths
5
8
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
2
2
24
7
W
Bacchus
FamilyGuyLvr
Bacchus
2
1
23
13.5
L
Anhur
SAMSA666
Anhur
0
11
1
0.05
W
Ah Puch
Slugwatch
Ah Puch
10
0
22
21
L
Camazotz
4
13
1
0.35
L
Cthulhu
ZugZug69
Cthulhu
1
8
1
0.19
W
Ao Kuang
iZairox
Ao Kuang
17
1
16
25
L
0
4
3
0.38
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,197
Damage
99,746
106,200
Taken
59,320
55,930
Mitigated
48,247
7,765
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,442
1,283
84
0
7,945
3,064
0
7,294
576
16,096
0
W
17,875
1,502
869
654
16,304
19,818
0
5,618
10,411
29,404
0
W
Bacchus
FamilyGuyLvr
Bacchus
9,515
2,351
0
996
11,421
13,252
0
4,919
6,179
22,527
0
L
Anhur
SAMSA666
Anhur
4,534
2,230
0
1,430
18,766
7,029
0
16,730
1,911
0
13,190
W
Ah Puch
Slugwatch
Ah Puch
30,069
6,231
0
6,572
9,441
4,480
0
4,509
4,757
53,934
0
L
Camazotz
15,204
4,971
0
3,032
31,343
11,884
0
23,776
7,292
0
22,638
L
Cthulhu
ZugZug69
Cthulhu
12,623
1,756
304
2,681
31,411
21,801
0
27,039
4,262
35,105
0
W
Ao Kuang
iZairox
Ao Kuang
31,626
12,076
0
8,310
15,503
7,110
0
2,299
11,195
55,547
0
L
7,394
2,265
0
234
16,735
12,152
0
13,411
3,074
72
18,335
W
10,661
5,567
0
1,517
6,651
3,587
0
1,077
5,474
0
21,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
62,518
175
Minions Killed
188
0
Camps Cleared
13
974,289
Distance Traveled
1,137,049
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,518
793
32
3
0
166,256
0
W
Cthulhu
11,346
946
29
2
1
241,530
0
W
Bacchus
11,204
934
33
3
1
235,237
1
L
Anhur
9,462
789
33
3
0
160,927
1
W
Ah Puch
13,629
1,136
41
3
1
228,157
1
L
Camazotz
10,916
910
18
2
0
219,761
1
L
Cthulhu
10,253
854
66
6
0
203,518
0
W
Ao Kuang
14,115
1,176
48
4
8
225,756
0
L
Nike
10,020
835
26
2
0
223,827
0
W
Neith
12,224
1,019
37
3
2
206,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role