Player Matchup

Danzaburou
Danzaburou
BigNosedBanditYT
Danzaburou
Level 28
God Stats
52W - 35L
1,556 SR
Queue Stats
224W - 201L
1,429 Elo+
Party 2
Ganesha
Ganesha
TheReal_Dungai
Ganesha
Level 46
God Stats
10W - 2L
1,668 SR
Queue Stats
53W - 26L
1,597 Elo+
Party 2
Zeus
Zeus
Tsterg22
Zeus
Level 86
God Stats
85W - 81L
1,503 SR
Queue Stats
1,153W - 1,193L
1,470 Elo+
Party 2
Team Averages
Level 53
1,576 SR
1,499 Elo+

VS

Team Averages
Level 39
1,522 SR
1,383 Elo+
Khepri
Khepri
MYTHOS Vidar
Khepri
Level 89
God Stats
5W - 4L
1,567 SR
Queue Stats
312W - 331L
1,503 Elo+
Party 1
Izanami
Izanami
Prada_SMM
Izanami
Level 23
God Stats
8W - 6L
1,650 SR
Queue Stats
101W - 97L
1,371 Elo+
Party 1
Ra
Ra
gnomegrowne_420
Ra
Level 6
God Stats
3W - 11L
1,348 SR
Queue Stats
82W - 120L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigNosedBanditYT
Danzaburou
12
8 / 1 / 11
8,345
927
6,577
5,274
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 16
7,526
836
4,435
6,243
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
11
11 / 2 / 6
8,332
926
16,640
5,403
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 7 / 1
6,769
752
2,483
14,614
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Prada_SMM
Izanami
7
0 / 6 / 1
5,620
624
3,017
9,725
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 7 / 0
6,402
711
3,693
6,650
2,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
4
5
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigNosedBanditYT
Danzaburou
8
1
11
13.5
L
Khepri
1
7
1
0.21
L
Izanami
Prada_SMM
Izanami
0
6
1
0.08
W
1
2
16
4.5
W
Zeus
11
2
6
7
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
9,193
16,920
Taken
30,989
7,991
Mitigated
16,405
5,801
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigNosedBanditYT
Danzaburou
6,577
2,857
0
2,475
5,274
1,931
1,217
1,855
3,419
0
22,102
L
Khepri
2,483
173
154
960
14,614
11,532
0
8,634
5,512
10,703
0
L
Izanami
Prada_SMM
Izanami
3,017
2,275
0
1,211
9,725
2,628
0
5,930
3,489
0
13,329
W
4,435
373
0
2,407
6,243
4,387
0
2,424
3,819
14,171
0
W
Zeus
16,640
1,291
0
919
5,403
1,673
866
1,941
3,462
35,161
0
L
3,693
278
327
254
6,650
2,245
0
5,499
885
10,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
18,791
93
Minions Killed
47
0
Camps Cleared
0
471,742
Distance Traveled
393,130
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,345
927
49
5
0
169,039
0
L
Khepri
6,769
752
10
1
0
137,293
1
L
Izanami
5,620
624
27
3
0
128,267
0
W
Ganesha
7,526
836
1
0
0
146,861
0
W
Zeus
8,332
926
43
5
0
155,842
1
L
Ra
6,402
711
10
1
0
127,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role