Player Matchup

Ares
Ares
DimyCookie
Ares
Level 18
God Stats
1W - 2L
1,418 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 2
Medusa
Medusa
LordZennzo
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Yoshakos
Kuzenbo
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
deadshotman
Izanami
Level 6
God Stats
2W - 7L
1,146 SR
Queue Stats
3W - 14L
1,083 Elo+
Solo
Ne Zha
Ne Zha
sahas52
Ne Zha
Level 27
God Stats
6W - 6L
1,401 SR
Queue Stats
108W - 112L
1,352 Elo+
Solo
Team Averages
Level 12
1,393 SR
1,333 Elo+

VS

Team Averages
Level 21
1,457 SR
1,479 Elo+
Cupid
Cupid
BurlyMight
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,598 Elo+
Party 1
Zeus
Zeus
Gibbyy42
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 1
Cabrakan
Cabrakan
NoLess
Cabrakan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 1
Yemoja
Yemoja
andreas9993
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
laloutre13
Nu Wa
Level 26
God Stats
2W - 2L
1,285 SR
Queue Stats
42W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 5
8,676
964
5,357
23,843
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LordZennzo
Medusa
15
0 / 11 / 6
8,903
989
17,272
19,112
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Yoshakos
Kuzenbo
14
0 / 11 / 7
8,852
984
9,238
25,462
29,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
deadshotman
Izanami
12
1 / 7 / 1
7,674
853
3,932
9,759
3,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
sahas52
Ne Zha
14
7 / 9 / 1
10,257
1,140
12,583
17,013
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
15 / 0 / 30
11,970
1,330
32,145
12,565
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
10 / 2 / 30
10,910
1,212
16,744
8,445
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
NoLess
Cabrakan
17
11 / 2 / 28
11,083
1,231
13,613
13,554
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
18
8 / 0 / 34
11,621
1,291
12,137
11,660
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
5 / 5 / 26
9,395
1,044
12,047
6,719
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
197
9
Kills
49
50
Deaths
9
20
Assists
148
Player
Kills
Deaths
Assists
KDA
W
Cupid
15
0
30
30
L
1
12
5
0.29
W
Zeus
10
2
30
12.5
L
Medusa
LordZennzo
Medusa
0
11
6
0.27
W
Cabrakan
NoLess
Cabrakan
11
2
28
12.5
L
Kuzenbo
Yoshakos
Kuzenbo
0
11
7
0.32
W
Yemoja
8
0
34
25
L
Izanami
deadshotman
Izanami
1
7
1
0.21
W
Nu Wa
5
5
26
3.6
L
Ne Zha
sahas52
Ne Zha
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,382
Damage
86,686
95,189
Taken
52,943
67,958
Mitigated
42,719
5,705
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
32,145
18,123
1,107
7,408
12,565
6,100
0
3,639
8,926
0
50,701
L
5,357
900
0
483
23,843
20,311
0
11,344
12,499
14,792
0
W
Zeus
16,744
6,729
0
2,438
8,445
3,665
0
1,565
6,880
32,238
0
L
Medusa
LordZennzo
Medusa
17,272
8,141
0
3,456
19,112
7,160
0
11,441
7,671
0
42,215
W
Cabrakan
NoLess
Cabrakan
13,613
1,570
0
1,247
13,554
16,850
0
2,853
10,701
23,016
0
L
Kuzenbo
Yoshakos
Kuzenbo
9,238
3,525
0
490
25,462
29,488
0
16,812
8,650
18,926
0
W
Yemoja
12,137
3,831
3,015
1,422
11,660
13,184
0
4,723
6,937
22,150
0
L
Izanami
deadshotman
Izanami
3,932
2,359
0
397
9,759
3,194
0
5,293
4,466
0
9,307
W
Nu Wa
12,047
4,517
0
0
6,719
2,920
0
1,815
4,904
16,903
0
L
Ne Zha
sahas52
Ne Zha
12,583
3,145
0
879
17,013
7,805
0
9,651
7,362
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
54,979
100
Minions Killed
148
3
Camps Cleared
3
630,475
Distance Traveled
664,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,970
1,330
54
6
0
153,816
0
L
Ares
8,676
964
8
1
1
118,753
0
W
Zeus
10,910
1,212
46
5
1
110,498
0
L
Medusa
8,903
989
48
5
0
116,692
1
W
Cabrakan
11,083
1,231
22
2
1
148,662
0
L
Kuzenbo
8,852
984
19
2
2
145,023
0
W
Yemoja
11,621
1,291
18
2
0
161,682
0
L
Izanami
7,674
853
15
2
0
79,455
0
W
Nu Wa
9,395
1,044
8
1
1
90,131
0
L
Ne Zha
10,257
1,140
10
1
0
170,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role