Player Matchup

Cerberus
Cerberus
BlurImage
Cerberus
Level 7
God Stats
5W - 2L
1,479 SR
Queue Stats
19W - 16L
1,480 Elo+
Solo
Zeus
Zeus
Drakuking
Zeus
Level 18
God Stats
3W - 1L
1,644 SR
Queue Stats
91W - 45L
1,687 Elo+
Solo
Heimdallr
Heimdallr
JakeTheGrub
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Nic0la0G
Nu Wa
Level 7
God Stats
5W - 4L
1,446 SR
Queue Stats
5W - 7L
1,665 Elo+
Party 1
Artemis
Artemis
RegretOpposingMe
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,394 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,578 Elo+

VS

Team Averages
Level 21
1,493 SR
1,539 Elo+
Guan Yu
Guan Yu
RedDawnKnight
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 116L
1,577 Elo+
Solo
Neith
Neith
Sammysam99
Neith
Level 26
God Stats
38W - 33L
1,529 SR
Queue Stats
213W - 219L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Sauceincreed
Nu Wa
Level 25
God Stats
41W - 30L
1,665 SR
Queue Stats
154W - 141L
1,618 Elo+
Solo
Kukulkan
Kukulkan
Sekirei08
Kukulkan
Level 29
God Stats
9W - 14L
1,271 SR
Queue Stats
76W - 99L
1,473 Elo+
Solo
Thor
Thor
xNeviaZz
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlurImage
Cerberus
15
1 / 9 / 1
10,182
926
7,237
20,923
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
16
2 / 1 / 1
9,962
906
15,146
7,607
2,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JakeTheGrub
Heimdallr
15
0 / 7 / 3
9,271
843
9,356
12,533
3,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Nic0la0G
Nu Wa
15
0 / 4 / 2
8,993
818
7,141
6,800
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 2
8,918
811
9,771
9,883
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

128

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
9 / 0 / 8
11,279
1,025
15,498
14,205
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
17
4 / 2 / 11
10,290
935
9,451
12,453
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

18
5 / 0 / 17
11,312
1,028
15,537
8,741
3,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Sekirei08
Kukulkan
17
3 / 0 / 11
10,975
998
7,491
5,465
1,975
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
4 / 1 / 10
9,825
893
6,472
9,614
6,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
3
Kills
25
25
Deaths
3
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlurImage
Cerberus
1
9
1
0.17
L
Zeus
2
1
1
2.5
L
Heimdallr
JakeTheGrub
Heimdallr
0
7
3
0.21
L
Nu Wa
Nic0la0G
Nu Wa
0
4
2
0.25
W
Guan Yu
9
0
8
13
L
0
4
2
0.25
W
Neith
4
2
11
4.75
W
5
0
17
13.5
W
Kukulkan
Sekirei08
Kukulkan
3
0
11
8.5
W
Thor
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
54,449
57,746
Taken
50,478
26,576
Mitigated
33,674
6,718
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlurImage
Cerberus
7,237
219
0
2,580
20,923
15,803
0
10,350
10,298
28,890
0
L
Zeus
15,146
640
0
1,740
7,607
2,793
0
3,340
4,192
46,808
0
L
Heimdallr
JakeTheGrub
Heimdallr
9,356
4,542
0
0
12,533
3,456
0
4,846
7,562
0
35,823
L
Nu Wa
Nic0la0G
Nu Wa
7,141
1,389
243
608
6,800
1,833
0
2,310
4,440
22,764
0
W
Guan Yu
15,498
1,471
1,106
3,298
14,205
17,310
0
5,265
8,940
0
23,444
L
9,771
4,207
0
1,547
9,883
2,691
0
2,182
7,576
0
22,736
W
Neith
9,451
3,937
0
3,718
12,453
4,802
0
7,845
4,608
0
23,141
W
15,537
3,704
342
1,452
8,741
3,401
0
6,327
2,414
34,883
0
W
Kukulkan
Sekirei08
Kukulkan
7,491
57
0
0
5,465
1,975
0
3,631
1,834
63,800
0
W
Thor
6,472
828
0
0
9,614
6,186
0
6,456
3,158
0
8,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
53,681
228
Minions Killed
234
4
Camps Cleared
8
884,781
Distance Traveled
1,053,205
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,182
926
39
4
1
195,005
1
L
Zeus
9,962
906
76
7
0
186,405
0
L
Heimdallr
9,271
843
58
5
2
186,485
0
L
Nu Wa
8,993
818
36
3
1
149,674
0
W
Guan Yu
11,279
1,025
15
1
2
272,035
2
L
Artemis
8,918
811
19
2
0
167,212
0
W
Neith
10,290
935
35
3
2
160,696
0
W
Nu Wa
11,312
1,028
47
4
1
202,939
1
W
Kukulkan
10,975
998
136
12
3
227,503
2
W
Thor
9,825
893
1
0
0
190,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role