Player Matchup

Ao Kuang
Ao Kuang
Aalô
Ao Kuang
Level 14
God Stats
2W - 2L
1,748 SR
Queue Stats
57W - 45L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
NorthCampbell
Kukulkan
Level 16
God Stats
1W - 0L
1,497 SR
Queue Stats
39W - 39L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
Vitorino052
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,336 Elo+
Solo
Ymir
Ymir
darkgamer0123
Ymir
Level 8
God Stats
9W - 13L
1,418 SR
Queue Stats
12W - 21L
1,398 Elo+
Party 1
Mulan
Mulan
luizedo55
Mulan
Level 8
God Stats
3W - 2L
1,549 SR
Queue Stats
23W - 21L
1,424 Elo+
Party 1
Team Averages
Level 14
1,542 SR
1,422 Elo+

VS

Team Averages
Level 15
1,474 SR
1,418 Elo+
Tiamat
Tiamat
Evenloop
Tiamat
Level 29
God Stats
3W - 6L
1,450 SR
Queue Stats
11W - 12L
1,496 Elo+
Solo
Ra
Ra
FariasLionForce
Ra
Level 8
God Stats
1W - 2L
1,379 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2
Set
Set
Pigen9
Set
Level 7
God Stats
1W - 3L
1,292 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 2
Anubis
Anubis
ZeDoPic4d1nh0
Anubis
Level 17
God Stats
6W - 8L
1,493 SR
Queue Stats
10W - 19L
1,301 Elo+
Party 2
Merlin
Merlin
jbhaupp204
Merlin
Level 14
God Stats
1W - 2L
1,756 SR
Queue Stats
17W - 27L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aalô
Ao Kuang
20
9 / 6 / 23
14,405
1,029
18,900
28,061
9,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
NorthCampbell
Kukulkan
20
35 / 2 / 12
20,594
1,471
68,852
18,212
7,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Vitorino052
Amaterasu
20
0 / 6 / 21
12,376
884
858
15,430
5,548
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 3 / 35
16,168
1,155
13,396
23,893
35,641
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
luizedo55
Mulan
20
3 / 7 / 29
13,938
996
12,221
25,388
20,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Evenloop
Tiamat
20
5 / 2 / 15
14,269
1,019
22,286
19,162
41,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 17 / 11
13,185
942
12,538
24,735
10,489
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Pigen9
Set
19
5 / 15 / 12
13,300
950
16,767
28,109
11,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 15 / 14
13,204
943
22,066
32,391
15,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
jbhaupp204
Merlin
19
6 / 3 / 8
13,344
953
25,431
15,075
5,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
84
52
Kills
24
24
Deaths
52
120
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aalô
Ao Kuang
9
6
23
3.42
L
Tiamat
Evenloop
Tiamat
5
2
15
6.25
L
4
17
11
0.56
W
Kukulkan
NorthCampbell
Kukulkan
35
2
12
20.5
L
Set
Pigen9
Set
5
15
12
0.73
W
Amaterasu
Vitorino052
Amaterasu
0
6
21
1.75
L
4
15
14
0.73
W
5
3
35
7.5
L
Merlin
jbhaupp204
Merlin
6
3
8
3.33
W
Mulan
luizedo55
Mulan
3
7
29
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,227
Damage
99,088
110,984
Taken
119,472
78,931
Mitigated
85,105
21,961
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aalô
Ao Kuang
18,900
4,753
1,076
11,165
28,061
9,876
0
20,018
8,043
30,089
0
L
Tiamat
Evenloop
Tiamat
22,286
2,649
558
2,583
19,162
41,916
0
15,816
3,233
40,486
0
L
12,538
2,251
606
750
24,735
10,489
0
20,512
4,073
51,368
0
W
Kukulkan
NorthCampbell
Kukulkan
68,852
8,960
0
2,643
18,212
7,012
0
15,122
3,090
115,774
0
L
Set
Pigen9
Set
16,767
7,733
0
2,168
28,109
11,020
0
24,236
3,773
0
21,013
W
Amaterasu
Vitorino052
Amaterasu
858
102
0
1,443
15,430
5,548
0
11,411
4,019
0
10,494
L
22,066
2,064
534
5,049
32,391
15,764
0
28,944
3,322
40,734
0
W
13,396
3,113
0
2,344
23,893
35,641
0
17,607
6,286
23,941
0
L
Merlin
jbhaupp204
Merlin
25,431
1,396
897
1,921
15,075
5,916
0
11,640
3,385
51,447
0
W
Mulan
luizedo55
Mulan
12,221
2,319
0
3,290
25,388
20,854
0
18,163
7,225
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,481
Gold Earned
67,302
198
Minions Killed
229
4
Camps Cleared
4
1,309,359
Distance Traveled
1,093,372
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,405
1,029
25
2
1
255,549
0
L
Tiamat
14,269
1,019
38
3
3
260,142
0
L
Ra
13,185
942
93
7
0
197,561
0
W
Kukulkan
20,594
1,471
114
8
1
290,714
0
L
Set
13,300
950
4
0
0
219,317
1
W
Amaterasu
12,376
884
18
1
1
210,593
0
L
Anubis
13,204
943
38
3
1
197,205
0
W
Ymir
16,168
1,155
17
1
1
276,817
0
L
Merlin
13,344
953
56
4
0
219,147
0
W
Mulan
13,938
996
24
2
0
275,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role