Player Matchup

Artemis
Artemis
Agaluc88
Artemis
Level 24
God Stats
12W - 10L
1,355 SR
Queue Stats
70W - 92L
1,371 Elo+
Party 2
Ao Kuang
Ao Kuang
Comanmeelnep3
Ao Kuang
Level 8
God Stats
10W - 6L
1,428 SR
Queue Stats
18W - 14L
1,460 Elo+
Party 2
Sol
Sol
Martinucho10
Sol
Level 26
God Stats
23W - 24L
1,279 SR
Queue Stats
330W - 310L
1,384 Elo+
Party 2
Bellona
Bellona
piping_mosaic2
Bellona
Level 14
God Stats
20W - 13L
1,398 SR
Queue Stats
86W - 100L
1,413 Elo+
Party 2
Hades
Hades
pipolinpro
Hades
Level 14
God Stats
20W - 26L
1,388 SR
Queue Stats
46W - 56L
1,414 Elo+
Party 2
Team Averages
Level 17
1,370 SR
1,409 Elo+

VS

Team Averages
Level 22
1,383 SR
1,558 Elo+
Tiamat
Tiamat
Kaishida
Tiamat
Level 23
God Stats
9W - 7L
1,482 SR
Queue Stats
147W - 106L
1,591 Elo+
Solo
Poseidon
Poseidon
LFernandoSR
Poseidon
Level 25
God Stats
7W - 5L
1,456 SR
Queue Stats
69W - 51L
1,575 Elo+
Party 1
Chang'e
Chang'e
LeCheepz
Chang'e
Level 18
God Stats
1W - 2L
1,275 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Thanatos
Thanatos
NamedKinng
Thanatos
Level 28
God Stats
5W - 3L
1,446 SR
Queue Stats
92W - 72L
1,577 Elo+
Party 1
Anhur
Anhur
youngabreu
Anhur
Level 17
God Stats
1W - 1L
1,259 SR
Queue Stats
23W - 13L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agaluc88
Artemis
15
1 / 6 / 5
10,051
457
6,471
13,483
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Comanmeelnep3
Ao Kuang
14
9 / 8 / 2
10,041
456
14,374
18,392
6,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 9 / 2
11,063
503
11,078
16,000
4,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 2
10,068
458
7,659
26,994
21,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
17
3 / 8 / 2
10,543
479
8,949
17,014
7,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kaishida
Tiamat
20
15 / 3 / 8
13,754
625
26,520
17,606
26,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
LFernandoSR
Poseidon
20
7 / 4 / 10
13,401
609
8,547
12,341
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
LeCheepz
Chang'e
13
1 / 3 / 7
9,185
418
5,463
7,396
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
NamedKinng
Thanatos
20
8 / 3 / 12
12,668
576
14,711
15,694
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
18
8 / 6 / 5
11,752
534
15,144
20,167
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
19
Kills
39
39
Deaths
19
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agaluc88
Artemis
1
6
5
0.58
L
Ao Kuang
Comanmeelnep3
Ao Kuang
9
8
2
1.25
W
Tiamat
Kaishida
Tiamat
15
3
8
6.33
W
Poseidon
LFernandoSR
Poseidon
7
4
10
3
W
Chang'e
LeCheepz
Chang'e
1
3
7
1.5
L
5
9
2
0.67
W
Thanatos
NamedKinng
Thanatos
8
3
12
4.67
L
1
8
2
0.25
L
Hades
3
8
2
0.5
W
Anhur
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
70,385
91,883
Taken
73,204
44,489
Mitigated
48,837
23,405
Healing
35,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agaluc88
Artemis
6,471
3,104
0
2,239
13,483
4,139
2,018
3,896
9,531
0
43,470
L
Ao Kuang
Comanmeelnep3
Ao Kuang
14,374
4,282
0
5,781
18,392
6,140
669
8,245
9,936
39,782
0
W
Tiamat
Kaishida
Tiamat
26,520
5,324
0
10,727
17,606
26,347
1,976
6,780
10,676
96,597
0
W
Poseidon
LFernandoSR
Poseidon
8,547
478
0
1,155
12,341
4,684
826
5,299
6,882
88,756
0
W
Chang'e
LeCheepz
Chang'e
5,463
1,138
626
1,573
7,396
2,528
1,394
4,791
2,483
26,481
0
L
11,078
3,192
0
2,214
16,000
4,922
572
7,533
8,100
60,132
0
W
Thanatos
NamedKinng
Thanatos
14,711
3,402
0
12,061
15,694
8,175
2,202
7,526
7,947
0
80,593
L
7,659
2,942
0
8,523
26,994
21,326
772
15,315
11,462
0
62,943
L
Hades
8,949
1,779
307
4,341
17,014
7,962
801
4,650
12,324
46,479
0
W
Anhur
15,144
8,391
0
9,364
20,167
7,103
2,494
9,262
10,815
0
70,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
60,760
492
Minions Killed
573
0
Camps Cleared
0
1,872,586
Distance Traveled
1,916,317
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,051
457
80
4
0
340,822
2
L
Ao Kuang
10,041
456
59
3
0
403,461
0
W
Tiamat
13,754
625
157
7
0
416,746
1
W
Poseidon
13,401
609
174
8
0
423,440
3
W
Chang'e
9,185
418
33
2
0
317,071
0
L
Sol
11,063
503
136
6
0
345,834
2
W
Thanatos
12,668
576
104
5
0
448,109
4
L
Bellona
10,068
458
141
6
0
376,781
0
L
Hades
10,543
479
76
3
0
405,688
2
W
Anhur
11,752
534
105
5
0
310,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role