Player Matchup

Anhur
Anhur
Erick-san93
Anhur
Level 155
God Stats
4W - 3L
1,685 SR
Queue Stats
463W - 527L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Hyroks23
Baron Samedi
Level 105
God Stats
2W - 0L
1,682 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 2
Mercury
Mercury
Jonatox
Mercury
Level 86
God Stats
73W - 45L
1,503 SR
Queue Stats
453W - 462L
1,429 Elo+
Party 1
Tiamat
Tiamat
SF5SALVADOR
Tiamat
Level 160
God Stats
27W - 29L
1,326 SR
Queue Stats
775W - 822L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Tonexzinho
Danzaburou
Level 69
God Stats
93W - 80L
1,534 SR
Queue Stats
267W - 255L
1,447 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,452 Elo+

VS

Team Averages
Level 81
1,554 SR
1,433 Elo+
Chaac
Chaac
Arquero_br
Chaac
Level 77
God Stats
6W - 5L
1,686 SR
Queue Stats
218W - 216L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
ElCaraa
Ratatoskr
Level 61
God Stats
1W - 3L
1,437 SR
Queue Stats
85W - 92L
1,385 Elo+
Solo
Merlin
Merlin
Xaoiug
Merlin
Level 96
God Stats
6W - 4L
1,630 SR
Queue Stats
188W - 203L
1,401 Elo+
Solo
Eset
Eset
franklindo23
Eset
Level 112
God Stats
6W - 11L
1,411 SR
Queue Stats
798W - 879L
1,510 Elo+
Solo
Artemis
Artemis
lexpierini
Artemis
Level 60
God Stats
30W - 25L
1,605 SR
Queue Stats
609W - 732L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,401
492
3,050
7,117
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Hyroks23
Baron Samedi
11
1 / 1 / 0
6,316
486
3,903
7,139
2,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Jonatox
Mercury
15
7 / 0 / 3
8,597
661
7,941
9,049
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
13
0 / 1 / 4
7,352
566
2,534
4,342
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tonexzinho
Danzaburou
14
5 / 2 / 4
8,506
654
9,805
10,151
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 1
6,612
509
6,459
13,075
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
ElCaraa
Ratatoskr
11
2 / 4 / 1
6,661
512
3,266
7,884
2,630
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Xaoiug
Merlin
12
1 / 3 / 0
6,953
535
2,773
5,443
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
6,200
477
3,083
6,447
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
lexpierini
Artemis
12
1 / 1 / 0
6,515
501
4,700
7,642
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
L
Ratatoskr
ElCaraa
Ratatoskr
2
4
1
0.63
W
1
1
0
1
W
Baron Samedi
Hyroks23
Baron Samedi
1
1
0
1
W
Mercury
Jonatox
Mercury
7
0
3
8.5
W
Tiamat
0
1
4
2
W
Danzaburou
Tonexzinho
Danzaburou
5
2
4
3.5
L
Merlin
Xaoiug
Merlin
1
3
0
0.33
L
1
1
0
1
L
Artemis
lexpierini
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
20,281
37,798
Taken
40,491
12,615
Mitigated
17,956
19,186
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,459
1,990
0
6,416
13,075
6,579
0
0
13,075
0
40,800
L
Ratatoskr
ElCaraa
Ratatoskr
3,266
874
0
1,219
7,884
2,630
0
1,185
6,647
0
35,847
W
3,050
659
0
3,335
7,117
1,767
0
768
6,349
0
32,623
W
Baron Samedi
Hyroks23
Baron Samedi
3,903
330
841
3,678
7,139
2,305
360
1,214
5,915
38,050
0
W
Mercury
Jonatox
Mercury
7,941
4,626
0
4,875
9,049
2,894
0
1,276
7,741
0
55,254
W
Tiamat
2,534
128
0
1,178
4,342
2,258
135
752
3,497
38,289
0
W
Danzaburou
Tonexzinho
Danzaburou
9,805
3,921
0
5,279
10,151
3,391
807
1,617
8,440
0
55,251
L
Merlin
Xaoiug
Merlin
2,773
128
0
795
5,443
2,032
0
1,489
3,810
47,647
0
L
3,083
240
239
1,815
6,447
4,594
0
2,213
4,188
21,397
0
L
Artemis
lexpierini
Artemis
4,700
1,565
0
4,217
7,642
2,121
0
1,308
6,334
0
37,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
32,941
402
Minions Killed
369
0
Camps Cleared
0
1,201,775
Distance Traveled
1,168,509
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,612
509
81
6
0
266,205
1
L
Ratatoskr
6,661
512
75
6
0
241,588
4
W
Anhur
6,401
492
58
4
0
249,165
5
W
Baron Samedi
6,316
486
58
4
0
243,228
6
W
Mercury
8,597
661
90
7
0
291,408
2
W
Tiamat
7,352
566
103
8
0
205,730
1
W
Danzaburou
8,506
654
93
7
0
212,244
2
L
Merlin
6,953
535
97
7
0
219,467
0
L
Eset
6,200
477
36
3
0
241,407
2
L
Artemis
6,515
501
80
6
0
199,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role