Player Matchup

Anhur
Anhur
Corcho05
Anhur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrimsonDankek
Janus
Level 27
God Stats
12W - 15L
1,508 SR
Queue Stats
202W - 197L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hamsammmy
Kumbhakarna
Level 29
God Stats
74W - 47L
1,559 SR
Queue Stats
77W - 53L
1,576 Elo+
Party 1
Pele
Pele
SmiteMeDaddies
Pele
Level 29
God Stats
17W - 24L
1,457 SR
Queue Stats
87W - 69L
1,565 Elo+
Party 1
Ra
Ra
adiscreettree
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 26L
1,668 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,565 Elo+

VS

Team Averages
Level 16
1,463 SR
1,573 Elo+
Apollo
Apollo
 
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BadMan1988
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,509 Elo+
Solo
Achilles
Achilles
MrBRUHian
Achilles
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 194L
1,695 Elo+
Party 2
Hun Batz
Hun Batz
MrBruhnden
Hun Batz
Level 26
God Stats
0W - 4L
1,316 SR
Queue Stats
285W - 238L
1,663 Elo+
Party 2
Ares
Ares
tabasuke
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Corcho05
Anhur
17
6 / 2 / 20
11,017
1,102
12,158
6,914
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 2 / 15
9,739
974
10,590
3,945
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Hamsammmy
Kumbhakarna
18
6 / 0 / 25
10,956
1,096
9,066
9,887
15,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 4 / 17
11,628
1,163
22,492
12,480
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 1 / 21
12,729
1,273
26,324
9,579
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 6 / 6
9,265
927
7,702
17,396
7,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
BadMan1988
Kukulkan
13
0 / 12 / 1
7,991
799
1,990
14,228
5,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MrBRUHian
Achilles
16
3 / 5 / 6
10,506
1,051
10,918
19,143
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MrBruhnden
Hun Batz
16
6 / 11 / 3
10,942
1,094
12,472
20,143
8,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
0 / 7 / 3
8,822
882
3,593
17,829
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
28
41
Kills
9
9
Deaths
41
98
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
6
0.5
L
Kukulkan
BadMan1988
Kukulkan
0
12
1
0.04
W
Anhur
Corcho05
Anhur
6
2
20
8
W
3
2
15
5.25
W
Kumbhakarna
Hamsammmy
Kumbhakarna
6
0
25
18.5
L
Achilles
MrBRUHian
Achilles
3
5
6
1.2
L
Hun Batz
MrBruhnden
Hun Batz
6
11
3
0.68
W
12
4
17
5.13
W
14
1
21
24.5
L
Ares
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,630
Damage
36,675
42,805
Taken
88,739
30,300
Mitigated
53,991
13,928
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,702
5,952
0
0
17,396
7,581
0
7,733
9,305
0
33,131
L
Kukulkan
BadMan1988
Kukulkan
1,990
691
0
0
14,228
5,404
0
8,349
5,593
8,441
0
W
Anhur
Corcho05
Anhur
12,158
6,384
0
1,996
6,914
2,791
0
310
6,504
0
23,027
W
10,590
791
0
78
3,945
1,452
0
141
3,779
24,039
0
W
Kumbhakarna
Hamsammmy
Kumbhakarna
9,066
1,693
0
0
9,887
15,398
0
1,587
8,100
19,794
0
L
Achilles
MrBRUHian
Achilles
10,918
4,262
0
1,332
19,143
16,694
0
9,009
9,648
0
23,918
L
Hun Batz
MrBruhnden
Hun Batz
12,472
2,972
0
0
20,143
8,558
0
10,660
9,217
0
34,278
W
22,492
12,771
0
3,076
12,480
6,100
0
1,616
10,782
0
36,206
W
26,324
4,863
3,094
5,684
9,579
4,559
0
1,929
7,475
52,954
0
L
Ares
3,593
511
0
696
17,829
15,754
0
8,509
8,996
11,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,069
Gold Earned
47,526
195
Minions Killed
153
5
Camps Cleared
9
946,922
Distance Traveled
701,214
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,265
927
42
4
3
156,733
1
L
Kukulkan
7,991
799
25
3
1
66,003
2
W
Anhur
11,017
1,102
40
4
0
162,500
0
W
Janus
9,739
974
39
4
1
181,532
0
W
Kumbhakarna
10,956
1,096
20
2
1
226,485
0
L
Achilles
10,506
1,051
30
3
1
190,131
0
L
Hun Batz
10,942
1,094
43
4
4
162,763
2
W
Pele
11,628
1,163
30
3
1
191,359
0
W
Ra
12,729
1,273
66
7
2
185,046
0
L
Ares
8,822
882
13
1
0
125,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role