Player Matchup

Cthulhu
Cthulhu
EllatheVVitch
Cthulhu
Level 117
God Stats
1W - 0L
1,656 SR
Queue Stats
15W - 6L
1,817 Elo+
Party 1
Fenrir
Fenrir
NOCRY-Aizentank
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Persephone
Persephone
Natt_st
Persephone
Level 59
God Stats
14W - 12L
1,436 SR
Queue Stats
118W - 86L
1,525 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,614 Elo+

VS

Team Averages
Level 11
1,524 SR
1,420 Elo+
Ne Zha
Ne Zha
Tyr500
Ne Zha
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Solo
Athena
Athena
brave-servant7
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
iE west
Baron Samedi
Level 21
God Stats
23W - 13L
1,571 SR
Queue Stats
71W - 90L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 2 / 8
11,119
654
8,350
14,998
13,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 4
10,519
619
6,538
15,162
5,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Natt_st
Persephone
16
8 / 5 / 2
12,301
724
15,190
11,343
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tyr500
Ne Zha
15
5 / 4 / 6
10,914
642
11,780
17,218
7,061
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 5
9,193
541
363
8,649
4,762
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
iE west
Baron Samedi
15
8 / 4 / 4
11,681
687
13,804
15,649
9,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
13
13
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
8
3
W
1
6
4
0.5
W
Persephone
Natt_st
Persephone
8
5
2
1.8
L
Ne Zha
Tyr500
Ne Zha
5
4
6
2
L
0
3
5
0.83
L
Baron Samedi
iE west
Baron Samedi
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
25,947
41,503
Taken
41,516
23,316
Mitigated
20,823
7,159
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,350
605
0
2,355
14,998
13,018
175
5,759
9,239
30,283
0
W
6,538
1,262
0
1,683
15,162
5,951
573
4,512
10,460
0
20,561
W
Persephone
Natt_st
Persephone
15,190
785
0
3,121
11,343
4,347
1,263
3,908
7,430
51,201
0
L
Ne Zha
Tyr500
Ne Zha
11,780
2,844
528
5,736
17,218
7,061
0
8,965
8,253
0
43,306
L
363
363
0
0
8,649
4,762
0
4,342
4,307
14,084
0
L
Baron Samedi
iE west
Baron Samedi
13,804
1,071
696
4,075
15,649
9,000
0
10,353
5,296
42,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
31,788
147
Minions Killed
121
0
Camps Cleared
0
912,353
Distance Traveled
731,884
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,119
654
53
3
0
295,516
1
W
Fenrir
10,519
619
33
2
0
325,548
0
W
Persephone
12,301
724
61
4
0
291,289
0
L
Ne Zha
10,914
642
50
3
0
283,700
0
L
Athena
9,193
541
16
1
0
162,376
0
L
Baron Samedi
11,681
687
55
3
0
285,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role